Monster Hunter: World

Monster Hunter: World

통계 보기:
MarkyMark 2018년 8월 23일 오전 2시 06분
My friends say that using Bow is a skilless easy mode ,, use a weapon that is a challenge...are they right?
Want a weapon that is respectable :)...new to MH

EDIT: Somebody explain to me how bow is not easier than other weapons ? would help a lot...just seems that power shot evade power shot is bit easy and op
MarkyMark 님이 마지막으로 수정; 2018년 8월 23일 오전 2시 10분
< >
전체 댓글 177개 중 91~105개 표시 중
Shibby 2018년 8월 23일 오후 2시 21분 
I love having a bow player on my team. They can get status effects easily and can keep blasting while the monster is distracted. Makes for a good hunt.
Goddess Greya 2018년 8월 23일 오후 2시 25분 
Shibs님이 먼저 게시:
I love having a bow player on my team. They can get status effects easily and can keep blasting while the monster is distracted. Makes for a good hunt.

Bow shines in multiplayer, especially if your group is pulling high DPS. The bow can put down some pretty impressive numbers in terms of damage during shorter hunts, as you can dump all your coatings out relatively quickly without fear of going dry half way into a hunt and handicapping yourself / forcing a restock. The bow hits a bit of a wall when you try to solo certain high HP monsters or are in a group with subpar DPS output, but it's always good.

Sleep bows are great, too bad NOBODY seems to understand how sleep mechanics work.

It definitely has the easiest learning curve of the ranged weapons, but I also feel like its close-quarters nature (Bow damage is at its high point when fairly close to monsters, but JUST out of reach usually) makes it the most -potentially- punishing of the ranged weapons. Bowgun users can play it safe a lot of the time, especially in MP.
Goddess Greya 님이 마지막으로 수정; 2018년 8월 23일 오후 2시 27분
skaNoir 2018년 8월 23일 오후 2시 29분 
Tell them they are jealous skilless garbages. Ask them to use the bow as good as the people they envy of and when they couldn't tell them that.
xTheMrGeorge 2018년 8월 23일 오후 2시 32분 
bows are easy but take much longer to kill something. Try charge blade. Charge blade is definitely the more challenging weapon to use. Easiest weapon IMO is the old sword and board.

Switch axe is hard too because of lack of mobility and slow attack speed. Pretty hard hitting though.
Leah 2018년 8월 23일 오후 2시 33분 
I honestly kinda miss the previous ways bows were iterated. I liked each bow having a certain tier 3 special and different combos to learn.
skaNoir 2018년 8월 23일 오후 2시 42분 
MacGruber님이 먼저 게시:
bows are easy but take much longer to kill something. Try charge blade. Charge blade is definitely the more challenging weapon to use. Easiest weapon IMO is the old sword and board.

Switch axe is hard too because of lack of mobility and slow attack speed. Pretty hard hitting though.

lol what??? Bows are the main weapon that speedrunners use and has one of the best dps in the hands of someone knows how to actually use them. Get your facts straight before talking about something...
Voodoo 2018년 8월 23일 오후 2시 47분 
Leah님이 먼저 게시:
I honestly kinda miss the previous ways bows were iterated. I liked each bow having a certain tier 3 special and different combos to learn.
But that cut viability of vast amount of tree to pretty much nothing just like there are 3 good heavy bowguns and everything else sux.
Greb 2018년 8월 23일 오후 2시 49분 
Skilless easy mode is any weapon that isn't the hunting horn.

Bonus points if used in a build with one or more of: Weakness Exploit, Critical Boost, Critical Draw, Earplugs, Handicraft, Attack Boost and Flinch Free.

It's a joke calm down
Greb 님이 마지막으로 수정; 2018년 8월 23일 오후 2시 50분
Ydyp 2018년 8월 23일 오후 2시 55분 
Kashra Fall님이 먼저 게시:
awanderingswordsman님이 먼저 게시:
I heard bow was top tier so I tried it out. After sorta shooting diablos for like 3 minutes, it just died. Bow is OP.

People kill nergigante in 2 minutes with melee weapons. Guess they are op as well? Seriously people, it is about your chosen build, not what is strongest. Also ranged weapons are only as strong as the user because unlike melee weapons, you need to aim for weak point. Melee is hiting and not worrying about it, ranged it knowing the weakpoints and exploiting them.
A lance user wants to talk to you about weakspots. And every melee weapon you should try to aim for a weakspot (which are mostly head and tail anyway), but they are not always in reach so legs are fine to ;)

As for weaponuse, the bow is indeed one of the simpler to grasp the tactics with. But like with every other weapon it requires skills to pull the most out of it and be effective with it. It just isn't as punishing when you don't know all the mechanics of it as some other weapons like the charge blade.
Rain 2018년 8월 23일 오후 2시 56분 
The true "skilless easy mode" is Cluster HBG with Rocksteady and Temporal mantles. Everything else is equally respected. Play with what you have fun, period. As long as you're doing it well no one will trash talk you.
Rain 님이 마지막으로 수정; 2018년 8월 23일 오후 2시 57분
Agranite (Luong) 2018년 8월 23일 오후 2시 56분 
DoctorVonBuzzkill님이 먼저 게시:
It definitely has the easiest learning curve of the ranged weapons, but I also feel like its close-quarters nature (Bow damage is at its high point when fairly close to monsters, but JUST out of reach usually) makes it the most -potentially- punishing of the ranged weapons. Bowgun users can play it safe a lot of the time, especially in MP.

