Monster Hunter: World

Monster Hunter: World

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NightAzia 10 AGO 2018 a las 11:23 a. m.
Problems with Antialiasing?
Game offers just FXAA and TXAA, and bother are terrible, blured.

Anyone knows how can I improve AA for this game?

:rufusscared::rufusscared::rufusscared:
Publicado originalmente por nuggethead:
turn off the volumetric rendering, and use TAA. Make sure you dont have Resolution scaling on variable. The reason the AA looks bad is because the volumetric rendering just smears vaseline all over the screen. TAA is a decent AA implementation. You cant use nvidia control panel to override in this game, unless you use DSR
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Mostrando 1-14 de 14 comentarios
NightAzia 10 AGO 2018 a las 11:24 a. m. 
up
MyMouse 10 AGO 2018 a las 11:25 a. m. 
If you have nvidia, you can override AA from the Nvidia settings > manage 3d settings > programm settings, then search for MHW, you can set anything you want from there, that fixed it for me.
Komarimaru 10 AGO 2018 a las 11:25 a. m. 
I just turned it off, don't even notice it being off as long as you're running 1080p or higher.
NightAzia 10 AGO 2018 a las 11:26 a. m. 
i'll try that... override 8x ? 8x supersampling?
NightAzia 10 AGO 2018 a las 11:28 a. m. 
Publicado originalmente por Komarimaru:
I just turned it off, don't even notice it being off as long as you're running 1080p or higher.
im runing in 1080p, but with aa off , there a lot of artifacts in the screen... the lines tremble :rufusscared:
Cloudless 10 AGO 2018 a las 11:28 a. m. 
If you have resolution scale set to variable, change it to high instead. The variable setting is the option that blurs everything as you move.
MyMouse 10 AGO 2018 a las 11:29 a. m. 
try whatever you want, higher settings means lower performance, so it depends on your machine. Do some trial and error. I have it 2x supersample and it looks much better.
NightAzia 10 AGO 2018 a las 11:30 a. m. 
Publicado originalmente por Cloudless:
If you have resolution scale set to variable, change it to high instead. The variable setting is the option that blurs everything as you move.
Thanks
NightAzia 10 AGO 2018 a las 11:30 a. m. 
Publicado originalmente por MyMouse:
try whatever you want, higher settings means lower performance, so it depends on your machine. Do some trial and error. I have it 2x supersample and it looks much better.
Thanks again bro
 Ray 10 AGO 2018 a las 11:36 a. m. 
Antialising via the NVIDIA controll panel not working for me, whatever i do it wont turn on AA in the game
Última edición por  Ray; 10 AGO 2018 a las 11:36 a. m.
MyMouse 10 AGO 2018 a las 11:54 a. m. 
did you choose to override any application setting?.
El autor de este hilo ha indicado que esta publicación responde al tema original.
nuggethead 10 AGO 2018 a las 2:49 p. m. 
turn off the volumetric rendering, and use TAA. Make sure you dont have Resolution scaling on variable. The reason the AA looks bad is because the volumetric rendering just smears vaseline all over the screen. TAA is a decent AA implementation. You cant use nvidia control panel to override in this game, unless you use DSR
Última edición por nuggethead; 10 AGO 2018 a las 2:49 p. m.
NightAzia 10 AGO 2018 a las 6:05 p. m. 
Publicado originalmente por Doug Carl:
turn off the volumetric rendering, and use TAA. Make sure you dont have Resolution scaling on variable. The reason the AA looks bad is because the volumetric rendering just smears vaseline all over the screen. TAA is a decent AA implementation. You cant use nvidia control panel to override in this game, unless you use DSR

It got much better now, but I can still see a little "motion blur" with this TAA filter. Do u know how totally take motion blur off?

:guardian:
NightAzia 10 AGO 2018 a las 7:53 p. m. 
Publicado originalmente por NightAzia:
Publicado originalmente por Doug Carl:
turn off the volumetric rendering, and use TAA. Make sure you dont have Resolution scaling on variable. The reason the AA looks bad is because the volumetric rendering just smears vaseline all over the screen. TAA is a decent AA implementation. You cant use nvidia control panel to override in this game, unless you use DSR

It got much better now, but I can still see a little "motion blur" with this TAA filter. Do u know how totally take motion blur off?

:guardian:

With FXAA its perfect! Realy thanks bro
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Publicado el: 10 AGO 2018 a las 11:23 a. m.
Mensajes: 14