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exactly. I just don't play night maps anymore. It's not worth it. I can either use a silly flashlight myself or get blown away because I'm blinded by an enemy 100 meters away using one even though that's completely unrealistic for better nvg
Oh yeah forgot to mention @Mythril, Military/Tactical Flashlights are made to be ultra bright, its indeed almost blinding even in couple meters you still get blind by it with just normal vision. Thats why in the game enemy bots panic and says that they got blinded when you point them with your flashlight.
But i have my gamma set to 2.5 and my monitor on standard 50/100 brightness. If I lower the gamma I stop being blinded but at the same time it leaves the game too dark. And same if I up the brightness, flashlights become hell but I can see without them. It just seems to me that flashlights are too bright while maps are too dark, or the other way around
Ive seen these ultrabright torches in real life a few times and I just think flashlights in game give off a white screen that overlays instead of properly iluminating. I feel like Irl they illuminate anything nearby too well, and further away it seems tolerable. In game the brightnes feels too powerful even at long range, which is my complaint earlier about them acting like flood lights.
This is how it should look: https://youtu.be/9K_NhS8HLpM