Assassin's Creed Origins

Assassin's Creed Origins

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Klaustreich Apr 16, 2021 @ 11:57am
Terrible water bug, when the texture was immersed in the water under water, flashed and blinking
I decided to play as Origins, but I ran into a terrible water bug, when the texture was immersed in the water under water, flashed and blinking. Although the rest of the game went very productively. The problem was decided by kicking the drivers to the earlier 456.55
If someone needs to be happy))
Originally posted by Ubi-Pegasus:
Hey Buckie

Thank you for contributing to the topic with the Vulkan workaround which worked for you, I appreciate the input.

Additionally, I would recommend making sure you have the newest version of Ubisoft Connect (not UPlay) installed, as UPlay is an old outdated launcher which is no longer used for Ubisoft games.

I'd also suggest updating your drivers with the new hotfix Sniper Panda, as Nvidia has recently released this, and it seems to have helped other players with similar issues you described.

You can find a link for this here: https://nvidia.custhelp.com/app/answers/detail/a_id/5455

Let me know if you have any other questions at all!

- Ubisoft Support
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Showing 1-15 of 17 comments
UbiBaron  [developer] Apr 18, 2021 @ 5:57am 
Thank you for reporting this to us, we're glad to hear you were able to get around this.

Do you know which specific Update this is occurring on and which GPU are you using?

Would you be able to provide a video of the issue occurring?

- Ubisoft Support
UbiBaron  [developer] Apr 21, 2021 @ 1:08am 
Thank you for providing that, we will pass that on to the team.

Just to confirm, as active development has ended for the title, it may be that this will not be addressed as there is a workaround for this with the older drivers.

- Ubisoft Support
Valentyn_L Aug 10, 2021 @ 11:01am 
The issue is still present on the latest 471.68 Nvidia drivers. I am playing on an RTX 2080 Ti. I can provide further feedback if necessary.
animal_PLANET Aug 10, 2021 @ 3:26pm 
Originally posted by Valentyn_L:
The issue is still present on the latest 471.68 Nvidia drivers. I am playing on an RTX 2080 Ti. I can provide further feedback if necessary.

Dont bother. Its an issue that will never be corrected. Game support by Ubisoft has ended, and NVIDIA/AMD most likely will not fix either for a game barely played anymore.
Valentyn_L Aug 11, 2021 @ 3:03pm 
Originally posted by animal_PLANET:
Originally posted by Valentyn_L:
The issue is still present on the latest 471.68 Nvidia drivers. I am playing on an RTX 2080 Ti. I can provide further feedback if necessary.

Dont bother. Its an issue that will never be corrected. Game support by Ubisoft has ended, and NVIDIA/AMD most likely will not fix either for a game barely played anymore.
Nvidia is usually great at fixing bugs that were created by their driver updates. I opened a ticket and a forum post about this issue. Shouldn't take too long for it to get noticed as it's instantly replicable.
animal_PLANET Aug 11, 2021 @ 6:52pm 
Originally posted by Valentyn_L:
Originally posted by animal_PLANET:

Dont bother. Its an issue that will never be corrected. Game support by Ubisoft has ended, and NVIDIA/AMD most likely will not fix either for a game barely played anymore.
Nvidia is usually great at fixing bugs that were created by their driver updates. I opened a ticket and a forum post about this issue. Shouldn't take too long for it to get noticed as it's instantly replicable.

Yea i hear you but its doubtful anything will be done. This has been an issue for a very long time. If something does end up being fixed than great, but I wouldn't hold my breathe,
Kitsune 🌸 Aug 30, 2021 @ 9:12am 
Hey this is happening to me on White Desert Oasis
https://www.youtube.com/watch?v=xJ-bZ7l_Xgw
https://www.youtube.com/watch?v=AJtuMhw66I4
Idk if its normal but im worried
GTX 1660 SUPER latest drivers
Squall Leonhart Nov 21, 2021 @ 8:11am 
This is a bug in the game, the developers chose to ship with a broken renderer and now expect Nvidia and AMD to fix up their mess

