BATTLETECH

BATTLETECH

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nyanko Apr 23, 2018 @ 2:09pm
Why can't we manually shutdown our own mechs?
I was thinking it could be a nice strategy to shutdown a mec so it's not visible on enemy radars. Why is it not possible in the game? Would be an interesting risk vs reward strategy.
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Showing 1-15 of 16 comments
Wantoomany Apr 23, 2018 @ 2:15pm 
Radar doesnt really care if your mech is on or off. It's still going to detect you because you are a giant hulking machine. Case in point, not all vehicles have fusion engines, and your lance will have no problem detecting them.

JC Apr 23, 2018 @ 2:18pm 
Originally posted by Wantoomany:
Radar doesnt really care if your mech is on or off. It's still going to detect you because you are a giant hulking machine. Case in point, not all vehicles have fusion engines, and your lance will have no problem detecting them.


that is actually a think in BT, you are need to have a BAP to detect shutdown mechs. Is that not in this game?
Chrome_34_FastBoi Apr 23, 2018 @ 2:19pm 
This can be easily moded into the game.
Kel'Ithra Apr 23, 2018 @ 2:19pm 
Shuting down engines is/was a valid ambush strat in btech. Since your not dtectable without BAP or Line of sight.
Snazzy Dragon Apr 23, 2018 @ 2:21pm 
It's not in the game for now, HBS is likely going to expand on the ECM and BAP/information warfare in general later on.
RJM Apr 23, 2018 @ 2:23pm 
This game has been desinged to make Battletech accessible to novices. If everyone is eager for more I'm sure DLC or Battletech 2 will have the breathing space to add in more desired features.
Magni Apr 23, 2018 @ 2:24pm 
Being shut down can make a Mech hader to detect with magnetic anomaly sensors, but that's only going to work in environments with a lot of clutter. Without ECM present, you're still going to get detected under most circumstances other than a fight in an urban environment.
Deranged Duck Apr 23, 2018 @ 2:24pm 
Originally posted by Snazzy Dragon:
It's not in the game for now, HBS is likely going to expand on the ECM and BAP/information warfare in general later on.
that does seem to be HBS's mo, get the basics in there first and then build upon them.
Last edited by Deranged Duck; Apr 23, 2018 @ 2:25pm
Kel'Ithra Apr 23, 2018 @ 2:30pm 
Originally posted by Ninja-SMG:
Originally posted by Snazzy Dragon:
It's not in the game for now, HBS is likely going to expand on the ECM and BAP/information warfare in general later on.
that does seem to be HBS's mo, get the basics in there first and then build upon them.

Well T1 had no Bap or Ecm so expansion might expand on it as lost tech loot.
Draeger MD Apr 23, 2018 @ 2:52pm 
Game is set in 3025, so no Beagle Active Probe available (was rediscovered in 3045)
ImHelping Apr 23, 2018 @ 3:25pm 
"Why can't we enable called headshots against our mechs on demand? My old TT/MW pro strats are IRONCLAD in a new ruleset!"
Last edited by ImHelping; Apr 23, 2018 @ 3:34pm
Sticky Wicket Apr 23, 2018 @ 3:29pm 
In the Mechwarrior games shutting down your mech was a valid tactic.

I also hope for electronics warfare to make it into the game later. The Raven is one of my fave mechs. :)
Last edited by Sticky Wicket; Apr 23, 2018 @ 3:30pm
JC Apr 23, 2018 @ 3:45pm 
Originally posted by Draeger MD:
Game is set in 3025, so no Beagle Active Probe available (was rediscovered in 3045)


I did not know that.. So even better. You would not know where the mech was for even better ambushes!
ImHelping Apr 23, 2018 @ 3:51pm 
Real talk about the Raven though. The Devs are holding it back for, in short, "They still haven't worked out how to make ECM actually interesting and fun".
Sticky Wicket Apr 23, 2018 @ 3:55pm 
Originally posted by ImHelping:
Real talk about the Raven though. The Devs are holding it back for, in short, "They still haven't worked out how to make ECM actually interesting and fun".

As fas as I'm aware (so Iv'e been told by others) the Raven didn't have ECM at this time; or certainly not very effective, so it can only come in later on anyway if it is to stay true to canon.

Being able to scramble enemy sensors and targeting systems would make for some interesting tactics imo. (It was fun in mech Commander).
Last edited by Sticky Wicket; Apr 23, 2018 @ 3:56pm
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Date Posted: Apr 23, 2018 @ 2:09pm
Posts: 16