Beat Saber

Beat Saber

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Azure Feb 23, 2018 @ 12:40pm
Songs
How many songs will be in release? What will be your plan for next songs? More songs = DLCs?
Last edited by Azure; Feb 23, 2018 @ 12:44pm
Originally posted by Lokiman:
We would like to start with 10 songs but more content is also planned. There will be possibly DLCs with other artists after that.
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Lokiman  [developer] Feb 23, 2018 @ 6:53pm 
We would like to start with 10 songs but more content is also planned. There will be possibly DLCs with other artists after that.
Last edited by Lokiman; Feb 23, 2018 @ 7:52pm
FUBAR Feb 24, 2018 @ 3:07am 
Cool, 10 songs should last a while. Just make sure to include some super crazy hard difficulty.
Chuni Feb 24, 2018 @ 7:29am 
I've already memorized all of "$100 bills", 'playing' it with my vive wands to the video on fullscreen, actually fun!
BarterClub Mar 1, 2018 @ 9:28pm 
Would like to be able to play songs from youtube or spotify that has levels auto generate to the beat of the song. This allows the game to have a ton of music to play with.
Chuni Mar 2, 2018 @ 8:52am 
Originally posted by BarterClub:
Would like to be able to play songs from youtube or spotify that has levels auto generate to the beat of the song. This allows the game to have a ton of music to play with.
This technique is obviously not going to be as polished and true to the feeling of any song tried with it. If you truly want this in a game similar to this, try the VR game Audioshield on steam. Personally I would prefer hand crafted songs as auto generating them doesn't have the same punch and some notes will seemingly come out of nowhere.
TheTimmaeh Mar 12, 2018 @ 4:10am 
Originally posted by ChuniaC:
Originally posted by BarterClub:
Would like to be able to play songs from youtube or spotify that has levels auto generate to the beat of the song. This allows the game to have a ton of music to play with.
This technique is obviously not going to be as polished and true to the feeling of any song tried with it. If you truly want this in a game similar to this, try the VR game Audioshield on steam. Personally I would prefer hand crafted songs as auto generating them doesn't have the same punch and some notes will seemingly come out of nowhere.

That's true, but if you look at Audiosurf, there it works pretty well.

Handcrafted levels are always better, I currently think of Rocksmith 2014, where everyone can create songs for the game. A level editor for Beat Saber could not only give players the possibility to add a lot of quality content to the game for free, it would also attract more players that don't like the idea of a 10 song limit and possibly paid DLCs for more content.
I too would love to have the ability to play a random song (or from my mp3 collection) with an algorithm doing a basic map without having to create a specific beatmap via an editor. However, with the option of playing the hand-crafted beatmaps made by others.
Thor Ragnarson Apr 24, 2018 @ 7:33am 
Yea a function to play any music off youtube (like audioshield) would make my buy this instantly. Hand crafted music is all well and good but not everyone like the same music and it would wear thin quick. Your hand crafted tracks with an option for randomly generated music of your choice would be perfect.
Last edited by Thor Ragnarson; Apr 24, 2018 @ 7:34am
fenlander Apr 30, 2018 @ 1:57pm 
So its a fixed playlist of generic dance music? Damn and I was hoping for something like Audioshield.
snakeeye98 May 1, 2018 @ 7:03am 
Originally posted by fenlander:
So its a fixed playlist of generic dance music? Damn and I was hoping for something like Audioshield.

The devs announced a level editor for the future, but since it's early access it's not in yet.
fenlander May 1, 2018 @ 10:07am 
Originally posted by snakeeye98:
Originally posted by fenlander:
So its a fixed playlist of generic dance music? Damn and I was hoping for something like Audioshield.

The devs announced a level editor for the future, but since it's early access it's not in yet.

Ah ok. i will keep an eye on the game then.
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Date Posted: Feb 23, 2018 @ 12:40pm
Posts: 11