Insurgency: Sandstorm

Insurgency: Sandstorm

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engine.ini location
stupid question, but where does the engine.ini with the mod auth key go?
i found only one under \Insurgency\Saved\Config\WindowsServer\ but I thought that folder was for "saved" versions as in backup ... ¿?
Původně napsal Dutchxarms:
\Insurgency\Saved\Config\WindowsServer\Engine.ini

[/script/modkit.modioclient]
bCachedUserDetails=True
bHasUserAcceptedTerms=True
AccessToken=AUTHTOKEN
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Zobrazeno 16 z 6 komentářů
Tento příspěvek byl autorem tématu označen jako nejlepší.
\Insurgency\Saved\Config\WindowsServer\Engine.ini

[/script/modkit.modioclient]
bCachedUserDetails=True
bHasUserAcceptedTerms=True
AccessToken=AUTHTOKEN
Naposledy upravil Dutchxarms; 31. bře. 2020 v 3.43
Thank you so much, mate!
This is not a stupid question. But stupid and lazy documentation by the devs.
publicENEMY původně napsal:
This is [...] stupid and lazy documentation by the devs.

It has nothing to do with the devs. It's the same location used for each of the thousands of games created using this engine.
Naposledy upravil zuzu!!; 21. úno. 2021 v 16.05
Zeaga původně napsal:
publicENEMY původně napsal:
This is [...] stupid and lazy documentation by the devs.

It has nothing to do with the devs. It's the same location used for each of the thousands of games created using this engine.

so new people have to just smell where the location is? little weird comment
NLD Dutchxarms původně napsal:
Zeaga původně napsal:

It has nothing to do with the devs. It's the same location used for each of the thousands of games created using this engine.

so new people have to just smell where the location is? little weird comment
or maybe I'm just alluding to the use of a tool one can use to find information already abundant on the web because of the game's use of an incredibly popular engine... 🤔 What could it be?
Naposledy upravil zuzu!!; 23. úno. 2021 v 13.54
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Zobrazeno 16 z 6 komentářů
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Datum zveřejnění: 31. bře. 2020 v 1.19
Počet příspěvků: 6