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1) Dead branch is awfully awful with a shiv build. Generating card (which will be ♥♥♥♥ compared to your normal deck) is really bad since you will get less and less shiv (and good cards). If you are against a dazing mob, it's 90% chance to lose.
If i'm runing a shiv build, and i can't help but getting a dead breanch, it's insta abandon run. Because it will be 3x harder and 3x longer.
2) Runic Dodecahedron is situationnal, but if you are defense focused, it's incredibly strong (since you can get one more block per turn, and thus, getting less chance to lose hp). The problem is if you have a curse which remove HP.
I take my words back
Runic dome is quite cool. 1 energy every turn is handy and i know the game well enough to not suffer from removed intents.
The search for the worst continues.
The worst relic is cauldron. You cant take all posions that you gain and you usualy already have some with you. The other contestant is the courier. 20% sale in shops is nah but main effect is beyond useless.
-Dead branch (♥♥♥♥ you, I like my shivs)
-Velvet chocker (Used once, NEVER AGAIN).
-Calling bell
Getting some usefeul stuff when using shivs is really nice.
Shivstorm on a useless hand + deadbranch is GREEAAAAT
Dead Branch is far, far from a bad relic.
Now, as for the dodecahedron, yea... It sucks.
I don't know what that relic does, but you shouldn't be so opposed to curses if you get something good out of it. As long as it's not Normality most of them aren't actually that bad, discard/exhaust can deal with them in the moment, and you can remove them like normal cards.
Runic Dome is my vote. Unless you've already trimmed your deck to an unreasonably consistent and lethal combo, losing that level of information is outrageous, especially for that weak of a benefit. Pyramid and Sneko are also terrible, though.