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It happens to Jumpers, Flamers, Frenzied and occasionally any regular bot in HC or normal checkpoint.
Suicide bombers and bruisers are not affected.
I have seen it affect NPCs with light and no carrier.
Most commonly, blue or red shirt Frenzied (light or no carrier), no carrier jumpers (white shirt), no carrier flamers.
I have seen it happen to any type of bot in checkpoint except those wearing heavy carrier. I have never seen a floating heavy carrier.
I have seen it happen to every class of bot in checkpoint except suicide bomber.
I will work on creating a longer and more current video that shows invisible bots in the other game modes besides Frenzy, which is briefly shown here.
EDIT: Changing graphics settings, verifying, reinstalling and deleting INSS data in %APPDATALOCAL% did not help.
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: 0611 (type: UEFI)
Processor: AMD Ryzen 7 1700X Eight-Core Processor (16 CPUs), ~3.4GHz
Memory: 16384MB RAM
Available OS Memory: 16312MB RAM
Page File: 4431MB used, 14312MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
Card name: NVIDIA GeForce GTX 1060 3GB
Manufacturer: NVIDIA
Chip type: GeForce GTX 1060 3GB
DAC type: Integrated RAMDAC
Device Type: Full Device (POST)
Device Key: Enum\PCI\VEN_10DE&DEV_1C02&SUBSYS_32871462&REV_A1
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 11143 MB
Dedicated Memory: 2988 MB
Shared Memory: 8155 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
It wouldn't be the first time that a glitch became a legitimate feature (think flying to the skybox when a giant hits you in Skyrim).
So, like...we can not see them, so how would we get to know?
I also have seen flying machetes.
Operating System: Windows 10 Home 64-bit (10.0, Build 17763) (17763.rs5_release.180914-1434)
Language: English (Regional Setting: English)
System Manufacturer: To Be Filled By O.E.M.
System Model: To Be Filled By O.E.M.
BIOS: P1.00 (type: UEFI)
Processor: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz (8 CPUs), ~3.6GHz
Memory: 16384MB RAM
Available OS Memory: 16300MB RAM
Page File: 5483MB used, 13248MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.17763.0001 64bit Unicode
Card name: NVIDIA GeForce RTX 2080
Manufacturer: NVIDIA
Chip type: GeForce RTX 2080
DAC type: Integrated RAMDAC
Device Type: Full Device (POST)
Device Key: Enum\PCI\VEN_10DE&DEV_1E87&SUBSYS_21823842&REV_A1
Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
Device Problem Code: No Problem
Driver Problem Code: Unknown
Display Memory: 16160 MB
Dedicated Memory: 8010 MB
Shared Memory: 8150 MB
Current Mode: 1920 x 1080 (32 bit) (144Hz)
I don't think we're running the same gfx settings. But we do have the same video card, a GTX 1070. Not sure about driver versions, sorry. We do not run custom launch parameters or configs.
One time I was able to observe the glitch in more detail though.
During the final defence on Checkpoint Crossing Security, I was overlooking the hill towards the bot spawn. I thought I saw what was a prone bot on the hill, but upon looking closely the model's skeleton was folded in on itself. It looked like a black tumbleweed of limbs trying to violently mash itself through the terrain. Shooting it did nothing. I don't remember seeing a bloodsplatter.
My friend then called out, "Invisible bot!" and shot his harness floating down the road. Upon death, the model stretched into spaghetti flying from its position on the hill to 're-sync' with his harness' death location.
So perhaps the bot's model is somehow separating itself from its rig/skeleton? Hopefully from this observation of the glitch, someone with more technical knowledge than I can garner something.
I wish I could give you more info, but that's all I know off the top of my head. I could try going back and hunting for the replay ID, if necessary.
I see maybe 1 ghost for say very 2 hours of play i'm on 970gtx 4GB 431.60 ndriver, 16GB ram, 3.5ghz cpu, 3440x1440 game running around 80fps,
it generally seems to happen a good few mins into a round... I don't remember seeing it at the start of a round, generally its during pretty heavy play with a lot of dead bodies and a lot smoke and fire effects going on...