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Maybe, but I really like using Power Through, 1 energy for 20 armor plus 2 wounds right in hand.
yeah no question about power through, I'm not saying you should replace it. What I'm saying is that evolve+ will make you shuffle through your deck even faster than battle trance, in fact it will shuffle so fast you can even keep battle trance in the deck to have more chance to draw evolve!
And wild strike is a nice damage dealer that still generates a wound in rounds where 20 armor from power through would be wasted.
I understand it's nice to get wounds directly in your hand, but from my experience, it's not a problem when you have 1/5 of your deck made of wounds flowing through and making you draw 2 cards per wound.
I see your point, but since my deck only has 7 cards (3 inflames go away) every turn you will cycle through your whole deck, so you will ALWAYS be able to headbutt the 0 cost draw 4 card back to the top of your draw pile. It's more reliable IMO.
But the whole idea is really dependant on getting the cards, removing bad cards and getting extra energy. Like I said, ideal.
EDIT: Really 6 cards, since shockwave goes away as well. And thinking about it, since there are so few cards, adding the evolve for EXTRA draw on top, hey what could it hurt? Just doesnt seem necessary.
Havent seen it yet, but it does sound good!
Yeah, while the deck I actually had was awesome, I was just speculating on what the OP steamrolling version of it would be. =)