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Another option is Dark Embrace + Corruption. In this case you need a lot of good skill cards in your deck.
Feel No Pain will greatly power up your build.
Anger is very good with havoc because you will often exhaust attack cards and you will need something to deal damage. Also you will be able to exhaust something by true grit when you will not have strikes.
Ofc you can play Dead Branch + Corruption but this is just nobrainer. Autowin.
It's possible to play around wounds but I found this is more difficult than playing around Dark Embrace.
Dark Embrace worlk well again any enemy that give dazed. Each daze mean one more card next turn. true grit+ is good to remove worst card, status and curse card.
Runic piramids and neconomicron is fun with true grit+ and immolate. You have an infinte amound of card to remove for 1 less card. (9 instead of 10)
Immolate and either power through or evolve is plenty. Throw in double tap and you have a free win. Some of the easiest decks to make since you require so few cards for the win condition and can just pile high value cards on top of it, as long as you keep the deck skinny.
Starts and ends with Immolate. If you get one early you're good to go.
So, you will get 1 wound each deck shuffle (+2 power through and -1 by immolate). And this happens only if you have both immolate and wound in your hand. So, most likely you will recieve 2 wounds during first couple of reshuffles. It would be great to recieve turn with 2 wounds in the hand couple of strikes and defend against any enemy in Act 2.