Barotrauma

Barotrauma

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Buggy Boy May 26, 2024 @ 9:39am
Diving Suit pressure ratings are randomly incorrect
Current depth: 5,233, Slip Suit pressure rating: 5,700. As soon as I left the sub wearing a Slip Suit I was seeing the pressure effect (juttery screen), within about 5 seconds I was dead, even though I managed to make it back inside the airlock and close the outer hatch (went splat literally a second later). Both things are wrong and need to be fixed. Round aborted.
Last edited by Buggy Boy; May 27, 2024 @ 12:19am
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Showing 1-15 of 18 comments
Arxon Dragon May 26, 2024 @ 9:50am 
How about try click ESC there is a red bug that will take you to right discussion. Help and Support. But all that aside. I have tried slip suit around 5100 and was fine in recent campaign. But i know game warns you if you don't have enough suit to withstand pressure of the mission. So could be a bug or there is something else a miss. Since non of the other suits had similar problem. And yes last thing if you run mods there could be conflict or mod overwriting pressure.
Ozone May 26, 2024 @ 10:45am 
Are you using mods?
Buggy Boy May 26, 2024 @ 11:52pm 
No mods, aside from my custom submarine (standard nav console).

I don't think it's a Help and Support problem, it's just a general observation in my game.

This has been annoying more than anything else, and although I shouldn't have to do testing like this in the stable branch I feel for my own sanity I must now perform tests on all of the diving suits at their rated crush depths. I can then at least say whether it's some bugged thing in my campaign, the game, my submarine (can't really see how that should affect it), or game modes.
Buggy Boy May 27, 2024 @ 12:11am 
FIrst test: Normal diving suit, PUCS, Combat, Slip Suit, and Abyss Diving Suiit at 5,230m - No pressure problems with any of them. Huh?

Right after the test a swarm of Threshers invaded the sub and ate my entire 11-bot crew, they all had weapons, four bots had their primary order to defend the sub from invaders, and the sub's weapons were manned. Sub had not moved from the start area.... but that is another issue.

I restarted the round, this time the normal diving suit did suffer the effects of pressure (and my guy still imploded despite being inside the air lock having just closed the door, which is bonkers IMO - they could die of pressure-related injuries, but should not implode with the door shut), all other diving suits were fine at 5,230m.

I know 100% that I did not have any normal diving suits on the sub previously (I had to build them for this test), I'm also 100% sure that I equipped a slip suit, it's hard to miss not least because one walks so slowly in them, so something is randomly bugging them at least in my game.
Arxon Dragon May 27, 2024 @ 1:32am 
Originally posted by Buggy Boy:
FIrst test: Normal diving suit, PUCS, Combat, Slip Suit, and Abyss Diving Suiit at 5,230m - No pressure problems with any of them. Huh?

Right after the test a swarm of Threshers invaded the sub and ate my entire 11-bot crew, they all had weapons, four bots had their primary order to defend the sub from invaders, and the sub's weapons were manned. Sub had not moved from the start area.... but that is another issue.

I restarted the round, this time the normal diving suit did suffer the effects of pressure (and my guy still imploded despite being inside the air lock having just closed the door, which is bonkers IMO - they could die of pressure-related injuries, but should not implode with the door shut), all other diving suits were fine at 5,230m.

I know 100% that I did not have any normal diving suits on the sub previously (I had to build them for this test), I'm also 100% sure that I equipped a slip suit, it's hard to miss not least because one walks so slowly in them, so something is randomly bugging them at least in my game.
Btw just to mention... i took my medic outside in abyss suit to get blood and material from enemies... i forgot to take sonar so i switched to my captain to look on big sonar. Medic took his suit off and expoled infront of my window. Bot arent perfect and so on.
Buggy Boy May 27, 2024 @ 4:02am 
Originally posted by Arxon Dragon:
Btw just to mention... i took my medic outside in abyss suit to get blood and material from enemies... i forgot to take sonar so i switched to my captain to look on big sonar. Medic took his suit off and expoled infront of my window. Bot arent perfect and so on.

Different problem, same root cause - devs just not fixing obvious (and sometimes long-standing) bugs. I'm not saying the suit pressure randomness is new or old, it may be difficult to recreate (and thus will probably be ignored until it affects everyone all of the time), but it definitely happened to me while I was 100% controlling my crewman and should be on the long list of things that need fixing.

