Insurgency: Sandstorm

Insurgency: Sandstorm

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Post processing quality ? What is this and is there a difference ?
Have anyone notice a difference when setting this to high vs Low?


I don’t really notice a visual difference. As much as I try to research about it online, most mentioned that it has got to do with ambient lighting (the gloom from sunlight) , depth of field, blur etc.

Setting it to very high gives me some micro stutter randomly. Not all the time but only at random and especially when there’s a lot of microphone, air support etc and things going on. Setting it to high all the way to Low totally stopped it.

But I saw online that most people are against post processing because it makes it harder to spot enemies and a strain to the eyes.

I’m not really sure about what this does in this game so I hope someone can clarify and share if you have this settings on high or Low.

FPS is not an issue here. I get the same 100+ running on either high or Low.

But I would rather sacrifice a settings I don’t need for 1.25x Super sampling
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Toast Mar 17, 2019 @ 9:30pm 
The description pretty much states what it does. Most of the settings it modifies are only in the ini config file e.g. eye adaption and lens flare.

What I'm not sure of, is if it over-rides the default settings of ambient occulsion, which is part of the post processing effects.

I keep it at low, along with most settings, and have SS at 1.25. It seems to look better texture wise than high textures, and runs better.
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Date Posted: Mar 17, 2019 @ 9:24pm
Posts: 1