It is definitely this. Similar to the state in OW for Hanzo, people keep refering to it as a safe range/sniper weapon/hero. The problem is, at that range, it is very inefficient. IMO, the bow is more effective in close-mid range combat. The only time I go range is if I have to run away to heal up and get back into the fight, or to make space to safely use DP while the monster charges at me.

Well I play the game solo as a bow users, thus I am often fighting in close range, so my viewpoint is different from a user who plays co-op mostly. I have yet to dive fully into the weapon yet, since I am both new to the series, and I don't have the time to play the game as much as I like due to being busy with work.
Agranite (Luong) 님이 마지막으로 수정; 2018년 8월 23일 오후 2시 57분
Varrict 2018년 8월 23일 오후 3시 12분 
Each weapon has a skill ceiling that matches a certain hunter. My playstyle is that of a ranger, I like hitting at range, being quick/nimble and providing support for my team so I go with the bow and light bowgun (tried the heavy and its almost like weilding a slightly quicker version of a gunlance which is too slow for my liking).

Ranged may be easy to use but just like melee its hard to master imo
Credne 2018년 8월 23일 오후 3시 17분 
tmg님이 먼저 게시:
SnS is probably easier
It absolutely isn't.
Tiasmoon 2018년 8월 23일 오후 3시 29분 
Panic Fire님이 먼저 게시:
Uh lance can't block Nergis dive attack and take no damage. They take about 3/4's there hp bar through a super block. Now if you are wearing endgame armor and sloted guard skills then you can block it of course but at that point you are building a character to do that rather than just being able to do it because of the weapon.

Also knowing when to block, when to dodge, when to superblock, and tieing all those together so that you can keep constant dps on the monster is what makes a lances skill gap. Lances dmg is pretty poor in compairson to other weapons so they are required to be nearly constant dps on the monster to make up for that, so the skill gap for lance is comboing out of evades and blocks into constant dmg on the monster and requires (like most weapons) learning a great deal about the monsters behaviors and attacks.

You can with the Guard skills. You can just block everything with a regular block as long as you got enough points in the Guard skill.
I wouldnt call it endgear game exactly, since you can get it well before the endgame.

I'm not sure id call their dps bad either, since you can literally just stand there and poke spam in between a monsters attacks, often right in front of its weak points.

There might be some room to master, but anyone that hasnt played it before can still do hard monsters np just by blocking all their damage and poking.

Panic Fire님이 먼저 게시:
at that point you are building a character to do that rather than just being able to do it because of the weapon.
Is there even any Lance build that doesn't have high Guard? Besides, you need a shield to be able to use Guard. And I'm not sure if SnS is even capable of blocking that much damage.

Soronek 2018년 8월 23일 오후 4시 47분 
Tiasmoon님이 먼저 게시:
Panic Fire님이 먼저 게시:
Uh lance can't block Nergis dive attack and take no damage. They take about 3/4's there hp bar through a super block. Now if you are wearing endgame armor and sloted guard skills then you can block it of course but at that point you are building a character to do that rather than just being able to do it because of the weapon.

Also knowing when to block, when to dodge, when to superblock, and tieing all those together so that you can keep constant dps on the monster is what makes a lances skill gap. Lances dmg is pretty poor in compairson to other weapons so they are required to be nearly constant dps on the monster to make up for that, so the skill gap for lance is comboing out of evades and blocks into constant dmg on the monster and requires (like most weapons) learning a great deal about the monsters behaviors and attacks.

You can with the Guard skills. You can just block everything with a regular block as long as you got enough points in the Guard skill.
I wouldnt call it endgear game exactly, since you can get it well before the endgame.

I'm not sure id call their dps bad either, since you can literally just stand there and poke spam in between a monsters attacks, often right in front of its weak points.

There might be some room to master, but anyone that hasnt played it before can still do hard monsters np just by blocking all their damage and poking.

Panic Fire님이 먼저 게시:
at that point you are building a character to do that rather than just being able to do it because of the weapon.
Is there even any Lance build that doesn't have high Guard? Besides, you need a shield to be able to use Guard. And I'm not sure if SnS is even capable of blocking that much damage.

yes, is called evade lancing, it was the best and most used way to lance before capcom introduced the counter thrust. basically evade skill at max and hopping througth the monster attacks, it was a nightmare to learn the right timing, but you were untouchable thanks to the hops iframes.
Soronek 님이 마지막으로 수정; 2018년 8월 23일 오후 4시 47분
< >
전체 댓글 177개 중 91~105개 표시 중
페이지당 표시 개수: 1530 50

게시된 날짜: 2018년 8월 23일 오전 2시 06분
게시글: 177