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Defender armor is in my opinion the slightly lesser evil. It starts at ludicrous defense, comparable to armor you get at the beginning of high rank, and with strong survivability skills. It basically gives you an easier time in low rank and skips all the low rank gear. In high rank, you can begin to upgrade it along with other high rank gear and remains fairly strong throughout. However, it won't be the best option if you want a more offensive and/or weapon specific setup, and later enemies such as elder dragons will make you switch gears to tackle their mechanics.
Defender weapons are IMO the worse offender. Thanks to their upgrade path, they remain the strongest weapon through pretty much all of low/high rank (higher attack rating, very high blast attack), You won't need to touch the weapon upgrade tree at all until you enter the DLC and master rank.
For a player completely new to Monster Hunter, I would strongly advise against using defender gear. Using normal gear and needing to craft stuff in the upgrade trees is a much more natural progression, gives you more to do and subsequently gives you more time to get good before running into the difficult ranks. The game will become a challenge earlier, but that in turn teaches you to use all the options available to you, including your weapon's moveset, weapon elements, tools and consumables.
For a player who's played a Monster Hunter game before or who is mostly in it for the story, defender gear is an easier choice. You get through the game faster and get to tackle the master rank challenges of Iceborne. Tempered and arch tempered elders of high rank will also still be a challenge with early master rank gear.
If you think developers can add cheats into the game in the form of gear, yes. I think that way, so it is cheating. It's added to let you skip the base game almost in its entirety, which circumvents the intended experience and game loop. So, it's cheating by those standards. Not only that, it's also self-sabotage on top of it.
Other than the cheating topic, there are other extremely important points. Using the gear will make a player learn the game wrong and have warped expectations. It's a game about gradual, small power increases. A lot of grinding is necessary to have optimized builds. If anyone uses the skip gear in their first playthrough, they will think that the experience is a casual and smooth-sailing one. In reality, it's farming on top of more farming to get better at hunting.
The game loop consists of "hunt lesser crap, make stuff out of it and hunt larger crap" while getting stronger gradually". Most of the "power" you can acquire in the game comes from your personal skill and game knowledge, instead of your gear. Sure, you can unga bunga your way through some content by using a good build even if you suck, but it's a matter of time before you hit the wall and wonder "why is this game so hard now?".
TL;DR: I strongly advise against using the Defender weapons and Guardian armor pieces. It will make a new player get bad habits, and they will eventually hit a wall when the effectiveness of the gear fades in the endgame. It won't ruin the initial experience, but it will ruin the endgame for them due to false expectations.
PS: You can permanently remove the Guardian armor pieces with a save editor. Another mod also sets all the stats really low to make Defender weapons and Guardian armor useless. If your friend has low impulse control, those mods could help a bunch by removing the objects of temptation.
You can find both of them in the guide below. Search for "Nerf Defender Armor and Weapons (to the ground)". The save editor has its own section.
https://steamcommunity.com/sharedfiles/filedetails/?id=2359218616
It is your choice to use it or not.
I played the vanilla game 3 times normal from 1-99 Rank..
All my other playthrough i used the defender gear because i dont want to mod(cheat) to get to the trivial part of the game with less time wasted.
I admire your optimism and faith in strangers. I can only hope you have the same or greater amount of faith in yourself.
If you are not a veteran of the series, or a returning to world from a break, I'd highly advise not using the defender gear. Monsters are more forgiving in low and high rank, so you can learn how to play. If you breeze past that portion of the game, you're going to make it very difficult when you hit master rank.
Also, for a new player, all content is new content. There's no rush to get to the endgame. Enjoy the journey. And happy hunting
But yeah, it's fine to wear Defender gear. The game is still fun. You just won't look as good!
It's not exactly "cheating", but it also isn't "not cheating". Disregarding the dilemma, at least I'm positive most of us can agree on the fact that it's an egregious design choice no matter how you look at it. What sort of developer adds a way to skip half of their game? Would you be fine with adding such a thing in your own game, if you spent thousands of hours working on it? I don't know about you, but I wouldn't want that myself. My hard work being squandered to supposedly sell more expansions? The mere thought is infuriating.
Half of the "content" people are chasing is already in front of them in the base game. Rushing past everything to "get to the endgame" will only net them half of the intended experience. The intended experience being "working your way up the ranks gradually". This isn't an MMO where the good content is at the ass-end of the game. The journey itself is the destination in MH titles, if you learn and/or know how to enjoy it. In order to get there and actually tackle harder challenges, you have to go through the training first. To learn to succeed, you must first learn to fail.
Just because you will eventually discard everything and only use specific endgame armor sets doesn't mean you can't have fun theorycrafting builds in the base game or in early Iceborne. I hunted each monster half a dozen times and just messed around at my own pace. Sure, maybe not everyone has that sort of spare time. Even then, it's not a good idea to water down the experience. The struggle itself toward the heights is more fulfilling than getting to the summit.
As far as I can see, your mindset boils down to "Why should I bother working for something if I eventually have to let go of it?" mixed with "The journey to a destination is meaningless as long as you get there". Well, boss... Newsflash. We don't live forever. I'm sure you catch my drift. We'll eventually get there, so make it count instead of troubling yourself with these hard and brittle thoughts that lack vision. I don't expect you (nor am I trying) to change your mind, but at least try to understand what I'm saying.
PS: Most of the "power" you get comes from your personal skill and knowledge of the game's mechanics. Gear comes after those two. You can use suboptimal gear or even barebones builds and still perform well, given that you learned and practiced. On the other hand, you can use the best gear you can get your hands on and still do the bog standard mistakes you used to do at the start.
It's like how a master with a wooden sword can hurt you way more than a rookie with a real sword. The rookie has no idea how to use his weapon, while the master can most likely kill someone easily with what is basically a wooden stick with a rough edge. The Defender weapons are like giving a real sword to a rookie and expecting him to perform well. At first, he really does, but as the training ramps up, he starts to struggle REALLY hard. Eventually, since he never got basic training, he gives up.
I call it moronic because I seriously doubt many new players would want to buy Iceborne after such an easy and boring experience as playing with those gears make the base game be like.