Sonic Forces

Sonic Forces

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 This topic has been pinned, so it's probably important
Crash Fix.
Forces PC Players – we’ve just released an update that should fix most crashes. Please restart your game to ensure it’s applied, and let us know if you run into any other issues!
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Showing 376-390 of 880 comments
Kaldaien Nov 9, 2017 @ 4:02pm 
Originally posted by INFINITE:
Originally posted by __:
@INFINITE
Either the leak will eat up all your RAM after filling the graphics RAM, or as Kaldaien describes the D3D11 runtime will reset, likely crashing the game too.

Since lately I only have time for about 3 levels a play session and I have 48GB RAM/8GB VRAM, I haven't hot any failure points.

I'm confused, how'd my 8GB ram & weak geforce 840m survive through 4 consecutive hours of this game?

If we go by that theory, I would've crashed ~11 times by now, 'cause I watched all the cutscenes 2 times today...

It eventually purges the texture memory after it leaves video playback. But during playback, it's leaking like crazy.
Chile25 Nov 9, 2017 @ 5:20pm 
Guys for me is impossible to play the game, I waiting for an update, the patch that some people say is not anywhere... I dont knoe what kind of patch the people is talking about, SEGA please fix this!
Originally posted by Chile25:
Guys for me is impossible to play the game, I waiting for an update, the patch that some people say is not anywhere... I dont knoe what kind of patch the people is talking about, SEGA please fix this!
The game updated and it fixed the crash. But not for me tho.
Menta_Ikiryo Nov 9, 2017 @ 6:18pm 
Originally posted by SEGA DEV:
Forces PC Players – we’ve just released an update that should fix most crashes. Please restart your game to ensure it’s applied, and let us know if you run into any other issues!
the game crashes in the first level
Gaia Nov 9, 2017 @ 7:25pm 
I can play somewhat well... The game is extremely slow to start up, and often acts as if it's about to crash while doing so. I'm still having cutscene issues with extreme stuttering regardless of the settings. As for gameplay, it's usually fine with Big Picture Mode, unlocked FPS, the smallest resolution, and the low quality preset. I haven't gotten past the fourth level yet, as I've been busy with BOA Grand Nationals, but so far I haven't gotten any real crashes whatsoever. When I got this game, I expected a much more refined product from Sega, and while I still have faith in future games, it's pathetic that they'd treat their loyal fans like this. Perhaps this is why Sonic Mania was delayed for two weeks... I just hope we don't have to wait that long for an update.
Brit Nov 9, 2017 @ 8:22pm 
Originally posted by Xenon Xenu:
I can play somewhat well... The game is extremely slow to start up, and often acts as if it's about to crash while doing so. I'm still having cutscene issues with extreme stuttering regardless of the settings. As for gameplay, it's usually fine with Big Picture Mode, unlocked FPS, the smallest resolution, and the low quality preset. I haven't gotten past the fourth level yet, as I've been busy with BOA Grand Nationals, but so far I haven't gotten any real crashes whatsoever. When I got this game, I expected a much more refined product from Sega, and while I still have faith in future games, it's pathetic that they'd treat their loyal fans like this. Perhaps this is why Sonic Mania was delayed for two weeks... I just hope we don't have to wait that long for an update.

Mania was delayed for two weeks because Sega demanded that Denuvo be slapped on to the end product.

Apparently, they have a running track of smearing Denuvo doo doo on product and not testing afterwards
Last edited by Brit; Nov 10, 2017 @ 12:09am
Crashed Nov 9, 2017 @ 9:08pm 
Still spreading unproven misinformation, and still trying to bring down Mania even though you failed?
FexerB Nov 9, 2017 @ 10:16pm 
I return the money and buy PUBG
Menta_Ikiryo Nov 9, 2017 @ 10:25pm 
Originally posted by SEGA DEV:
Forces PC Players – we’ve just released an update that should fix most crashes. Please restart your game to ensure it’s applied, and let us know if you run into any other issues!
also what do you mean restart it
Kaldaien Nov 10, 2017 @ 12:57am 
Originally posted by Sparky:
Originally posted by Xenon Xenu:
I can play somewhat well... The game is extremely slow to start up, and often acts as if it's about to crash while doing so. I'm still having cutscene issues with extreme stuttering regardless of the settings. As for gameplay, it's usually fine with Big Picture Mode, unlocked FPS, the smallest resolution, and the low quality preset. I haven't gotten past the fourth level yet, as I've been busy with BOA Grand Nationals, but so far I haven't gotten any real crashes whatsoever. When I got this game, I expected a much more refined product from Sega, and while I still have faith in future games, it's pathetic that they'd treat their loyal fans like this. Perhaps this is why Sonic Mania was delayed for two weeks... I just hope we don't have to wait that long for an update.

Mania was delayed for two weeks because Sega demanded that Denuvo be slapped on to the end product.
Right, we all know it takes 2 weeks to compile something with Denuvo.

Oh, wait... SEGA has published two patches with a 24-hour turnaround, so I guess that kind of makes your theory wrong? :P
Gaia Nov 10, 2017 @ 4:52am 
Originally posted by Sparky:
Originally posted by Xenon Xenu:
I can play somewhat well... The game is extremely slow to start up, and often acts as if it's about to crash while doing so. I'm still having cutscene issues with extreme stuttering regardless of the settings. As for gameplay, it's usually fine with Big Picture Mode, unlocked FPS, the smallest resolution, and the low quality preset. I haven't gotten past the fourth level yet, as I've been busy with BOA Grand Nationals, but so far I haven't gotten any real crashes whatsoever. When I got this game, I expected a much more refined product from Sega, and while I still have faith in future games, it's pathetic that they'd treat their loyal fans like this. Perhaps this is why Sonic Mania was delayed for two weeks... I just hope we don't have to wait that long for an update.

Mania was delayed for two weeks because Sega demanded that Denuvo be slapped on to the end product.

Apparently, they have a running track of smearing Denuvo doo doo on product and not testing afterwards
Oh... Well, they could of done the same with Forces to fix the problems that clearly exist...
Last edited by Gaia; Nov 10, 2017 @ 4:52am
Crashed Nov 10, 2017 @ 4:56am 
Originally posted by Kaldaien:
Originally posted by Sparky:

Mania was delayed for two weeks because Sega demanded that Denuvo be slapped on to the end product.
Right, we all know it takes 2 weeks to compile something with Denuvo.

Oh, wait... SEGA has published two patches with a 24-hour turnaround, so I guess that kind of makes your theory wrong? :P
Perhaps what happens is that it takes 2-4 weeks for Denuvo technicians to determine which functions to wrap and which to not wrap, then they provide the developer with a script that can be re-run as a post-build step?
slavikerm Nov 10, 2017 @ 5:36am 
(((( crashes in the first level ((((:steamsad:
Gamerkus Nov 10, 2017 @ 6:35am 
Originally posted by slavikerm:
(((( crashes in the first level ((((:steamsad:
Same here and in like a million other cases too!!!
ka:ci Nov 10, 2017 @ 6:43am 
https://steamdb.info/app/637100/depots/?branch=publicbeta
I don't understand why it's called "public"
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