D3D11 ERROR: ID3D11DeviceContext::OMSetRenderTargets: The RenderTargetView at slot 0 is not compatible with the RenderTargetView at slot 1. It is only possible to render to multiple RenderTargetViews if the effective dimensions of the Views are equal, as well as the Resource types, multisample count, and multisample quality. The RenderTargetView at slot 0 has (w:256,h:256,as:1), while the Resource is a Texture2D with (w:256,mc:1,mq:0). The RenderTargetView at slot 1 has (w:1024,h:1024,as:1), while the Resource is a Texture2D with (w:1024,mc:1,mq:0). If the Resources are Buffers, the Resources' Widths must match also; unless GetFeatureLevel() returns D3D_FEATURE_LEVEL_11_0 or greater. [ STATE_SETTING ERROR #388: OMSETRENDERTARGETS_INVALIDVIEW]

D3D11 ERROR: ID3D11DeviceContext::OMSetRenderTargets: The RenderTargetView at slot 0 is not compatible with the DepthStencilView. DepthStencilViews may only be used with RenderTargetViews if the effective dimensions of the Views are equal, as well as the Resource types, multisample count, and multisample quality. The RenderTargetView at slot 0 has (w:256,h:256,as:1), while the Resource is a Texture2D with (mc:1,mq:0). The DepthStencilView has (w:1024,h:1024,as:1), while the Resource is a Texture2D with (mc:1,mq:0). [ STATE_SETTING ERROR #388: OMSETRENDERTARGETS_INVALIDVIEW]


Yes the old driver had a workaround, but no, drivers should not be required to work around these in the first place, games should not be shipping broken.

Refer to https://wccftech.com/exnvidia-driver-developer-game-ships-broken/
Last edited by Squall Leonhart; Nov 22, 2021 @ 10:55pm
v00d00m4n Nov 21, 2021 @ 2:28pm 
Originally posted by UbiBaron:
Thank you for providing that, we will pass that on to the team.

Just to confirm, as active development has ended for the title, it may be that this will not be addressed as there is a workaround for this with the older drivers.

- Ubisoft Support

Older driver is not a workaround, new hardware may not even support those drivers, end of activate development does not mean that games should remain unfixed, companies should have responsibilities for sotware they sell and even old games should get a new patch at least once a year to fix critcial game breaking bugs (be it gemeplay, sound or graphics or other feature breaking bug) and all broken things and to enhance compatibility with new software and hardware. Lifetime maintenance patches for all the commercially sold software should be legal obligation for all sotware companies.
Last edited by v00d00m4n; Nov 21, 2021 @ 2:31pm
Ubi_TheBerry  [developer] Nov 24, 2021 @ 7:07am 
Originally posted by v00d00m4n:
Originally posted by UbiBaron:
Thank you for providing that, we will pass that on to the team.

Just to confirm, as active development has ended for the title, it may be that this will not be addressed as there is a workaround for this with the older drivers.

- Ubisoft Support

Older driver is not a workaround, new hardware may not even support those drivers, end of activate development does not mean that games should remain unfixed, companies should have responsibilities for sotware they sell and even old games should get a new patch at least once a year to fix critcial game breaking bugs (be it gemeplay, sound or graphics or other feature breaking bug) and all broken things and to enhance compatibility with new software and hardware. Lifetime maintenance patches for all the commercially sold software should be legal obligation for all sotware companies.

Thank you for your feedback v00d00m4n, it has been noted to the relevant teams, however in the meantime we still cannot confirm any additional updates will be made to the game.

Should this be change at all in the future, we'll let players known.

Thank you for your understanding and sorry for any inconvenience caused.

- Ubisoft Support
Wik_Thor Feb 17, 2022 @ 1:48am 
Originally posted by Ubi_TheBerry:
Originally posted by v00d00m4n:

Older driver is not a workaround, new hardware may not even support those drivers, end of activate development does not mean that games should remain unfixed, companies should have responsibilities for sotware they sell and even old games should get a new patch at least once a year to fix critcial game breaking bugs (be it gemeplay, sound or graphics or other feature breaking bug) and all broken things and to enhance compatibility with new software and hardware. Lifetime maintenance patches for all the commercially sold software should be legal obligation for all sotware companies.

Thank you for your feedback v00d00m4n, it has been noted to the relevant teams, however in the meantime we still cannot confirm any additional updates will be made to the game.

Should this be change at all in the future, we'll let players known.

Thank you for your understanding and sorry for any inconvenience caused.

