Slay the Spire
pop pop Jan 8, 2018 @ 4:03am
What are the cards you always skip?
Mine is sadistic nature (deal 3 damage whenever you apply a debuff)
it sounds cool but i never bought one in my 52 hour playtime.
Spending money on it while i could pass and maybe get apotheosis later always looks better for me.
There are some others but unlike sadistic nature they are just bad.
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Showing 1-15 of 17 comments
Qfasa Jan 8, 2018 @ 5:15am 
Havoc. Way too situational and unpredictable even when I can benefit from exhausting the cards. IMHO it only works with the relic that shows your draw pile by order but I never had a run where I could have both.

Evolve. I see how it might be useful but I never take it because other choices are basically always better.

Dodge and Roll unless I desperately need ANY block. Just don't like to split the defense where half of it might be wasted on the next turn.

Reflex. Too many hoops just to replace an unplayable card in my hand with a playable one. Easier to draw a playable card in the first place.

Grand Finale. I don't see how to make it work reliably.

Blind. Deep Breath. Finesse, Flash of Steel, Jack of All Trades, Secret Weapon, Secret Technique, Thinking Ahead. Not worth it even for 0 energy. Or, to be more precise, they all are way too situational.

Transmutation. Unless the run is already so ruined that it would be fun to play with random cards.

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PS I love Sadistic Nature :) Not always, but If I have any form of mass debuff in my deck, SN is a must have. With something like Noxious Fumes it just great.
loneknight Jan 8, 2018 @ 5:22am 
Finesse and Flash of Steel also draw. Secret Weapon, Secret technique are fetches, and they are incredible. Thinking ahead is "just" a good draw. Since they are all free to play, you should always pick them up if you can afford them, as they don't slow down your deck (except in very specific situations).
Zadown Jan 8, 2018 @ 5:41am 
Originally posted by Qfasa:
Evolve. I see how it might be useful but I never take it because other choices are basically always better.

Evolve is great with the boss relic that adds 2 wounds to your deck (Mark of Pain?).
Qfasa Jan 8, 2018 @ 5:48am 
Originally posted by Zadown:
Evolve is great with the boss relic that adds 2 wounds to your deck (Mark of Pain?).
Yep, this is what I meant – I see how I can use it but so far I think I had only one opportunity to actually do that. It was fun but again – very situational.

Originally posted by loneknight:
Finesse and Flash of Steel also draw. Secret Weapon, Secret technique are fetches, and they are incredible. Thinking ahead is "just" a good draw. Since they are all free to play, you should always pick them up if you can afford them, as they don't slow down your deck (except in very specific situations).
I probably need to take another look at these cards next time I see them in a shop :) I usually have class-specific cards for a draw but I probably underestimate the power of fetching.
loneknight Jan 8, 2018 @ 6:00am 
I find Evolve to be pretty good just by itself actually, especially if I can get it upgraded. It combos with a lot of stuff you can have in your deck. Just don't try to combine it with Clash strats without some sort of exhaust method (medkit is pretty good for example).
Wyr Jan 8, 2018 @ 8:25am 
If you have Evolve and a small Deck you can draw most of your hand in a turn every turn, works insanely well with unceaseing top.
paolo.bera Jan 8, 2018 @ 8:39am 
Usually the discard cards, i am not a great fan of draw and discard meta especially after the nerf of calculated gamble.
I also don't like Chocke, Dash, Expertise, Predator Leg Sweep and a lot of 2 cost cads of silente except maybe for crippling poison.
I don't use malaise and doppleganger.
I don't use rand finale, finisher and masteful stab.
pop pop Jan 8, 2018 @ 8:42am 
Originally posted by Hatter:
If you have Evolve and a small Deck you can draw most of your hand in a turn every turn, works insanely well with unceaseing top.
evolve kills unceaseing top cause if you draw a wound you need a way to discard it to continue the chain.
Wyr Jan 8, 2018 @ 8:45am 
Originally posted by pop pop:
Originally posted by Hatter:
If you have Evolve and a small Deck you can draw most of your hand in a turn every turn, works insanely well with unceaseing top.
evolve kills unceaseing top cause if you draw a wound you need a way to discard it to continue the chain.

Opps, my bad, was thinking of that one where you get two energy with every three deck shuffles.
Hotcakes Jan 8, 2018 @ 3:16pm 
Originally posted by paolo.bera:
Usually the discard cards, i am not a great fan of draw and discard meta especially after the nerf of calculated gamble.
I also don't like Chocke, Dash, Expertise, Predator Leg Sweep and a lot of 2 cost cads of silente except maybe for crippling poison.
I don't use malaise and doppleganger.
I don't use rand finale, finisher and masteful stab.
Malaise is actually really good. A permanent -3 or -4 str invalidates some enemies' attempts at doing damage.
boba Jan 8, 2018 @ 4:18pm 
I absolutely love Sadistic Nature with the Silent, since it sinergizes with Poison. Back on topic, I always skip Exhaust cards for the Ironclad (Corruption, Feel no Pain, etc.), and Crippling Poison unless it's already upgraded.
Last edited by boba; Jan 8, 2018 @ 4:18pm
Hotcakes Jan 8, 2018 @ 4:33pm 
Originally posted by bobawho:
I absolutely love Sadistic Nature with the Silent, since it sinergizes with Poison. Back on topic, I always skip Exhaust cards for the Ironclad (Corruption, Feel no Pain, etc.), and Crippling Poison unless it's already upgraded.
Yeah Sadistic Nature is downright busted with Bouncing Flask doing an extra 12 if upgraded. As for cards I don't usually take, I almost always skip Perfected Strike because I try to remove as many strikes and blocks as possible so unless I've taken a twin strike or Pommel Strike it's just taking up space.
vepper Jan 8, 2018 @ 4:50pm 
Almost any gray card that doesn't draw or isn't Apotheosis or Dramatic Entrance. Anything that does draw is great, because it has zero cost to be in your deck, either to play or to take up space. The blocking one is amazing in a high DEX build.
KyotoKyoshi Jan 8, 2018 @ 8:36pm 
Grand fin its by far the worst card for silent of that rarity
ravengage Jan 9, 2018 @ 1:56am 
Ironclad
Most of the exhaust cards. Exhaust Ironclad just isn't very good.

Silent
Depends on the deck I'm going for. If I'm going for a poison build I ignore ALL non-poison attack cards. I go all out on just poison allowing me to completely ignore enemy block, any non-poison attack cards are just clutter.
The only exception to the above are AoE cards, 1 or 2 of those can be useful.
Last edited by ravengage; Jan 9, 2018 @ 1:57am
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Date Posted: Jan 8, 2018 @ 4:03am
Posts: 17