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GrayFolxy Nov 25, 2019 @ 10:23am
Mission Proxy War - Or how to Try to blow a bunker with a spoon
Can we speak about 5 skulls mission Proxy War ?

it is just insane that you have to fight 4 + 4 + 4 +4 +4+4 Assaults lances ( 24 mechs from heavy to assault , special thanks for the 3 Annihilator RNG spawn was very funny to be pommeled into oblivion because AI will snipe me rather than the dummy in front of her eyes) and 4 assault turrets while defending and attacking a base ?

Devs are you mad ?
Do you hate us ?
Are you too lazy to just code that Ai should have a security made of a mix of Assault and Mediums lances and reinforcements should not THROW wave after wave of High end mechs ?
It is not complicated ... hey

Its like asking to a guy to blow a bunker on D-Day beach but " Hey Jimmy take that spoon and bowl run between the mines , dodge the bullets , withstand the arty , climb the mountain , then dig the stone , then dig the concrete , assasinate all the guards with your spoon , then produce raw c4 from thin air and blow that bunker .... its ok Jimmy ? "

Even if I try light mechs rush , or Arty strat .... this amount of ♥♥♥♥♥♥♥♥ is way past my level of understanding....
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Showing 1-6 of 6 comments
titanopteryx Nov 25, 2019 @ 10:29am 
Do not try to bend the spoon. That's impossible. Instead only try to realize the truth. There is no spoon.
Valen Nov 25, 2019 @ 10:32am 
This sort of thing is best left to a Jedi.
terrycpa1972 Nov 25, 2019 @ 1:00pm 
There is a timer on those mechs landing. You can (or you could since I haven't played one yet post HM) use the 3rd party lance against the enemy with careful positioning of your mechs.

Although 3 annihilators sound painful.
GrayFolxy Nov 28, 2019 @ 5:20am 
Originally posted by terrycpa1972:
There is a timer on those mechs landing. You can (or you could since I haven't played one yet post HM) use the 3rd party lance against the enemy with careful positioning of your mechs.

Although 3 annihilators sound painful.


You barely have time also wave 2 & 3 are like 2-3 turns close to each others so basically you have 8 mechs on your ass to manage and they are fresh
terrycpa1972 Nov 28, 2019 @ 12:14pm 
You are supposed to use the 3rd party lance to even the odds in that one. I did it all the time before HM (still working my current career up to 5 skulls). What units did you bring and what firepower did you have (and what where the skills of the pilots)?

Generally you want to stay away from the 3rd party lance (that 3rd party lance doesn't get to use the other enemy's units to spot you) so if you are killing them at a distance with the 3rd party on the other side of your targets they tend to ignore you for the most part. If you are fighting at short range then yes since they are enemies to both you and the target you will get shot at based on the AI targeting priorities.

The defending mechs from your target will fall back to towards the base more or less when the 1st attacking reinforcement lance lands. Also you don't get much time between the later waves because you are supposed to be angling towards killing the enemy base. If you have sufficient firepower you can whittle down that 1st lance in 2 turns so you aren't facing 8. Generally speaking the 1st reinforcement lance tends to be near the 3rd party lance so I let them shoot it out and concentrate on ones that move towards my base. Keeps my armor and my ammo fresh.

Alternatively you can move 2 or 3 units of your towards the base if the 3rd party lance is still alive when the reinforcement lands. If you are bringing just barely enough to win if with the right movement and positioning then you better be planning to kill those buildings and stop the other lances from arriving.
Last edited by terrycpa1972; Nov 28, 2019 @ 12:15pm
maybe in the mission, most reasonable tactic is just use nuclear attack, solve any problem. all enemy reinforcement surely will all gone in such attack.

so i don't understand why we still send so many mech warriors to the death trap contract?
yes, the reason i can give you is dev. want you suffer. they try to teach you it's not every contract you can made it success, when you see the contract obviously is leading you into dead ending, you should just retreat.

yeah i know the feeling, it's suck.
sometimes a game that is too realistic will not a good game.

or maybe when you see any contract that lack of information, beware these surprises, they always are not good things.
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Showing 1-6 of 6 comments
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Date Posted: Nov 25, 2019 @ 10:23am
Posts: 6