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+1
ez update, perpetual advisement, and a reason to try to get the class
For me the reason to pick the advisor is just to be sneaky with suppressors and be more effective on longer ranges, unlike the breacher. It can be seen as a hybrid class of the breacher and rifleman.
Idk, would be cool if the role could serve a special purpose, but can't think of something really. Removing is a bit overboard tho.
One thing I would do though, is swapping the breachers Asval and Honeybadger with the advisors Aks and Mk18. I guess the roles get merged a litle more then, but still would make a lot more sense as the first two weapons are super exotic.
Maybe give the breacher breach charges, to differentiate him better from the advisor and to be more effective in... breaching :P The charge will kill everything behind the door within a certain radius.
Some true points about the weapons you mentioned:
- Sks should probably be a 1 point rifleman gun. It would be a boring weapon though without scopes or suppressors. Oh well, who cares, it's bad anyway and basically just a semi auto akm.
- Ak-74su like I mentioned is more of a breachers weapon, it's pretty common aswell.
- VHS, probably too exotic for the riflemen, giving this to advisor would make advisor more attractive aswell.
- G36, well yea it's pretty exotic too. But if we move everything to the advisor then you really get the problem you're describing and kill off flexibility. Which now is, despite all things mentioned, not really a big problem or anything.
About suppressors, would be a bad idea if given to all riflemen. The game would be become too stealthy and campy imo. Not that I have a problem with camping, but promoting it is another thing.
Maybe a cool role for the advisor is to be a spotter for the sniper. Where he can markup enemy positions on the tactical map using binoculars. And maybe give him claymores to defend sniper positions (nerf idea: can only detonate when the allied sniper is within a certain radius, it will stop random spam around the map and make sure it serves it's purpose of protecting the sniper).
the other way around would be more interesting and realistic, give all riflemen weapons to the advisors class.
Advisors call in friendly AI driving an MG toyota as most expensive option
One car that is destroyed in less then 10 seconds in PvP.
ADVISOR SHALL BE THE ONLY CLASS
ADVISOR VS ADVISOR
The best Advisor wins...