Slay the Spire
Romain672 Jan 18, 2018 @ 10:26pm
Unceasing Top + Anger
Hi,
Today I got 'Unceasing Top' as a starting relic (Whenever you have no cards in hand, draw a card), and in my first choice of card, I choose Anger (Deal 4 damage. Place a copy of this card in your discard pile).
Guess you saw immediately the combo you can do.

At the end of the run I got :
- Some more or less usefull cost 0 card : Clash, Intimidate, Dark Shackles, and Panache.
- Corruption (cost 3) : Skills cost 0. Whenever you play a Skill, Exhaust it.
- Inflame (cost 1)(x2) : Gain 2 Strength mainly against the Time eater.
- Second Wind (cost 1 (0 with corruption) : Exhaust all non-Attack cards in your hand and gain 5 Block for each.

But finally, I lost because one opponent gave me some status cards.

The run was really fun, but I wanted to know if the deck was bad, or what i should have add to the deck, for not be annoyed by these status cards.
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Direbear Jan 18, 2018 @ 10:46pm 
Honestly I wanted to start thread about inifinite loops. Easiest way to make infinite is this relik which gives you 1 card on empty hand. You can make your hand with couple 1-2 energy skills/powers and some 0 cost cards. There are no way you can lose because enemy always will die on turn 1 (even thorns do not change anything). The only exception is mobs with specific mechanic like time eater.

And I wanted to know. Are developers going to change anything here or OP decks is normal for this game. As I know a lot of players think that game is too short. But you can make OP deck in act 3. Game will be boring when you have not challenge (hi Apothesis)
Last edited by Direbear; Jan 18, 2018 @ 10:48pm
Romain672 Jan 18, 2018 @ 11:04pm 
I tried a lot infinite loops but with Ironclad, it seem really hard to manage.
The end of act 1 and act 2 generally kill because I haven't take enough cards.

And for me the easiest way is with 'Dropkick', you just need to exhaust every card on the deck, and put a vulnerable. Then it's free.

And what card you want to add in act 3 in case you are against the time eater ?
moleo Jan 18, 2018 @ 11:18pm 
The easiest loops I know of:

As the Silent there is a reasonably easly loop:

* Get two copies of Calculated Gamble+. This is the key card.

* Get either one copy of Reflex, or Tactician & some carddraw

* Might stall if your deck is more than 10 cards, so good luck with that, haha.

* Get some way to actually profit from that loop (some artifacts, or another Reflex/Tactician or one of them upgraded).

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As the Ironclad, this one is much tougher to set up to go truly infinite:

* Get Dark Embrace (draws cardeach time a card is exhausted)

* Get Power Through (15 block & add 2 wounds to hand)

* Get Second Wind (exhaust all non-attack cards, get 5 block for each).

That loses 2 energy per loop, but gains 25 block.

If you can get Madness both Power Through & Second Wind then it is infinite.

If you can get a Bloodletting+ & another Dark Embrace, you can lose 3HP per loop instead of 2 energy.

You can profit from this loop with Calipers, Barricade, Charons Ashes, or some other possible cards.
talt Mar 14, 2018 @ 1:27am 
this is a really neat one in theory, but hard to pull off, and eventually you hit a status enemy and die. but a lot of fun to play
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Date Posted: Jan 18, 2018 @ 10:26pm
Posts: 4