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The game legitimately has a memory leak. https://i.imgur.com/rxnnsqm.jpg 32GB ram. It’s a texture leak apparently and after it fills your vRAM up it starts filling up system. Have to restart every few hours.
And if you leave it running it just keeps gobbling more and more ram until system crash unfortunately.
It can look normal depending on the settings you used.
I had played for 12 hours straight in one sitting before on a 16GB RAM/4GB VRAM machine @ 1080p with max settings but disabled geomapping, TRAM@high and no gameworks. It only manages to reach 13GB RAM used. No crash due to memory loss on windows 10. Forgot to add, I hardly alt-tab at all and did not use the borderless fullscreen windowed mode and was literally playing most of the time, not idling.
Also task manager has a bunch of additional data column in the details tab you can select, like peak working set (memory). Select all memory related columns to have a clearer view.
I'm not sure what cause the crash, the game just closed out like someone hit Alt+F4. There was no warning sound with SpecialK. It just closed the game.
What I'm taking away from this is:
Systems with lower system memory are going to have problems going in and out of the menus a lot. Of course someone said they had 16GB of memory and played 12 hours and only had 13GB of memory used. I'm thinking this game will be a problem with people who have less than 16 GB of memory. I did cause the game to crash on 32GB of memory, but i probably press the button like 500 times or so before it crashed. and I'm sure if people who have like 64 GB or 128 GB will probably never crash the game even just going in and out of the menu. They probably just fall asleep before they even get it half way filled up.
Gonna repost this here for better publicity & awareness.
Basically this leak can be easily reproduced:
https://www.youtube.com/watch?v=u8FItMlJv6Y
Pagefile is bottom right orange number going from 18 to 21GB in a minute. I contacted SE support earlier but it's holiday so I doubt I'll hear from them anytime soon.
I urge everyone who experience crashes to check if you also have this exact problem with menus and record that + open a support ticket through your Square Enix account.
PS. posted in different thread where original video creator was posting but it is not exactly a suitable thread for memory leak discussion, more of a mod feedback so I suggest you post here.
https://steamcommunity.com/app/637650/discussions/0/1697167168518535998/?ctp=27#c1697167355220040082
Of course it seems to happen most frequently for me when during a long fight, which is great.
I've had the game running longer than that, it still eventually happens. How big of a page file do you have?
Intel i7-8700K (3.7GHz)
GeForce GTX 1080 Ti (11GB)
DDR4 RAM (16GB)
There is absolutely a memory leak. I suspect it's on NVIDIA systems using DDR4 memory like my own, but this leak is VERY proficient once the TRAM in-game is turned up to its highest setting. Based on this, the game would not only be using the 11GB GDDR5 RAM from the GPU, but also upwards of 10+ GBs of system memory.
There is a tweak for this: turn the TRAM usage down from 'Highest' to 'High'. Too low and you get stuttering, too high and you get the memory leak, but at 'High', the time to crash is much, MUCH longer. Was able to complete the deep dungeons, including two of th emuch longer ones all in one sitting with TRAM usage set to 'High'. The reality is though, the 'Highest' setting should be usable even in 8GB GPUs without causing a memory leak.
The address space always grows when you upload data CPU->GPU, usually not this much, but it doesn't really matter because it's virtual memory.
All that matters is you don't have tiny holes eveywhere that prevent you from getting a block of memory large enough to send the GPU data. We're not risking that EVER in 64-bit software, which is why DeusEx: Mankind Divided can reserve 512 GiB of virtual memory and (I guess?) avoid fragmentation the entire time it's running.
https://s13.postimg.org/wu52kf9mf/RAM.png
And here are my settings:
https://s13.postimg.org/9sohewmw7/Settings.png
So this issue isn't affecting all configurations.
If pagefile readings aren't reliable here is another post-patch video showing system RAM usage on 16GB machine.
(You can just quickly skip through it.)
https://www.youtube.com/watch?v=WLO0r6SaWkY
And again same scenario - opening character menu causes spike in RAM usage from 10GB to 15GB in 3 minutes. After that game crashed (or was killed by Windows).
"Windows successfully diagnosed a low virtual memory condition. The following programs consumed the most virtual memory: ffxv_s.exe (8116) consumed 26535002112 bytes"
Obviously it happens mostly to people who run game on maximal settings.
EDIT:
Forgot to mention that I got a pretty standard copy-paste reply from SE support but they did request additional dxdiag and msinfo files which I sent to them a few hour ago.