FINAL FANTASY XV WINDOWS EDITION

FINAL FANTASY XV WINDOWS EDITION

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Tharja 2018 年 3 月 6 日 下午 3:56
Dolby Atmos
does anyone have problems with the dolby atmos setting or "spatial sound" when i turn it on in
cg cutscenes the voices go low but sound effects are high anyone else having this problem?
最後修改者:Tharja; 2018 年 3 月 8 日 下午 2:34
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Dayosei 2018 年 7 月 20 日 下午 4:48 
Researching more, I think the Spatial Audio setting in the game IS Dolby Atmos (www.dolby.com/us/en/categories/games.html). Same thing with Overwatch, which actually tells you to turn off any kind of 5.1/7.1 options.
https://i.ytimg.com/vi/gzzMjyJl574/maxresdefault.jpg

So it would make sense that activating Dolby Atmos in FFXV AND Dolby Atmos/Windows Sonic at the same time would process the sound twice and that will screw up the audio.
最後修改者:Dayosei; 2018 年 7 月 20 日 下午 4:49
Tharja 2018 年 7 月 20 日 下午 10:05 
引用自 ☂ɴᴇpɢᴇя
Researching more, I think the Spatial Audio setting in the game IS Dolby Atmos (www.dolby.com/us/en/categories/games.html). Same thing with Overwatch, which actually tells you to turn off any kind of 5.1/7.1 options.
https://i.ytimg.com/vi/gzzMjyJl574/maxresdefault.jpg

So it would make sense that activating Dolby Atmos in FFXV AND Dolby Atmos/Windows Sonic at the same time would process the sound twice and that will screw up the audio.

you see i never have this problem with overwatch I use Bose and beats by dre for dolby atmos for overwatch i can hear the difference and also for this game but it works for everything except [CG cutscenes for this game] the toggle option is not suppose to be on 7.1 if ur playing games for dolby atmos its suppose to be off which is most likely giving u that message the tick for 7.1 is everything else
Tharja 2018 年 7 月 20 日 下午 10:25 
引用自 ZM | Dr. Dro
I cringe whenever I hear beats by dre

with that money you could have bought a beyerdynamic dt880 or something that's actually audiophile grade... beats by dre + realtek codec isn't exactly "the stuff"; nor does that have any correlation with the spatial audio processing really
well i guess u missed the bose as well.. but im not gonna argue for sound quality of my headphones would it make u feel better if i told u i have sennheisers 650's the point of my topic is the spatial audio I use dac's for audio i dont just plug em into my pc
HedgiePT 2018 年 7 月 21 日 上午 4:59 
引用自 ☂ɴᴇpɢᴇя
Researching more, I think the Spatial Audio setting in the game IS Dolby Atmos (www.dolby.com/us/en/categories/games.html). Same thing with Overwatch, which actually tells you to turn off any kind of 5.1/7.1 options.
https://i.ytimg.com/vi/gzzMjyJl574/maxresdefault.jpg

So it would make sense that activating Dolby Atmos in FFXV AND Dolby Atmos/Windows Sonic at the same time would process the sound twice and that will screw up the audio.

Yeah, but Overwatch and Final Fantasy XV are different. Overwatch was released with Dolby Atmos BEFORE spatial audio was natively supported in Windows.

You can try this for yourself: disable spatial audio completely in your Windows audio device settings, and try to toggle Spatial Audio in the game. You'll see the option is disabled, because FFXV requires a spatial audio format (and Windows 10) and external software/hardware to do the work. Overwatch does not.

Overwatch was released before spatial audio was a thing in Windows, that's why its implementation is different. You should still disable 5.1/7.1 virtualisation in the drivers, but that's about it, really...
最後修改者:HedgiePT; 2018 年 7 月 21 日 上午 5:00
Kaldaien 2018 年 7 月 21 日 下午 3:19 
引用自 Tharja
引用自 ☂ɴᴇpɢᴇя
Researching more, I think the Spatial Audio setting in the game IS Dolby Atmos (www.dolby.com/us/en/categories/games.html). Same thing with Overwatch, which actually tells you to turn off any kind of 5.1/7.1 options.
https://i.ytimg.com/vi/gzzMjyJl574/maxresdefault.jpg

So it would make sense that activating Dolby Atmos in FFXV AND Dolby Atmos/Windows Sonic at the same time would process the sound twice and that will screw up the audio.

you see i never have this problem with overwatch I use Bose and beats by dre for dolby atmos for overwatch i can hear the difference and also for this game but it works for everything except [CG cutscenes for this game] the toggle option is not suppose to be on 7.1 if ur playing games for dolby atmos its suppose to be off which is most likely giving u that message the tick for 7.1 is everything else
It's definitely not. Windows has spatial sound audio mixing, but if your endpoint (A/V receiver) doesn't take a signal that defines everything in terms of spatial position, Windows will do the the downmixing to a channel-based system.

Basically it's like the difference between MIDI and MP3 (though maybe this analogy doesn't make sense if you're not familiar with games from the 90s =P). One scenario relies on the device to figure out the volume and the other was already mixed together.


EDIT: Before I confuse anyone, I replied to the wrong person... follow the inner-most quote please :)
最後修改者:Kaldaien; 2018 年 7 月 21 日 下午 3:22
Dayosei 2018 年 7 月 21 日 下午 4:17 
引用自 JohnTH
You can try this for yourself: disable spatial audio completely in your Windows audio device settings, and try to toggle Spatial Audio in the game. You'll see the option is disabled, because FFXV requires a spatial audio format (and Windows 10) and external software/hardware to do the work.

Interesting, if I start the game without Sonic then the Spatial Audio setting is greyed out, BUT when I start the game with Sonic on AND try to turn Spatial Audio on at the same time it produces no sound. Same thing with Dolby Atmos for Headphones, there's no sound at all with Spatial Audio ON. The sound returns only if Spatial Audio is off OR Sonic/Atmos is off.

I don't get it. Is Dolby Atmos built-in to the game? and if so it would make sense if there's audio problems if I have Sonic on at the same time, since the sound is being processed twice. But you said that FFXV uses some external "format" for Spatial Audio, and yet when I have the game's Spatial Audio "ON" along with Windows Sonic/Atmos at the same time it's just complete silence.
Tharja 2018 年 7 月 22 日 上午 3:44 
引用自 ☂ɴᴇpɢᴇя
引用自 JohnTH
You can try this for yourself: disable spatial audio completely in your Windows audio device settings, and try to toggle Spatial Audio in the game. You'll see the option is disabled, because FFXV requires a spatial audio format (and Windows 10) and external software/hardware to do the work.

Interesting, if I start the game without Sonic then the Spatial Audio setting is greyed out, BUT when I start the game with Sonic on AND try to turn Spatial Audio on at the same time it produces no sound. Same thing with Dolby Atmos for Headphones, there's no sound at all with Spatial Audio ON. The sound returns only if Spatial Audio is off OR Sonic/Atmos is off.

I don't get it. Is Dolby Atmos built-in to the game? and if so it would make sense if there's audio problems if I have Sonic on at the same time, since the sound is being processed twice. But you said that FFXV uses some external "format" for Spatial Audio, and yet when I have the game's Spatial Audio "ON" along with Windows Sonic/Atmos at the same time it's just complete silence.


something has to be wrong on ur end cause most of us have the sound ingame the only problem most of us with dolby atmos for headphones is the audio in cg cutscenes the voices are extremely low but the sound effects walking etc is loud VERY
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張貼日期: 2018 年 3 月 6 日 下午 3:56
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