- Ubisoft Support

Has there been any progress made to this? It definitely takes away from the experience and is actually in the game breaking area for many people. It sucks because I really like the game, to the point that I bought it twice, on PS4 and PC (Uplay that's why it's not in my Steam library) and I'd really like to be able to play it normally without using incredibly outdated drivers..
Last edited by Wik_Thor; Feb 17, 2022 @ 1:49am
animal_PLANET Feb 17, 2022 @ 2:50pm 
Originally posted by Wik_Thor:
Originally posted by Ubi_TheBerry:

Thank you for your feedback v00d00m4n, it has been noted to the relevant teams, however in the meantime we still cannot confirm any additional updates will be made to the game.

Should this be change at all in the future, we'll let players known.

Thank you for your understanding and sorry for any inconvenience caused.

- Ubisoft Support

Has there been any progress made to this? It definitely takes away from the experience and is actually in the game breaking area for many people. It sucks because I really like the game, to the point that I bought it twice, on PS4 and PC (Uplay that's why it's not in my Steam library) and I'd really like to be able to play it normally without using incredibly outdated drivers..

Thats is a generic answer Ubisoft uses but Origins support ended already. No more updates will be made to the game.

Only thing that can be done is to report issue to AMD/NVIDIA to fix the issue.
76561199207007716 Feb 18, 2022 @ 8:28am 
Originally posted by Wik_Thor:

Has there been any progress made to this? It definitely takes away from the experience and is actually in the game breaking area for many people. It sucks because I really like the game, to the point that I bought it twice, on PS4 and PC (Uplay that's why it's not in my Steam library) and I'd really like to be able to play it normally without using incredibly outdated drivers..

Hey there Wik_Thor, thank you for getting in touch. As kindly mentioned by my colleague and animal_PLANET above, it's important to note that the game's life cycle has concluded. This means that the remaining issues will likely not be addressed. That said I welcome you to continue sharing any thoughts or feedback you may have regarding the visual water issue within this thread, and I will be sure to also pass this along to the dedicated teams.

-Ubisoft Support
Last edited by Ubi-Gizmo; Feb 18, 2022 @ 8:28am
Valentyn_L Feb 19, 2022 @ 3:05am 
Originally posted by Ubi-Gizmo:
Originally posted by Wik_Thor:

Has there been any progress made to this? It definitely takes away from the experience and is actually in the game breaking area for many people. It sucks because I really like the game, to the point that I bought it twice, on PS4 and PC (Uplay that's why it's not in my Steam library) and I'd really like to be able to play it normally without using incredibly outdated drivers..

Hey there Wik_Thor, thank you for getting in touch. As kindly mentioned by my colleague and animal_PLANET above, it's important to note that the game's life cycle has concluded. This means that the remaining issues will likely not be addressed. That said I welcome you to continue sharing any thoughts or feedback you may have regarding the visual water issue within this thread, and I will be sure to also pass this along to the dedicated teams.

-Ubisoft Support
This is quite sad and disappointing to hear, however not unexpected.

I am no shader modding expert, but I have seen modders injecting custom shaders into previous games such as AC: Brotherhood to hide the white haze always visible at the top of the screen.

Perhaps something similar can be done to address the Water Shader Glitch, as it seems to be directly related to a poorly coded shader that got broken when Nvidia removed a workaround in their drivers.
76561198868205544 Feb 19, 2022 @ 3:15pm 
Originally posted by Valentyn_L:
Originally posted by Ubi-Gizmo:

Hey there Wik_Thor, thank you for getting in touch. As kindly mentioned by my colleague and animal_PLANET above, it's important to note that the game's life cycle has concluded. This means that the remaining issues will likely not be addressed. That said I welcome you to continue sharing any thoughts or feedback you may have regarding the visual water issue within this thread, and I will be sure to also pass this along to the dedicated teams.

-Ubisoft Support
This is quite sad and disappointing to hear, however not unexpected.

I am no shader modding expert, but I have seen modders injecting custom shaders into previous games such as AC: Brotherhood to hide the white haze always visible at the top of the screen.

Perhaps something similar can be done to address the Water Shader Glitch, as it seems to be directly related to a poorly coded shader that got broken when Nvidia removed a workaround in their drivers.

We understand hearing this news is sad and disappointing, for this we are deeply sorry.

Hopefully, as you mentioned a mod will come along that can help address this.

If you need anything else please let us know.

Thank you.

- Ubisoft Support
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Date Posted: Apr 16, 2021 @ 11:57am
Posts: 17