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- If you find barricade, go defense and grab body slam+dual wield. (power through + true grit + evolve together form a nice defense combo)
- If you find demon form or limit break, go target weakness, inflame, flex + heavy blade + whirlwind.
- If you find corruption, get feel no pain and body slam, mass skill cards and stuff to shuffle quickly such as evolve, battle trance and offering. And dark embrace for a free win.
- If you find searing blow, or rampage, you could try to get headbutt, double tap, or anything to cycle that attack as much as possible
-etc....
Those are the builds that have worked for me in the past. My personal favorites are builds 3, 1, 2. (in that order).
I can't stress enough how strong the exhaust build is. The 2 main enablers (corruption and feel no pain) are uncommons. So I often get them earlier from shops/events/elite drops, which means I can specializer earlier and start to snowball faster. Your deck is full of defensive cards to exhaust, so you don't need to keep the deck size low, making it more trash and curse resistant. And all those defensive cards keep you safe while you play your enablers.
Thx for the tips, I've got a question.
How do you block, when you go strength+AoE build? When I go mass strength buffs + energy + AoE (or just strong targeted attacks), for surely it does a great damage, but I usually die before I can attack the enemy enough times. There is that Heal for unblocked damage card, but that pretty much it. Standart blocking skills or even picked up ones just don't provide enough block. Blocking build is entirely different deck, and you can't have both at the same time.
I don't have troubles with block deck, and I occasionally managed to win with a strength build. The problem is I don't understand how I did it, I guess just got lucky with relics and cards. When I'm intentionaly trying to build mass strength deck (provided I already picked flex/offering/seeing red/whirlwind), its never working, I just die due to lack of block.
In RPGs I'm mage type of guy, and I don't have troubles with The Silent play. Of course, he is more of a rogue, but however playing him is pretty intuitive to me, but I cannot master The Ironclad.
Can somebody give me a bit of guidance, please?
Shrug it off is a nice defencive card for St builds, 11 block and gives you cycle.
True grit also to burn your bad defensive and offencive cards.
Power THrough if your running an evolve for card draw but it pretty much throws away any clash options.
A shockwave can also go a long way to preserving health.
But 11 block seems not enough, when you are in boss/elite fight...
Accept that you're not going to block everything if you decide to go an offencive build.
Oh I accept it. But on the other side of monitor usually there is noone to accept it anymore.
That is the Feed, and it does 10dmg/3hp in a regular state and 12/4 once upgraded.
Had double Flex + Inflame + Limit Break + Vajra relic for strength,
Whirlwind + Clash + Feed + Dropkick + Rampage for attack,
double Armaments + Shrug It Off + Mango relic for defence,
and some default cards.
Still there is no enough blocking, died to 22x3 attack of The Champ :'(
http://steamcommunity.com/sharedfiles/filedetails/?id=1270902550
Thx, I'll check it out.
Too many strength cards Limit Break and a single Flex would of been enough.
Clash feed and dropkick are subpar for what you are trying to do. Boomerang, Pummel, Heavy Blade, and Twin strike would of served you much better.
Rampage is a good card in a headbutt cycle deck, it's garbage in a str deck.
Armaments is a very bad card for a strength build considering you want your deck to be slim. Two of them is VERY bad in almost any deck.
I've read this guide, picked up some useful tips.
But this guys says he has 25+ winstreak, and on his twitch page his videos are named "Beta 42-0 winstreak" etc. But if you watch it, you'll realize he abandons every second run.
What the hell?