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You only need to pass an empathy check to get into Cuno's Dad's apartment. Shooting the Body down and Talking to Cunoesse also make this check easier. You can also blast some of Roy's Pyrowhatsitcalled before the roll. Also the Ledger of Failure and hatred gives you +1 empathy.
Opening the doors without Kim is a good idea. But the opposite might also be true, You may need a reason to enter these places first.
Good luck with the all 20 build but it wouldn't surprise me if it was like Torque Dork and required a check to fail somewhere.
With extensive use of "THE GREATEST INNOSSENCE" time wasting routine, I've been able to try multiple approaches with 20-20-20-20 stats.
I fiddled around the incriminated doors, the church, Idiot Doom Spiral, and everithing that could be connected to precint 41st (calling station, talking with the "wig and shades man" and "horse faced woman", inspected the "hooligan" trashed car, studied my badge etc.) in different order, always with Kim by my side.
The next step would be try everithing again withOUT Kim, but I'm feeling a little discouraged, feel like I'm deploing the wrong approach.
What I'm sure of now is that (with cheated stats) high difficulty passive checks aren't the problem, so [Logic: Easy 8] would argue that low stats are a better bet, now what? Trying everithing out again with 1-1-1-1? Seem a lot more difficult to "speedrun", but I'll try _:-)
But Conceptualization chimes in and wildly starts to theorize about weird prerequisites, like never pressing TAB, or never running. I haven't heard of anybody able to unlock this thought, maybe it's because of this very shady particulars gating us out?
Oh and for the sake of leaving nothing untried, I submitted a bug report too, a kind word of help from the developers would really be appreciated.
My will is adamant, cracked, but not broken yet, we Will find out ^^
You know what? I'm going to make a build that is EVERYTHING harry is NOT.
Unfortunatelly, I'm still empty with The Jamrock Shuffle and I start to think of an error in code. Maybe someone could provide full code of this achievement?
So you really have to break the game to get that achivement?
After few more unfruitful attempts I took a pause but I'm not throwing the towel, I'll update here whenever I'll have news, thanks for the effort 'til now.
I've sent a bug report few days ago but no news came from that direction, I agree with you, the more I try the more I'm convinced that something wrong in the code might be the answer.
In the Thought Cabinet Guide by Xander77, on comments page3, the author said he recieved this input, along with many more concerning other thoughts, from the developers:
"Jamrock shuffle thought - should be gained after you have broken into 3 - 4 places.
""should be"". Mmmmmmh.
Anyway, I will revive this thread whenever something new will emerge, thanks for the effort.
The investigation branched into Reddit and the DiscoRd, just to make other people aware of this attempt and see if they've something new to add.
As for what I found, on Reddit a guy told that he thinks he had unlocked it but I didn't recieved any answer when I asked for details.
On the DiscoRd I found 2 interesting things:
- User Xander77 (the author of the thought cabinet guide here on Steam) was already Investigating for his guide back in November 2019, when even "Torque Dork" and "Hardcore Aestethic" were still unsolced mysteries.
At the time he submitted a bug report and the developers (or someone working with them) answered later that ALL thoughts could be unlocked by testers, so the bug route is barred.
- second thing, totally unrelated but interesting, I found a screenshot of the dialogue unlocking "Hardcore Aestethic", one of the 3 "tough ones" to unlock, and found out that all the correct requirements could be:
1 syncing the sines with Noid
2 have at least 10 Conceptualization
3 having failed the Suggestion Red check with Klaasje back on day1 (I want to have f##k with you)
But nothing more for "Jamrock Shuffle"...
What now?
Seeing how a speedrunning approach failed to unlock It and that every guide on the internet states that It can be unlocked only from day 3 onward, I finally started a "catch'em all thought run", where I'll navigate as mauch of the game's content as I can in a particular order and try to unlock as many thought as possible before interacting with most of the characters, leaving behind the checks that should activate JS for last/whenever I think might be the right time.
I wish to thank Xander77 for the lot of work done back then, and welcome anyone who wants to join the search.
I've done many a "Get all of the content/thoughts" run before. It could be something like the Boiadeiro thought where you need to back out of a coversation at a specific moment to trigger it.
Didn't do anything else in particular? Do you recall any specific dialogue lines that led you to unlock the thought?
I got sidetracked onto other things (shame on me ^^) and put this aside for a while, but your answer gave me new hope, I'll try and do as you did, then report here if it works.
Thanks a lot, master detective!
Oh, and I also had the prybar through the entire game and opened as many containers as possible. Hope this helps.
https://steamcommunity.com/sharedfiles/filedetails/?id=1948691016
Like a lot of thoughts that are introduced by a specific skill, I imagine you need at least 4 in Savoir Faire to get the thought.