Every time this pressure problem happens in my game I'm going to update this thread.
Last edited by Buggy Boy; May 27, 2024 @ 4:03am
simsyu May 27, 2024 @ 4:13am 
Originally posted by Buggy Boy:
I managed to make it back inside the airlock and close the outer hatch (went splat literally a second later).
As long as the water inside the airlock is not drained one way or another, the pressure will still apply in the room in question if the pressure applied once.
:barotrauma::ambition:
Dynamoon  [developer] May 27, 2024 @ 4:53am 
Hi, if you haven't already, it would be great if you reported this in the GitHub discussions. I will also pass this along already, but bug reports are much easier for us to handle there, and other players can also upvote the issue to show that they have the same problem. Here's a link: https://github.com/FakeFishGames/Barotrauma/discussions/categories/bug-reports
Arxon Dragon May 27, 2024 @ 4:55am 
Originally posted by Dynamoon:
Hi, if you haven't already, it would be great if you reported this in the GitHub discussions. I will also pass this along already, but bug reports are much easier for us to handle there, and other players can also upvote the issue to show that they have the same problem. Here's a link: https://github.com/FakeFishGames/Barotrauma/discussions/categories/bug-reports
I told him but he dissmised me since this person is know for making flare and bait forum posts. And with 1500 hours i though it veteran good player..... i was wrong.
Dynamoon  [developer] May 27, 2024 @ 5:04am 
Let's not call OP out, that's unnecessary. I know there are players here who dislike reporting on Github, and that's probably not going to change :) we do read the forums for bug reports too, but it's largely just me and our other community manager doing that, whereas Github is read by programmers directly.
Last edited by Dynamoon; May 27, 2024 @ 5:04am
Arxon Dragon May 27, 2024 @ 5:12am 
Originally posted by Dynamoon:
Let's not call OP out, that's unnecessary. I know there are players here who dislike reporting on Github, and that's probably not going to change :) we do read the forums for bug reports too, but it's largely just me and our other community manager doing that, whereas Github is read by programmers directly.

I agree but i stand behind what i said something sometimes must be said.
But i am glad to hear that small team is looking at bug reports and support cant wait till you get to my Mining in Volcano one. Since i didnt get much answer from players.
Regalis  [developer] May 27, 2024 @ 5:14am 
I took a quick look at this, and unfortunately could not get the issue to occur - the pressure ratings protection does seem to match the value in the suit's description. My first guess would've been that it's caused by a mod too, but if you're not using any mods, the issue must be somewhere else.

Since we haven't run into this issue ourselves and it doesn't seem to be a widespread bug, I suspect that it requires some more specific circumstances to occur. Perhaps some specific combination of items and afflictions that alter the pressure protection or something along those lines. If you can provide any more clues that might help us diagnose the problem, could you please submit a report using the link above? It would also help others who may have encountered the issue to chip in. Thanks and sorry for the inconvenience!
Buggy Boy May 27, 2024 @ 5:55am 
Originally posted by Arxon Dragon:
I told him but he dissmised me since this person is know for making flare and bait forum posts. And with 1500 hours i though it veteran good player..... i was wrong.

I do not bait (at least not on purpose, whatever others may think), I may sometimes post things in jest but I try to make it obvious when I do; it's easy to misinterpret meaning in online forums. Undiplomatic? Most likely. Straight to the point and a bit exasperated in my forums posts at times? Guilty as charged! I'd say I'm highly experienced with playing the game since Early Access, but a good player? That is very subjective. I've reached the end in single player and multiplayer several times, built several custom subs and a mod.
Buggy Boy May 27, 2024 @ 6:04am 
Originally posted by Regalis:
I took a quick look at this, and unfortunately could not get the issue to occur - the pressure ratings protection does seem to match the value in the suit's description. My first guess would've been that it's caused by a mod too, but if you're not using any mods, the issue must be somewhere else.

Since we haven't run into this issue ourselves and it doesn't seem to be a widespread bug, I suspect that it requires some more specific circumstances to occur. Perhaps some specific combination of items and afflictions that alter the pressure protection or something along those lines. If you can provide any more clues that might help us diagnose the problem, could you please submit a report using the link above? It would also help others who may have encountered the issue to chip in. Thanks and sorry for the inconvenience!

Thank you very much for taking the time to look at this and respond. I apologise if I sounded terse before, just I do see a lot of things going apparently unheeded. For all the flak you devs must take, you must have skins of steel!

Very curious idea about afflictions or combination of items that would cause the problem to occur. I have now moved past that particular round in my game but my bot survives (he's since been injured by fauna and healed by my medic bot and also fully healed by the station doc now, so if he had an affliction it'll be long gone). Items would just be typical things like Rifle, Welder, first aid items, Ruck Sack. I'll send a more detailed bug report at the link provided.
Bookslayer10 May 27, 2024 @ 7:47am 
Originally posted by Buggy Boy:
Originally posted by Regalis:
I took a quick look at this, and unfortunately could not get the issue to occur - the pressure ratings protection does seem to match the value in the suit's description. My first guess would've been that it's caused by a mod too, but if you're not using any mods, the issue must be somewhere else.

Since we haven't run into this issue ourselves and it doesn't seem to be a widespread bug, I suspect that it requires some more specific circumstances to occur. Perhaps some specific combination of items and afflictions that alter the pressure protection or something along those lines. If you can provide any more clues that might help us diagnose the problem, could you please submit a report using the link above? It would also help others who may have encountered the issue to chip in. Thanks and sorry for the inconvenience!

Thank you very much for taking the time to look at this and respond. I apologise if I sounded terse before, just I do see a lot of things going apparently unheeded. For all the flak you devs must take, you must have skins of steel!

Very curious idea about afflictions or combination of items that would cause the problem to occur. I have now moved past that particular round in my game but my bot survives (he's since been injured by fauna and healed by my medic bot and also fully healed by the station doc now, so if he had an affliction it'll be long gone). Items would just be typical things like Rifle, Welder, first aid items, Ruck Sack. I'll send a more detailed bug report at the link provided.
Can you still recreate the issue reliably?
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Date Posted: May 26, 2024 @ 9:39am
Posts: 18