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They have abandoned Steam Workshop because of consoles. We can't have sound mods which persist through servers. It's another downgrade to push the PC down to the level of consoles.
I don't see how this has anything to do with consoles, its just the way the game is setup, seems no mods get loaded till you connect to a server and then it uses what the server has, I'm sure its possible in the future even with the current setup, even if it was Steam Workshop right now there would be no sound mods >.<
UE4 Modding is just different to Source, for one everything gets thrown into a single file with UE4 so its a bit harder to just overwrite some sounds.
This is not true, Steam Workshop is only a mod distribution platform, which allows people to upload/download and rate mods, mod.io offers the same functionality. Neither Mod.io or Steam Workshop are actually used to create mods.
They type of content that is available for players to mod is due to differences in the way the game handles assets (compared to the old engine we were using) and what is exposed via the editor. - Sandstorm.game/editor
We are continuing to work on, and expand, our modding tools for Sandstorm, however, there will always be some differences between Sandstorm and our previous titles due to the different technologies used.
In Insurgency and Insurgency: Modern Infantry Combat each weapon used only one sound for each action (firing, reloading, empty), this was relatively easy for players to modify. However, Insurgency: Sandstorm uses more modern audio techniques with each sound being made up of 200+ components and mixed in-game.
If you are interested there is an article on VentureBeat talking about our audio process: https://venturebeat.com/2019/11/26/from-sharks-to-zombies-why-wwise-audio-is-an-essential-part-of-development/
The Steam Workshop has never required me to register/log into a separate website, or install the Epic Games Launcher in order to access mod tools.
Not to say this games guns aren't loud mind you. They just aren't as... impactful as some of those mods were.
source engine files were naked.
get rekt go_coup