Assassin's Creed Origins

Assassin's Creed Origins

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Buurt 2017 年 10 月 27 日 上午 6:27
Controller or mouse and keyboard ?
so can you play this game good with the controller ? or is M+KB easier ? i played all assassins creed with Mouse, but i think i maybe wanne play with controller ? how is it my controller friends ?
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正在显示第 46 - 60 条,共 61 条留言
SnakeDoctor 2017 年 11 月 3 日 下午 4:49 
I preffer gamepad to this game (Dual shock 4). I love the analog control to walk/run... never liked press a button to walk, for exemple, in keyboard. I use M/K only for FPS and TPS, like Spec Ops.
william.willard 2017 年 11 月 12 日 上午 5:36 
引用自 patsch1961
Well I would love to play the game with any of the two, but
The game starts then I am stuck at a scene with hipatus in front of the character, and I can't do anything.
No mouse reaction(I guess the mousepointer is stuck in the top right corner and wont move, the gamecontroller (a logitech F710) does not react either.
Only thing what reacts is the X key on my keyboard wich moves the charatcer slowly closer to "Hipatus"
I posted to the community and put a screenshot on Steam. No answers yet

I have the same problem and gave up trying to play. Were you able to solve it?
Rahu 2017 年 11 月 19 日 上午 7:28 
引用自 william.willard
引用自 patsch1961
Well I would love to play the game with any of the two, but
The game starts then I am stuck at a scene with hipatus in front of the character, and I can't do anything.
No mouse reaction(I guess the mousepointer is stuck in the top right corner and wont move, the gamecontroller (a logitech F710) does not react either.
Only thing what reacts is the X key on my keyboard wich moves the charatcer slowly closer to "Hipatus"
I posted to the community and put a screenshot on Steam. No answers yet

I have the same problem and gave up trying to play. Were you able to solve it?


AND I have the excact same problem too cant move at all, tried to verify game files and tried a reinstall, and several reboots notrhing does the trick.. anyone found a solution ??
⏧ʒ℄ʌɕɳ⏧⛍ 2017 年 11 月 19 日 上午 11:07 
i have problem with the mouse too seems like delay , in Alexandrian only have mouse problem
donekey3 2017 年 12 月 25 日 上午 11:19 
I used to think using an Xbox One controller was the best input method, but then I altered my KB+M setup so that:

- Climbing maps to SPACE (instead of ALT)
- Control Senu/eagle to MOUSE5
- Animus pulse to MOUSE4
- Horse/whistle to MOUSE3 (wheel button)
- Plus a bunch of other subtle changes

This setup works beautifully. And yes, the KB+M precision makes me more keen to whip out the bow in combat.

I find the XBO controller setup slightly more effective for combat situations with the sword. For all else, I prefer keyboard + mouse.
Bastila Shan 2017 年 12 月 25 日 下午 2:32 
引用自 donekey3
I used to think using an Xbox One controller was the best input method, but then I altered my KB+M setup so that:

- Climbing maps to SPACE (instead of ALT)
- Control Senu/eagle to MOUSE5
- Animus pulse to MOUSE4
- Horse/whistle to MOUSE3 (wheel button)
- Plus a bunch of other subtle changes

This setup works beautifully. And yes, the KB+M precision makes me more keen to whip out the bow in combat.

I find the XBO controller setup slightly more effective for combat situations with the sword. For all else, I prefer keyboard + mouse.
What do you use for dodge?
King Archlich 2017 年 12 月 27 日 上午 8:39 
Bit late to the party but just to throw my two cents in... Controller. Is it easier to aim with mouse? Yes. Does it matter that much? Depends on difficulty. Does it matter to me? Not really.
The main thing for me is two minor things. Alt is the maneuver setup this time around, and I cannot walk casually with ease on Keyboard + Mouse. Simple things :redwiz::defaultstaff:
Inherited 2017 年 12 月 27 日 上午 9:10 
KB/m is way better, bow is unusable on controller if you want quick fluid gameplay.

Theres a reason controllers get aim assist, anolog sticks are garbage for any type of aiming mechanic.
Ivar 2017 年 12 月 27 日 上午 9:52 
Keyboard is better imo but there are sooo many rebind conflicts that it's a pain in that regard.
donekey3 2017 年 12 月 27 日 上午 10:38 
引用自 HoboSlayer
引用自 donekey3
I used to think using an Xbox One controller was the best input method, but then I altered my KB+M setup so that:

- Climbing maps to SPACE (instead of ALT)
- Control Senu/eagle to MOUSE5
- Animus pulse to MOUSE4
- Horse/whistle to MOUSE3 (wheel button)
- Plus a bunch of other subtle changes

This setup works beautifully. And yes, the KB+M precision makes me more keen to whip out the bow in combat.

