Barotrauma

Barotrauma

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Ω-------× Feb 10, 2023 @ 2:54am
4
Developers steal ideas from mod builders, and thanks - 0!
Developers, aren't you ashamed? You've added a lot of mods to the game, but you don't bother to work with those from whom you took these ideas! Your updates have nullified a bunch of great global mods that made your stupid game more interesting a thousand times! Work with mod builders who have tens of thousands of subscribers, give them codes for quick fixes! It's impossible to play after your last update!
Originally posted by Dynamoon:
Hi! To be clear, we have drawn inspiration from mods that added something interesting which had not been a part of our own plans, such as the transparent diving suit visors we just added in the most recent update. We have also in a some cases incorporated actual code written by our players when it has been submitted to the Barotrauma project on a volunteer basis – cases like these are covered in our end-user licence agreement which you can also find and read on our GitHub if you like. Times like these, we certainly give a tip of the hat to the creator, sometimes in the changelog, sometimes the game credits, sometimes in private.

Things like explorable locations, however, have been an integral part of our plans for the game since the beginning, not something we took from anyone else. Whatever inspiration we draw from player creations, we always develop the game towards our own design, and the chance that something of this magnitude, made by someone else, would fit our plans exactly is close to zero. We try to highlight cool community creations in our channels and stay aware of the bigger mods out there, but we do not implement mods into the game as-is.

With as many wonderful entries as there are on our Workshop, there will always be cases where someone has already built something that we had planned to implement in vanilla, and they just got there first. We think that's great! It shows us that our development plans will probably be met with enthusiasm when we are ready to release them. We also listen closely to player feedback and ideas and work to accommodate that in our work as much as we can. This, to us, is also a positive thing, because it will hopefully help us make Barotrauma into a game that our players enjoy.

The downside of a vastly modded early access project is that sometimes (and quite often) the work we do to develop the game futher ends up breaking or obviating existing mods. We're sorry about this, but there is no easy way around it: Barotrauma continues to be an in-development product. The most recent update introduced changes which we hope will be the last time we break mods, because once we come out of early access, we would like to make sure mods don't need to be updated as often to remain compatible. So hopefully the regular and understandably annoying mod breaking will soon be a thing of the past.

I hope this clears up our position a bit, and wish everyone a nice weekend!
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Showing 1-10 of 10 comments
Error3000 Feb 10, 2023 @ 4:00am 
''Your updates have nullified a bunch of great global mods that made your stupid game more interesting a thousand times!''

I mean yea thats the case with literally every game in existance, if it gets updated some mods stop working until they are updated, its not new nor unique to baro devs
Rhapsody Feb 10, 2023 @ 4:26am 
The only stupid thing here that should be ashamed is... Well, take a hint.

Even if we call games having "mod support", ultimately mods are made to supplement games, not the other way around.
Ω-------× Feb 10, 2023 @ 6:58am 
When a fashion has 100K fans, and you take a Colony from its fashion, is it still worth considering the creator of the fashion and his fans? Or not? People after your updates can not restore the work of their mods, many years of work! Don't you understand? The more you guide players through the game corridor you have created, the worse the game will be! Personal choice is the initial key to the success of any game! And you don't help the players, you drive the players!
Ronis Feb 10, 2023 @ 7:46am 
Originally posted by Restoranchik:
............And you don't help the players, you drive the players!

well youre still here as far as i see.. cant be so bad then
Last edited by Ronis; Feb 10, 2023 @ 7:47am
Error3000 Feb 10, 2023 @ 7:53am 
Originally posted by Restoranchik:
People after your updates can not restore the work of their mods
why cant they? others are somehow managing to do it
A developer of this app has indicated that this post answers the original topic.
Dynamoon  [developer] Feb 10, 2023 @ 7:54am 
Hi! To be clear, we have drawn inspiration from mods that added something interesting which had not been a part of our own plans, such as the transparent diving suit visors we just added in the most recent update. We have also in a some cases incorporated actual code written by our players when it has been submitted to the Barotrauma project on a volunteer basis – cases like these are covered in our end-user licence agreement which you can also find and read on our GitHub if you like. Times like these, we certainly give a tip of the hat to the creator, sometimes in the changelog, sometimes the game credits, sometimes in private.

Things like explorable locations, however, have been an integral part of our plans for the game since the beginning, not something we took from anyone else. Whatever inspiration we draw from player creations, we always develop the game towards our own design, and the chance that something of this magnitude, made by someone else, would fit our plans exactly is close to zero. We try to highlight cool community creations in our channels and stay aware of the bigger mods out there, but we do not implement mods into the game as-is.

With as many wonderful entries as there are on our Workshop, there will always be cases where someone has already built something that we had planned to implement in vanilla, and they just got there first. We think that's great! It shows us that our development plans will probably be met with enthusiasm when we are ready to release them. We also listen closely to player feedback and ideas and work to accommodate that in our work as much as we can. This, to us, is also a positive thing, because it will hopefully help us make Barotrauma into a game that our players enjoy.

The downside of a vastly modded early access project is that sometimes (and quite often) the work we do to develop the game futher ends up breaking or obviating existing mods. We're sorry about this, but there is no easy way around it: Barotrauma continues to be an in-development product. The most recent update introduced changes which we hope will be the last time we break mods, because once we come out of early access, we would like to make sure mods don't need to be updated as often to remain compatible. So hopefully the regular and understandably annoying mod breaking will soon be a thing of the past.

I hope this clears up our position a bit, and wish everyone a nice weekend!
Саныч Feb 10, 2023 @ 9:59am 
Пишешь ты, а стыдно мне. Похоже ты родился и вырос в доте, раз такой тупой и токсичный. Обычно я выбираю выражения и не оскорбляю людей в интернете, но для тебя я сделал исключение.
Ω-------× Feb 10, 2023 @ 11:39am 
@Dynamoon Thanks! I came down with blood pressure today, did not go to work, but closer to lunch I was slightly released and I went for beer and vodka. I really wanted to get rid of the damn pains and ailments, and play my favorite game! I can't play without my favorite mods. I am very offended that the authors of mods are working and looking for errors, and can't find them. And all because you decided not to optimize the performance of the game, and you shat in the game and on the players! There was a choice: 10 missions and 1 mission. You have completed a maximum of 3 missions. There was a choice: a deep-sea submarine and a reconnaissance one. Choose and play to the end! There was a choice: ruins and Moloch in the Cold Caves. Why do you think that your "gaming corridors" are difficult and interesting?
Ω-------× Feb 10, 2023 @ 11:43am 
@Саныч что тебе стыдно, rовно? Отчего тебе, rовно, стыдно? Кого я тут оскорбил, кроме тебя, детдомовской шалавки-инвалида, любителя негритянских попок? По делу рот открывай! Понял? Навоз поросячий!
The Flaming Pike Feb 10, 2023 @ 12:26pm 
Reminder: You are free to express your opinions on the game, even if they are negative. However, we will not tolerate Steam guideline violations. Insults will not be tolerated on this board, even those written in other languages. Repeated offenses get you banned. Repeated bans get you banned permanently. Considering that this thread was going off rails even with Dynamoon's reply, the best thing to do at this point is to lock it.
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Date Posted: Feb 10, 2023 @ 2:54am
Posts: 10