Insurgency: Sandstorm

Insurgency: Sandstorm

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toku Dec 15, 2018 @ 9:21am
LIMIT YOUR FPS!
I don't have the best rig but I was still able to pump out 100+ fps at times on low but the stuttering was killing my enjoyment. It was really bad and I tried everything from disabling all the texture loading stuff to even halving the render scaling via supersampling.

None of that completely fixed my stuttering issue but limiting my fps to 90 did! Try limiting it to whatever suits your need (144, 60 etc). Only done a little testing but so far everything seems to be working fine for me!
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Showing 1-15 of 34 comments
Close One! Dec 15, 2018 @ 9:29am 
Nice find, there seems to be varying fixes for different people, maybe we should collect all of them into a megathread


for me it was adding this to my launch options

-USEALLAVAILABLECORES

Plus

Turn off textures streaming
Turn off keep loaded textures in memory

I'm also using adaptive vsync from nvidia control panel and maximum power

I can cope with the textures taking a second to load as long as it doesnt freeze my game
Last edited by Close One!; Dec 15, 2018 @ 9:32am
toku Dec 15, 2018 @ 9:30am 
That's a good one! I was going to try to see if it was using less cores or something if limit fps didn't work!

So we have:
Limit FPS
Turn off texture streaming
Turn off keep loaded textures in memory
-USEALLAVAILABLECORES
Last edited by toku; Dec 15, 2018 @ 9:31am
Nemesis Dec 15, 2018 @ 9:33am 
Originally posted by toku:
I don't have the best rig but I was still able to pump out 100+ fps at times on low but the stuttering was killing my enjoyment. It was really bad and I tried everything from disabling all the texture loading stuff to even halving the render scaling via supersampling.

None of that completely fixed my stuttering issue but limiting my fps to 90 did! Try limiting it to whatever suits your need (144, 60 etc). Only done a little testing but so far everything seems to be working fine for me!
I've said this since closed alpha but people have always said "how does capping your fps fix it"
toku Dec 15, 2018 @ 9:35am 
I never saw your original posts or comments but hope you feel vindicated =P
Intel Dec 15, 2018 @ 9:44am 
For the alpha and beta players do this:

Delete all data in the folder: “%LOCALAPPDATA%\Insurgency\Saved\Config\WindowsClient”

How-To:

WIN + R
Copy and paste the folder location above.
Delete everything in this folder and start I:SS

Worked for me.

EDIT: My setting "textures streaming" was set to low, after I changed it to "off", it stutters like crazy. I changed it back to low.

My Rig: i5 6500, GTX 1060 3GB, 16GB RAM
Last edited by Intel; Dec 15, 2018 @ 9:55am
Close One! Dec 15, 2018 @ 9:59am 
I agree Grave, but for now we do what we can :)
Intel Dec 15, 2018 @ 9:59am 
Originally posted by Grave:
The developers should fix this problem, not the players. I don't think limiting the fps did anything for me, I tried that.
They will fix this, this is a temporary solution.
Delta-Frost Dec 15, 2018 @ 10:01am 
Setting Texture Pool size to "OFF" is a bad idea because it's allowing unlimited VRAM usage for textures.
This is from the last patch notes:
  • Added unlimited texture pool size option, which is necessary for those choosing to keep their textures loaded in memory. This should be used with caution and only on high spec machines with sufficient VRAM and system memory.

Best is to set it to low and use High if needed.
Close One! Dec 15, 2018 @ 10:09am 
Personally I can get away with setting it to off but yea its not a gaurenteed win for everyone
Intel Dec 15, 2018 @ 10:14am 
Originally posted by Andras:
People are so stupid when it comes to FPS. Your brain can only process a high 70 fps range. You'd have to be superhuman to actually realize anything above 70. 40-60 is an ideal range for games.

But people think that 100+ fps is the best thing ever. Idiots.
Its about stuttering, learn to read eh?
PcPAirgun Dec 15, 2018 @ 10:19am 
Originally posted by Voodoo-Spirit89:
Setting Texture Pool size to "OFF" is a bad idea because it's allowing unlimited VRAM usage for textures.
This is from the last patch notes:
  • Added unlimited texture pool size option, which is necessary for those choosing to keep their textures loaded in memory. This should be used with caution and only on high spec machines with sufficient VRAM and system memory.

Best is to set it to low and use High if needed.
Isn't that the new option called "keep textures loaded" below the texture pool option??
p0tat0b Dec 15, 2018 @ 10:19am 
Originally posted by Nemesis:
Originally posted by toku:
I don't have the best rig but I was still able to pump out 100+ fps at times on low but the stuttering was killing my enjoyment. It was really bad and I tried everything from disabling all the texture loading stuff to even halving the render scaling via supersampling.

None of that completely fixed my stuttering issue but limiting my fps to 90 did! Try limiting it to whatever suits your need (144, 60 etc). Only done a little testing but so far everything seems to be working fine for me!
I've said this since closed alpha but people have always said "how does capping your fps fix it"

Stuttering can happen when your fps constantly jumps from a low fps to a high one. If you cap fps to a low fps setting, then it wont jump to a higher fps, resulting in a low but constant fps.
Sumner Dec 15, 2018 @ 10:23am 
I use the launch option -high but not actually sure if it helped anything
Close One! Dec 15, 2018 @ 10:26am 
I was trying to change the cpu priority to high but that bloody anti cheat took away permissions on my own pc i ♥♥♥♥♥♥♥ hate that, whos pc is this mine or theirs
Sumner Dec 15, 2018 @ 10:26am 
Originally posted by Close one!:
I was trying to change the cpu priority to high but that bloody anti cheat took away permissions on my own pc i ♥♥♥♥♥♥♥ hate that, whos pc is this mine or theirs
use launch options, same thing happened to me so
Last edited by Sumner; Dec 15, 2018 @ 10:27am
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Date Posted: Dec 15, 2018 @ 9:21am
Posts: 34