Insurgency: Sandstorm

Insurgency: Sandstorm

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Roach Meta Nov 23, 2024 @ 4:45am
absolutely fed up with ♥♥♥♥♥♥ AI
its one thing to play games like this and spend most of the time in a death cam - its another thing to spend the entirety of every ♥♥♥♥♥♥♥ match spectating because the AI is one tapping you faster than you can react. the ♥♥♥♥ is wrong with the AI in this game?
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Showing 46-60 of 65 comments
Joanna Wick Dec 5, 2024 @ 10:10am 
As to the bots seeing you in smoke there is a reason they can. If the bots detect you before you enter or throw smoke they will CONTINUE to see you after you enter the smoke.

If you throw the smoke and the bots haven't detected you then you can enter the smoke and they WILL NOT SEE YOU. I do this all of the time where I throw smoke, enter it, lay down and see the bots walk past me through the smoke and they never once shoot at me. They would only shoot at me if they TOUCH me. If I do something like shoot at them from inside the smoke they will shoot in the direction they HEAR the shots coming from.

If they detect you before you enter the smoke they will shoot at where you are in the smoke.

If you are in the smoke and they do not detect you as soon as you make any noise they can detect they will start shooting at the noise.

Basically the bots act just like any human player would when it comes to smoke if you really think about it. Smoke is not an invisibility cloak. :p
Last edited by Joanna Wick; Dec 5, 2024 @ 10:12am
Chinto13 Dec 5, 2024 @ 12:58pm 
Originally posted by ♡ Itz Taki ♡:
I just re-downloaded the game and played for 2.6 hours today and had 0 issue with the bots other than being completely folded by enemies that had shotguns. This complaint is 100% a skill issue. What I did see was a bunch of brain dead people running into the firing lines of friendlies, rushing enemy encampments, and not taking cover properly like they were playing CoD. I see nothing wrong with the AI at all right now other than they are not very smart.


play more, and you absolutely will get walled even through half a house, or before even showing your position in any way, even with a silencer it helps better than nothing but again i usually am commander when i play, and never have had anyone disagree with the fact AI walls, headshots like its all they were programmed for unless they simply dont hit you at all.... then theres the latency and hitbox issues that plague coop. i have too many videos on my channel of many hours with great mates and randoms who all seemed to agree with me every single time. its not a skill issue compared to the bots are programmed terribly regarding what they can do that makes NO sense. not even gonna say anything else as i have plenty of proof on channel but ether way it just sucks to see as usual another person saying the lame old "get gud its a skill issue" when if they actually didnt just reply but actually see footage and read and watch all the proof out there, even from high levels like myself who strictly plays coop and I admit AI is dumb at times but more so of the time they wall you with no way of knowing your position and its always through legit a mountain for lack of better word. Take care
Chinto13 Dec 5, 2024 @ 7:20pm 
Originally posted by 57th AngryHatter:
Originally posted by Corrupt Aether:
The AI is absolute garbage in this game. I get one shot from trash guns that take 5-6 shots respectively on them. There is a reason this game rarely gets over 3k players on any given day anymore. PVP is all the devs care about and even then its a dying game. what bullets can and cant go through make little sense as I get shot through tick concrete walls but cant shoot through 4x4 pillions. I really dont know why I continue to play this at times. I rarely make it 20 minutes into the game before i shut it off and think about staring at tv static for a far more interesting way to pass time. Adding something like more spawn points with less AI per spawn point would really go a long way in the CO-OP mode and stop with the constant flanking spawns. You can clear the whole village and it will always spawn a few behind you. The animation times and game speed are way off thats almost always why you get rushed while changing a mag even doing the fast reload and beyond the hearing distance of the reload. Who runs into a room when they know you didnt run dry yet, the AI will and with pinpoint accuracy from that hip fired one tap from a Stirling. This is not a fun experience on any level. I debate uninstalling this game every time I see it in my library. The only reason i keep coming back in the Romanian AKM, it is so enjoyable to play with and the best AK experience in any game i have played.
get gud

man you are a disgrace to the clan, talking ♥♥♥♥ to players who are literally making valid complaints.. im not some moron who never played, i actully play commander on your servers and people have a ball, but im gonna make sure to let community know about you, i am not saying you represent the clan cause i met plenty and you are in a world of your own when it comes to being ignorant and pathetic, both you and that TAK guy havent said crap since i posted with pretty much every answer with evidence to you and him putting others down for wanting a better experience than the AI ♥♥♥♥ we get.. must feel like a tough guy but remember you act this way to make up for small man syndrome. maybe u should "get gud" and yes i dont care to correct grammar, live with it shmuckl
Caffeine.ONI Dec 5, 2024 @ 8:30pm 
Some things about the bots I've noted over the years of playing Insurgency: Sandstorm's co-op.

1. Relocate. If a bot sees you and you run away, commit to relocating rather than re-peeking or staying behind the cover. The bot will either suppress the spot until you're dead, or default to a grenade or molotov.

2. CQB. CQB reaction speed is much faster than longer range fights. Breaching and clearing doesn't always work, and sometime's it's better to just probe different entrances and windows. In certain cases, it helps to fight the bots forward as they leave their spawns to attack defense points. This way you don't have to fight in CQB all the time.