I find the XBO controller setup slightly more effective for combat situations with the sword. For all else, I prefer keyboard + mouse.
What do you use for dodge?

Adding to my keyboard bindings, I use:
- Dodge maps to Q
- Parry maps to E
- Lock target to V
- Smoke screen maps to R
- Walk on/off toggle maps to ` (so I don't accidentally press this during combat)

For me, this felt intuitive in combat since you essentially use A and D constantly to move, and in tune with the player's movement is to dodge or parry just one keystroke away.

Arc_angel_J97 2017 年 12 月 27 日 下午 2:44 
I've started playing with controllers since the last few games, and I'd say it's OK to use contollers for Origins. However, if you're more used to keyboards & mouse (KM), then go for it. The shooting and looking around fastly is definitely better while using the mouse, but walking and running felt better with an analog stick that's precise. The thing with playing with controllers are that when you turn your view in any condition, it felt smoother, since you don't have to lift your mouse and reposition your wirst. But since controllers' view turning is slow comparatively, it can sometimes become a disadvantage in fast-tempo combats.
Since I haven't play much Origins with KM, I can't say much about the combat and all that, but I think it should be decent.
I'd hope for aiming with a mouse, and fighting + all others with a controller, but I don't think there is this kind of combined controller in the market yet :steammocking:
Senovitj 2018 年 1 月 30 日 下午 1:40 
Can you guys mention any games for PC, where you need an aim assist to use a bow, a gun or anything else that you need to aim with? The fact that PS games have aim assist is a clear sign that controllers aren't as accurate as mice for aiming - Still not sure, ask the companies why they feature aim assist in their PS games.
I got like 1000 hours of experience with aiming with a controller in Resistance: FoM and despite completely slaughtering the lot of the enemy on superhuman difficulty, the aiming happens just as much by moving my character's position rather than actually aiming the gun at the target. The 500 hours I have of aiming in Sniper Elite for PC, I never had to move my character to make the aiming possible. Mouse aiming is just superior.
I do enjoy playing AC games with controllers, though. But, the fact is that playing with a controller for the movements/melee fighting/parkour and a mouse for aiming would be the ideal combo.
In 5 seconds I could kill 3 targets in Skyrim on PC, why do I need to use 3 seconds on shooting one arrow? I could kill targets in MP 100s of metres away in M&B:Warband with a bow in a matter of seconds, since you aim with mouse.
Controllers are great for a lot of things, accurate aiming just isn't one of them.
Senovitj 2018 年 1 月 30 日 下午 1:44 
引用自 Escapist83
引用自 Inherited
KB/m is way better, bow is unusable on controller if you want quick fluid gameplay.

Theres a reason controllers get aim assist, anolog sticks are garbage for any type of aiming mechanic.

Or the person aiming them is just garbage.
Please make an youtube video of you playing AC Origins, so we can see, how awesome you are at using the bow (No aim assist allowed - If PC users can do without it, you should as well, since you are such a champ)
Kabob 2018 年 1 月 30 日 下午 2:29 
Not sure why you dug up this corpse, but now that it's walking around again let's try to put it into perspective.

Mouse and keyboard have long been established as the most accurate gaming input to date. Aim assist never existed before console games/controllers began using the same mechanics that were originally designed for PC.

Because of the lack of input a controller is able to achieve compared to a keyboard, inventive software was introduced for consoles to allow buttons to do different things depending on context of need depending on menu, situation, etc.

Now that games are being developed for consoles, and being ported to PC, a lot of these mechanics have remained, forcing long time mouse/keyboard users to adapt. Think of having to hold or tap a key for example. Aim assist for KB/M is just embarassing, but it's here to stay - thank you for the option to use it or not.

Check any console forum, and you'll quickly see most players don't want a KB/M being used in competitive multiplayer against others using controllers.

Lastly, watching gaming videos where the camera is obviously being moved using a controller just hurts my brain, but that's just me. Can we put this back in the crypt where it belongs now?:steamsad:
最后由 Kabob 编辑于; 2018 年 1 月 30 日 下午 2:30
LeftPaw 2019 年 2 月 26 日 上午 8:03 
That's right. When watching youtube you always know they are playing with a controller. Instead of walking and running around like normal they sort of move like chess pieces.
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发帖日期: 2017 年 10 月 27 日 上午 6:27
回复数: 61