Insurgency: Sandstorm

Insurgency: Sandstorm

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Roach Meta Nov 23, 2024 @ 4:45am
absolutely fed up with ♥♥♥♥♥♥ AI
its one thing to play games like this and spend most of the time in a death cam - its another thing to spend the entirety of every ♥♥♥♥♥♥♥ match spectating because the AI is one tapping you faster than you can react. the ♥♥♥♥ is wrong with the AI in this game?
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Showing 61-65 of 65 comments
RaidenFury Dec 6, 2024 @ 7:03pm 
Originally posted by 57th AngryHatter:
Originally posted by Chinto13:

man you are a disgrace to the clan, talking ♥♥♥♥ to players who are literally making valid complaints.. im not some moron who never played, i actully play commander on your servers and people have a ball, but im gonna make sure to let community know about you, i am not saying you represent the clan cause i met plenty and you are in a world of your own when it comes to being ignorant and pathetic, both you and that TAK guy havent said crap since i posted with pretty much every answer with evidence to you and him putting others down for wanting a better experience than the AI ♥♥♥♥ we get.. must feel like a tough guy but remember you act this way to make up for small man syndrome. maybe u should "get gud" and yes i dont care to correct grammar, live with it shmuckl
It's schmuck, putz.
Just a tid bit - I'm a founder of the clan.
His complaints are not valid.
If you have played on our servers then you know the bots are adaptively cranked.
I am a small, old man - almost 70 and I live in a wheelchair.
You really know me well.

If you're angry and bitter about living in a wheelchair, you don't need to bring over people down over. People have valid complaints about the AI, myself included. I've played on many of the 57th servers and I'll get domed from a mile away by a bot with a Browning Hi-Power. The AI is broken.
Daryl Dec 6, 2024 @ 7:36pm 
Originally posted by RaidenFury:

If you're angry and bitter about living in a wheelchair, you don't need to bring over people down over. People have valid complaints about the AI, myself included. I've played on many of the 57th servers and I'll get domed from a mile away by a bot with a Browning Hi-Power. The AI is broken.

Too bad that power / money hungry server owners tends to be either quite self-centered or forcing to lie to themselves about issues in order to feel better about slamming people with complaints in the forums almost 24/7 and low-key trick people into joining their servers.
Zell Dec 6, 2024 @ 7:39pm 
Originally posted by Rally:
It wouldn't be so bad if the AI didn't have access to one-hit kill weapons (mosin, SVD, shotguns) because nearly every time I get instantly one tapped around a corner its with one of these guns. You can slowly peek a corner and get blasted by a single pixel using the mosin. This then jumps to the enemy magdumping and missing every shot at someone standing still.

We all know that the AI gets better or worse depending on your accuracy stat, so if you are a good player at all and land your shots, it's simply a matter of time before some bot one taps you as punishment while the new player wanders around and gets ignored.

That's the point of having a challenge. If all enemies were cake walks then the game would be boring.
Booba Dec 7, 2024 @ 1:43am 
I think there's a lot of reliance on the AI built into UE, and that it was never fully or properly adapted to the mechanics of Sandstorm. Simply slowing down how fast they engage is no substitute for being physically locked out of firing by an animation, for example.

I theorize, that whenever something breaks or is incomplete in the script, the bots revert to their default settings, which results in an instant Murder Death Kill, unless there's an override in effect, like maximum engagement range or retreat. That's when you can see them with gun fever, shooting the ground, the sky and everything in between as they run around. I think it's an NWI band-aid: a reduction in their accuracy to ~0, instead of addressing the actual cause of a bot aggroing when it's not supposed to, and shooting with perfect accuracy in the middle of a sprint.

This is just me trying to make sense of all the wild stuff I've seen over a few hundred hours though.
Murcielago Dec 7, 2024 @ 11:45pm 
Originally posted by Recolored Battle Pass Skin:
its one thing to play games like this and spend most of the time in a death cam - its another thing to spend the entirety of every ♥♥♥♥♥♥♥ match spectating because the AI is one tapping you faster than you can react. the ♥♥♥♥ is wrong with the AI in this game?

Hi!

I created a thread in the past about the AI, and how to make it more... human.

