Slay the Spire
AUTOSAVE after each turn
so, now with the addition of leaderboards i feel it is crucial to change the way the save feature works. as it is now anyone can quit and reload a fight unlimited times because it only saves at the start of the fight. in the past it was just an exploit i ignored. but now with leaderboards its going to make it pretty much necessary to abuse if you want to get anywhere on the leaderboards. Please make it save after each turn
Last edited by I feel like gog; Jan 18, 2018 @ 9:03pm
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Showing 1-15 of 15 comments
AutoMeris Jan 18, 2018 @ 10:06pm 
Yes please. :necroheart:
Reya Jan 18, 2018 @ 10:47pm 
This is why I hate it when single player games get Leaderboards, the second they go live there are people wanting to change the game for the sake of a meaningless number on a screen.

I wonder how long it be before I have to wade through complaints about hackers cheating on the scoreboard to get to people actually talking about the game.

Edit: Ok about 3 mins and I already found thread about people hacking the leaderboards.
Last edited by Reya; Jan 18, 2018 @ 10:51pm
AutoMeris Jan 18, 2018 @ 10:52pm 
StS devs already have made it clear they don't approve of scumming, which is why Neow exists, and why the newest update removed the ability to game event RNG via save/reload. This is just a call to take that to the logical conclusion.
I feel like gog Jan 18, 2018 @ 11:13pm 
Originally posted by Gnilneelps:
This is why I hate it when single player games get Leaderboards, the second they go live there are people wanting to change the game for the sake of a meaningless number on a screen.

I wonder how long it be before I have to wade through complaints about hackers cheating on the scoreboard to get to people actually talking about the game.

Edit: Ok about 3 mins and I already found thread about people hacking the leaderboards.


The game should save after every turn regardless of leaderboards. I hate the feeling of being 1 turn away from dying and in the back of my mind knowing, i can retry this. I don't WANT to retry it, but that thought is still in the back of my mind. Adding leaderboards just encourages more. Being able to redo fights kind of goes against the spirit of a roguelike in my opinion.





Originally posted by Auto_meris:
StS devs already have made it clear they don't approve of scumming, which is why Neow exists, and why the newest update removed the ability to game event RNG via save/reload. This is just a call to take that to the logical conclusion.

What do you mean by this is why Neow exists?
Last edited by I feel like gog; Jan 18, 2018 @ 11:18pm
AutoMeris Jan 18, 2018 @ 11:18pm 
Neow is a measure to undercut people playing the software, not the game. You can't get its benefit if you keep rerolling until you find the card you want.

Note that I'm not a fan of this, but it clearly demonstrates strategy the devs are trying to discourage.
Last edited by AutoMeris; Jan 18, 2018 @ 11:19pm
I feel like gog Jan 18, 2018 @ 11:19pm 
who is neow?
AutoMeris Jan 18, 2018 @ 11:25pm 
Neow is the whale.
moleo Jan 18, 2018 @ 11:25pm 
Originally posted by Kraft Dinner Boss:
who is neow?

Neow is the giant magic whale that gives you a starting bonus if you faced the first boss.
I feel like gog Jan 19, 2018 @ 6:49am 
ooooooo lol. my bad
twpe Jan 19, 2018 @ 6:56am 
Events imply Neow is the one reviving you to keep attacking the heart.

Anyhow, I kind of wish it auto-saved every turn. I know that's impractible... But I had to replay a rather long fight against time eater (with a cycle deck that didn't get enough decent offensive card rewards) when my power went out.
I feel like gog Jan 19, 2018 @ 7:31am 
why is it impracticle to save after every turn?

honestly, the temptation to quit and reload when i mess up in floor 3 is annoying enough to me that i've kind of lost interest in playing. i dont like quitting and reloading, but since i can with no punishment that temptation is there in the back of my mind. it just does not feel like a rogue-like since you can save scam the game.
Jeff Jan 19, 2018 @ 8:08am 
I agree with this. I have reached the top of the ironclad streak leaderboard at 23 by abusing this.

My streak wouldn't be much more than 4 or 5 at a time if I wasn't "save and quit" cheating, and I expect it would be more fun for most players if this wasn't a thing.
DankBuds Jan 19, 2018 @ 11:12am 
Now that the game has leaderboards this change needs to happen quick.
I feel like gog Jan 19, 2018 @ 11:14am 
yeah i mean it kind of defeats the point of leaderboards
twpe Jan 19, 2018 @ 8:15pm 
It's more a matter of increasing the number of read/writes the game makes. It's not a huge issue; since the game doesn't use a lot of resources to begin with. But it is likely the reason the dev's didn't just go with that in the first place.
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Date Posted: Jan 18, 2018 @ 9:02pm
Posts: 15