3. Certain points on maps have preset bot positions i.e. Outskirts Checkpoint Insurgents, when you enter the resort. The bots on second floor are always placed in the corners of the first room up the stairs, and one in the far right corner of the restaurant/bar. You'll pick up on these preset spots as you play more.

4. Audio queues. Bots almost always telegraph when they have spotted you by calling you out. The main exception is when they are the last alive. You can intimidate to get intel if you have time and aren't in too much of a rush.

5. Mosin bot. They almost always hit their mark if you're fighting them super close.

6. Grenades. Don't walk with a grenade out, and don't throw one if you don't have any cover. Used to get me killed a lot until I realized the mistake I was making. Bots will sometimes just walk in when you have your guard down and can't fight back.

7. Volume of fire. This one I still haven't confirmed, but it seems that bots will shoot more accurately in relation to how much you shoot at them; The more rounds you shoot at a bot, the more accurate they will be. I've had cases where I sit still while getting shot and manage to get off a full reload before returning fire and taking out the bots. Again, this one isn't confirmed.

8. Reload cancel. Doesn't have to do too much with bot behavior, but learning how to reload cancel will save you if you need to get back in the fight fast. When you go to reload (regular or tactical), melee as soon as the mag indicator in the bottom right shows full and it will cancel the rest of the animation allowing you to shoot. You won't be able to ADS immediately, but you can still hipfire while the animation timer plays out.

9. Learn the bot spawns and routes. Reduces the amount of variables you have to worry about, especially when it comes to defending points. You'll realize "Oh, the spawns will only come through these corridors, so I don't have to waste manpower watching these angles."

10. 5 second rule. If you want to go for objectives and more kills, you can leave a defense point early (assuming the point will time out without stalemate or re-capture), and enter the restricted area. You will be able to keep shooting for 5 seconds while in restricted while you move up to the next point. The bots will usually flee without fighting back as soon as the defense timer runs out.

11. Don't stack on teammates. Bots will purposefully aim offset when they begin to engage, then slowly aim on target. Standing behind a teammate will get you killed often, if they are already being suppressed.
Last edited by Caffeine.ONI; Dec 5, 2024 @ 8:31pm
Caffeine.ONI Dec 5, 2024 @ 8:34pm 
Originally posted by Joanna Wick:
As to the bots seeing you in smoke there is a reason they can. If the bots detect you before you enter or throw smoke they will CONTINUE to see you after you enter the smoke.

If you throw the smoke and the bots haven't detected you then you can enter the smoke and they WILL NOT SEE YOU. I do this all of the time where I throw smoke, enter it, lay down and see the bots walk past me through the smoke and they never once shoot at me. They would only shoot at me if they TOUCH me. If I do something like shoot at them from inside the smoke they will shoot in the direction they HEAR the shots coming from.

If they detect you before you enter the smoke they will shoot at where you are in the smoke.

If you are in the smoke and they do not detect you as soon as you make any noise they can detect they will start shooting at the noise.

Basically the bots act just like any human player would when it comes to smoke if you really think about it. Smoke is not an invisibility cloak. :p
I came up with a strat to counter smokes that *sometimes* works called the double smoke. Simply throw a smoke behind the first smoke, and the engine will try to render the second smoke, silhouetting the enemies in the first one.
Caffeine.ONI Dec 5, 2024 @ 8:37pm 
Originally posted by Digital Merc:
Originally posted by ♡ Itz Taki ♡:
My first suggestion to you would be to stop trying to play this game like Call of Duty or Battlefield where you are up in their face in combat. The closer you get to enemies in this game the more likely you are to perish. The problem is that people like you come into this game expecting a CoD experience. Welcome to the soft-core realism that is Insurgency. Call of Duty Black Ops 6 just released, they have new MTX Alien skins in the shop now, maybe you should check it out.

playstyle tactics have ♥♥♥♥ all to do with the AI in the game.

I play sneaky OG rainbow 6 style 99% of the time, creeping checking corners and using silencers and the circumstantially ridiculously AI is still laughable. You'll get wallbanged making no noise, you'll get shot when a derpy teammate bolts around a corner and past two enemies, you'll get shot from across the map when doing a quick lean-peek while other idiots run around like rambo unloading MG belts at the sky, all not while getting shot.

AI will randomly wallbang you when you don't make a sound, almost always have pin-point accuracy tossing mollies from 100m away, the AI will still do 360 spinning-hipfire kills in doorways, on stairs, etc... honestly, I don't think they ever actually did an additional QC pass to ensure AI was functioning properly in certain terrain/object variables.