Apparently AI in the game is very good compared with other games. AI in this game is able to listen and guess your position like you do when you listen them. Also they can guess you position behind a wall and shot. Not many games have AI like this. The problem Insurgency does not tell you that! And that is not negative! It is positive! I will use it to promote the game and and I will give parameters to allow users to adapt the AI to their needs.

I figure out a way to make AI more human.

1. Create a Game.ini or modify the existing one in this folder: C:\Users\Kid\AppData\Local\Insurgency\Saved\Config\WindowsClient

2. Edit the file using the NotePad and add one of this blocks of data. Only add the information between line of "#":

For easy mode:
################################
[/script/insurgency.inscheckpointgamemode]
bBots=True
SoloEnemies=6
FriendlyBotQuota=4
AIDifficulty=0.1
bAllowFriendlyFire=True

[/script/aimodule.aisenseconfig_hearing]
HearingRange=3
LoSHearingRange=0
bUseLoSHearing=False

[/script/aimodule.aisenseconfig_sight]
SightRadius=300
LoseSightRadius=350
PeripheralVisionAngleDegrees=40
################################

For "fun and fair":
################################
[/script/insurgency.inscheckpointgamemode]
bBots=True
SoloEnemies=6
FriendlyBotQuota=5
AIDifficulty=0.1
bAllowFriendlyFire=True

[/script/aimodule.aisenseconfig_hearing]
HearingRange=3
LoSHearingRange=0
bUseLoSHearing=False

[/script/aimodule.aisenseconfig_sight]
SightRadius=300
LoseSightRadius=350
PeripheralVisionAngleDegrees=25
################################

For medium mode:
################################
[/script/insurgency.inscheckpointgamemode]
bBots=True
SoloEnemies=6
FriendlyBotQuota=4
AIDifficulty=0.3
bAllowFriendlyFire=True

[/script/aimodule.aisenseconfig_hearing]
HearingRange=5
LoSHearingRange=0
bUseLoSHearing=False

[/script/aimodule.aisenseconfig_sight]
SightRadius=300
LoseSightRadius=350
PeripheralVisionAngleDegrees=90
################################

For good mode:
################################
[/script/insurgency.inscheckpointgamemode]
bBots=True
SoloEnemies=6
FriendlyBotQuota=4
AIDifficulty=0.5
bAllowFriendlyFire=True

[/script/aimodule.aisenseconfig_hearing]
HearingRange=7
LoSHearingRange=0
bUseLoSHearing=False

[/script/aimodule.aisenseconfig_sight]
SightRadius=600
LoseSightRadius=700
PeripheralVisionAngleDegrees=180
################################

As you can see this information changes basically vision, hearing, difficulty.

Try the different options starting from "easy" and you will see how awesome the game is once the AI does not instant kill you all the time!

I did study a lot of information about the game and then I figure out that with this parameters was possible to make a great experience.

I did tested that information and still works. They should reduce the AI for new players if not it feels like they are cheating. The problem is that in this game AI is more complicated than other games! It can hear and shot you behind a wall.

If you know more parameters to make things better please let me know!

I will love to have the parameter to control how long the AI must stay in the point to conquer it. The default time is to short and once they kill your time at the point there is not way to fight back. If you know how to increase that time please let me know! ;)

Thanks for your time

By the way, this system does not need mods. It is just a simple fix done using NotePad.

Again, if anyone knows stuff to make the game experience better in the same way, please share it here!

Devs, if you are listening, explain and work your cool AI. Not many games have what you have! Allow people to make it easier or harder in solo play. This will allow people to have confidence to play more your game. That will be great for devs and players ;)

By the way. Sure people who do not find AI difficult is because they have been playing for long time. But having an AI that is too good that looks like it is cheating is not helping the game.

There are free games now. If people find it too hard here they will go somewhere else, and that is bad for Insurgency. It will be easy to do something with the AI. Advertise it as a challenge and use it to differentiate from competitors. Or, allow to change it so people can modify it. Everyone new, will start with an easy mode and they will move up! Then we will have more people playing Insurgency ;)

Again people. If you can help me to find the parameter to make local matches to have longer time (greater than respawn) for the AI to conquer the point please let me know!

Enjoy this awesome game!
Last edited by Murcielago; Dec 7, 2024 @ 11:56pm
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Date Posted: Nov 23, 2024 @ 4:45am
Posts: 65