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In general the game have problems with gamma balance.
Try going into a dark spot, hit escape and then go back to the game... You may need to try a few times and you will see the brightness changes. It is horrible implementation that has been a problem since beta.
thanks anyway
I think you misunderstood... I mean that the gamma changes randomly when you switch between menu and game.
For example you enter a building and all is fine, you then enter the menu (e.g. to change load out) and when you go back into the actual game your gamma has changer and everything is much darker.
For me it changes between being overly bright and washed out to being just right to being so dark you can't see anything.
If you experience the game to be consistently too dark even if trying to "trick" the gamma/brightness to switch to something lighter, then the issue is with your graphics card or monitor that need to have the brightness adjusted independently of the game. The nvidia control panel has an option for adjusting the monitor profile/brightness which may help. I would assume AMD have something similar.
The menu interacts with the character's eye adaptation - and it shouldn't !
even shadowed corners outside has the same problem, since forever.
About the harder time to spot enemies in general I think this is because of the higher graphics setting or they change something(like added gray filter since last time I played)
I switched to SMAA x2 and 130 resolution scale.
I was blind and now I can see