Disco Elysium

Disco Elysium

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Black Philip Oct 21, 2019 @ 8:33am
Talking to your neck tie
Very moot point and possibly extremely minor spoiler.

But a lot of the reviews talk about having discussions with your neck tie. I really enjoyed talking to my own swords in the neverwinter and baldur's gates game and was looking forward to this. But I can't seem to strike up any conversation with it even though my Inland Empire skill is at 5.

Anyone have any idea how to talk to your tie? When the events trigger? and the skill checks?
Originally posted by ironyuri:
I want you to know that the fact I started a new game to test this for you, is both extremely *disco* and very HARD-CORE

https://steamuserimages-a.akamaihd.net/ugc/761597617773703206/E52F839A2D6BA090924852693099057BD3F51D3F/

This was achieved with 2/5/3/2, Inland Empire set as signature skill, i.e. 6 Inland Empire starting skill.
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ironyuri Oct 21, 2019 @ 8:35am 
Originally posted by Black Philip:
Very moot point and possibly extremely minor spoiler.

But a lot of the reviews talk about having discussions with your neck tie. I really enjoyed talking to my own swords in the neverwinter and baldur's gates game and was looking forward to this. But I can't seem to strike up any conversation with it even though my Inland Empire skill is at 5.

Anyone have any idea how to talk to your tie? When the events trigger? and the skill checks?

It requires reasonably high Inland Empire skill and the interactions will trigger from the beginning of the game. A minimum of ~3, most likely 4 PSY skill or tagging Inland Empire as your signature skill may be necessary.

You also don't initiate any dialogues with it. It chimes in at given points in the story if you're wearing it.
Last edited by ironyuri; Oct 21, 2019 @ 8:35am
Sentient_Toaster Oct 21, 2019 @ 8:45am 
This is probably also specific to the Horrific Necktie, not just any tie.
Black Philip Oct 21, 2019 @ 8:51am 
Hmm, I started the game with 4 Inland Empire so had 5 as soon as I put it on. Do you guys remember an exact place/trigger for one of the times it chimes in?
ironyuri Oct 21, 2019 @ 8:53am 
Originally posted by Black Philip:
Hmm, I started the game with 4 Inland Empire so had 5 as soon as I put it on. Do you guys remember an exact place/trigger for one of the times it chimes in?

There's at least one instance, IIRC, during your initial conversation with Garte. Could be wrong.
Black Philip Oct 21, 2019 @ 9:01am 
Just tried, didn't work. No worries, if anyone else can remember a trigger let me know, thanks!
ironyuri Oct 21, 2019 @ 9:01am 
Originally posted by Black Philip:
Just tried, didn't work. No worries, if anyone else can remember a trigger let me know, thanks!

VISUAL CALCULUS:
Give me exactly *17 minutes* to check my save files.
Last edited by ironyuri; Oct 21, 2019 @ 9:22am
The author of this thread has indicated that this post answers the original topic.
ironyuri Oct 21, 2019 @ 9:19am 
I want you to know that the fact I started a new game to test this for you, is both extremely *disco* and very HARD-CORE

https://steamuserimages-a.akamaihd.net/ugc/761597617773703206/E52F839A2D6BA090924852693099057BD3F51D3F/

This was achieved with 2/5/3/2, Inland Empire set as signature skill, i.e. 6 Inland Empire starting skill.
Last edited by ironyuri; Oct 21, 2019 @ 9:19am
Black Philip Oct 21, 2019 @ 9:23am 
Lol! So ♥♥♥♥♥♥♥ disco. Thanks man I probably just missed that.
ironyuri Oct 21, 2019 @ 9:25am 
Originally posted by Black Philip:
Lol! So ♥♥♥♥♥♥♥ disco. Thanks man I probably just missed that.

That is the first instance in the game I believe, but there may be another in the bathroom when you're inspecting your face.

HORRIFIC NECKTIE will chime in, usually on the back of an INLAND EMPIRE passive check in dialogue, but only if you're wearing it I believe.

There is also a special use for the tie later in the game which I won't spoil, but it's linked to the Mercenary Tribunal (second stage of endgame).

Btw, make sure to mark your question as resolved if you can.
Last edited by ironyuri; Oct 21, 2019 @ 9:26am
Black Philip Oct 21, 2019 @ 10:15am 
Nice, thanks! I'll make sure to keep it on lol.

Also, I haven't made many posts before, but I marked the post you made as "the answer". Hope that counts it as resolved.

Stay disco hardcore!
Hieronymous Alloy Jun 10, 2022 @ 12:55pm 
I tested this a bit and it looks like the lowest you can go and still get this initial conversation with Garte to unlock Talking Tie is a 4 starting Psyche / Inland Empire. I think it may be tied to volition and empathy checks in the same conversation also.
Songbird Jun 13, 2022 @ 7:29pm 
For the record, the conversation with Garte has absolutely nothing to do with "unlocking" the Horrific Necktie's dialogs. You simply need it equipped and high enough Inland Empire at various points in the game. I didn't even successfully grab the tie until day 3 or so and still managed to trigger its lines for the rest of the game while wearing it.

Edit: Sorry, didn't notice this thread was necroed until too late.
Last edited by Songbird; Jun 13, 2022 @ 7:30pm
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Date Posted: Oct 21, 2019 @ 8:33am
Posts: 12