stop pretending like the AI isn't jank AF, and your suggestion that anyone who likes this game but not the AI to go play CoD is pretty ♥♥♥♥♥♥♥ dumb. I sincerely doubt there's a single player who enjoys the core elements of the Insurgency franchise [realistic gunplay and physics, teamwork, etc] who could tolerate the arcade ♥♥♥♥♥♥♥♥ that is Call of Duty... furthermore, its pretty silly for someone with so many arcade-style shooters in their library to try and be calling the kettle black.
Start adapting arcade shooter gameplay to Insurgency. Learning tech (movement, weapons) adds an insane amount of tools to the sandbox.
Marksman Max Dec 5, 2024 @ 9:17pm 
Originally posted by Caffeine.ONI:
Start adapting arcade shooter gameplay to Insurgency. Learning tech (movement, weapons) adds an insane amount of tools to the sandbox.
This is just a fancier way of saying "lean around every corner to out-exploit the AI", isn't it?
Mina Dec 5, 2024 @ 11:02pm 
Warrior struggling to remain
Originally posted by Chinto13:
Originally posted by 57th AngryHatter:
get gud

man you are a disgrace to the clan, talking ♥♥♥♥ to players who are literally making valid complaints.. im not some moron who never played, i actully play commander on your servers and people have a ball, but im gonna make sure to let community know about you, i am not saying you represent the clan cause i met plenty and you are in a world of your own when it comes to being ignorant and pathetic, both you and that TAK guy havent said crap since i posted with pretty much every answer with evidence to you and him putting others down for wanting a better experience than the AI ♥♥♥♥ we get.. must feel like a tough guy but remember you act this way to make up for small man syndrome. maybe u should "get gud" and yes i dont care to correct grammar, live with it shmuckl
It's schmuck, putz.
Just a tid bit - I'm a founder of the clan.
His complaints are not valid.
If you have played on our servers then you know the bots are adaptively cranked.
I am a small, old man - almost 70 and I live in a wheelchair.
You really know me well.
Leviathan Dec 6, 2024 @ 1:56am 
Must be a skill issue.
lemon key Dec 6, 2024 @ 3:16am 
all this is and has been a well known issue. The only real way to combat this is to learn all the AI spawns and just camp the one direction theyll be coming from.
Basically you have to stop enjoying the game and start cheesing the code....
Zell Dec 6, 2024 @ 3:26am 
Originally posted by Chinto13:
Originally posted by ♡ Itz Taki ♡:
I just re-downloaded the game and played for 2.6 hours today and had 0 issue with the bots other than being completely folded by enemies that had shotguns. This complaint is 100% a skill issue. What I did see was a bunch of brain dead people running into the firing lines of friendlies, rushing enemy encampments, and not taking cover properly like they were playing CoD. I see nothing wrong with the AI at all right now other than they are not very smart.


play more, and you absolutely will get walled even through half a house, or before even showing your position in any way, even with a silencer it helps better than nothing but again i usually am commander when i play, and never have had anyone disagree with the fact AI walls, headshots like its all they were programmed for unless they simply dont hit you at all.... then theres the latency and hitbox issues that plague coop. i have too many videos on my channel of many hours with great mates and randoms who all seemed to agree with me every single time. its not a skill issue compared to the bots are programmed terribly regarding what they can do that makes NO sense. not even gonna say anything else as i have plenty of proof on channel but ether way it just sucks to see as usual another person saying the lame old "get gud its a skill issue" when if they actually didnt just reply but actually see footage and read and watch all the proof out there, even from high levels like myself who strictly plays coop and I admit AI is dumb at times but more so of the time they wall you with no way of knowing your position and its always through legit a mountain for lack of better word. Take care

Been playing for a while now, whole week infact and still cannot produce the issue you are having. You have no situational awareness and probably try to rush the completion of the mission which results you getting ratioed by the bots to speed block you. I still see a lot of CoD mentality with some players and they get absolutely rocked. This is just a skill issue you all have.
Marksman Max Dec 6, 2024 @ 5:20pm 
Originally posted by ♡ Itz Taki ♡:
Been playing for a while now, whole week infact and still cannot produce the issue you are having. You have no situational awareness and probably try to rush the completion of the mission which results you getting ratioed by the bots to speed block you. I still see a lot of CoD mentality with some players and they get absolutely rocked. This is just a skill issue you all have.

Bait used to be believable.
Zell Dec 6, 2024 @ 5:20pm 
Originally posted by Marksman Max:
Originally posted by ♡ Itz Taki ♡:
Been playing for a while now, whole week infact and still cannot produce the issue you are having. You have no situational awareness and probably try to rush the completion of the mission which results you getting ratioed by the bots to speed block you. I still see a lot of CoD mentality with some players and they get absolutely rocked. This is just a skill issue you all have.

Bait used to be believable.

I am not sure what you think I am baiting, I am literally not having these issues. I don't know what more you want me to say other than to blindly agree with you and make myself look like an ass.
Rally Dec 6, 2024 @ 6:43pm 
It wouldn't be so bad if the AI didn't have access to one-hit kill weapons (mosin, SVD, shotguns) because nearly every time I get instantly one tapped around a corner its with one of these guns. You can slowly peek a corner and get blasted by a single pixel using the mosin. This then jumps to the enemy magdumping and missing every shot at someone standing still.

We all know that the AI gets better or worse depending on your accuracy stat, so if you are a good player at all and land your shots, it's simply a matter of time before some bot one taps you as punishment while the new player wanders around and gets ignored.
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Date Posted: Nov 23, 2024 @ 4:45am
Posts: 65