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I would recommend, instead, increasing your streaming memory pool by editting '("r.Streaming.PoolSize", (Value=####))' found in
%localappdata%\Insurgency\Saved\Config\WindowsClient\GameUserSettings.ini
Maybe try enabling -dx12?
Also, I think you mean the Unreal crash handler, right? This game isn't Unity based.
Addendum (23/08):
It's going to get worse from UE5 onward. The times where they thought 8 gigs of VRam was a luxury has passed very rapidly, in fact, it is now a standard requirement. Unless they find a better way of transferring information (which they undoubtedly will), be prepared for it to double in a short time span.
6GB VRAM and 16GB of RAM is not enough for this feature to play several levels in a row, even though it is unloading unused textures over time.
The cli arg does not work anymore since certain update as it crashes the game on launch.
If you want to minimize stuttering caused by slow CPU/HDD, set Pool Memory limit to OFF, then it will populate all free VRAm it can without crashing.
What you think doesn't really matter, does it?
MDK already gave you the answer and Arc backed it up.
If you ask for help and you get it please don't complain that its not the kind of help you wanted and the dev's needs to change everything to fit your niche case.
If you stutter from texture streaming then your system has problems, your storage is too slow or your CPU is under powered.
NoTextureStreaming means 2 things:
- Unlimited Texture Streaming Pool, i.e. texture allocation takes all free VRAM
- No Stream-Out, meaning that the textures are not being unloaded by anything other than garbage collection (if i remember this correctly)
Besides, we have tested it internally (coincidentally I do have 6GB 1060 to this day) and we have also seen the playerbase misinterpreting what this feature is about and reporting these OOM crashes as in-game bugs.
If you have stutters caused by texture streaming then I have to agree with Leaper here, your CPU or harddrive are not good enough and that's all there is to it.
Aggressively pursuing command line feature that has massive drawbacks is not what you should be focusing on.