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Arc, small request: Can you post here when/if the guide is updated - possibly even with a change history, so we know to look ?
https://gyazo.com/14c0c2bbe3f408db875baa5d8d7cffa6
https://gyazo.com/b210af217033f4671b799009864703e3
why not appear in you list ? go fix this ....
For example in Checkpoint mode...
RespawnDPR & RespawnDelay. Is DPR Dead Percentage Ratio? How do the 2 settings interect with each other? If I set RespawnDPR to 1 does that mean all bots need to be killed before more spawn? If so how does the RespawnDelay work with it?
Can no one see your server (i.e. external network)? Or is it only you?
Is your server on the same LAN as your gaming PC?
I cannot see my own server either but this is not a problem with the server but my router which doesn't allow NAT Loopback or Hairpinning.
If I want to connect to my own server I need to do so directly to the (internal) IP of the server machine - which we cannot do yet as there is no console or IP connect in Sandstorm.
You'll likely experience this in a load of other games as well if your router does not support NAT Loopback or Hairpinning or if you don't know how to configure it.
A changelog of some description to the doc linked would also be nice, otherwise I need to read the doc top to bottom every update, not fun.
Ensure that your mapcycle only contain co-op maps and leave out the "vote map" at the end of the round.