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Learn to clear objectives. Or, in other words, git gud.
''Learn to kill guys sitting in a dark corner'' well that sure sounds like a lot of fun.
Thats the reason other games like rising storm have a majority system.
Don't like having to hunt down that 1 guy? throw a nade/smoke/flash and flush him out.
If anything, it's very fair. That 1 guy you can't find is holding your entire team up. He's all alone and his only advantage is blocking.
There's a reason only a handful of people play these - completely different - games.
As a defender you have 4 times the amount of waves and a lot of camping spots to cut the enemy,if you let the enemy overrun you and cap the 99% of the point you deserve to lose it.
Whatever man, just know this will never change.
Madcuzbad
It's not a problem with "objective blocking" mechanic, it's a problem with balance \ mode design.
You are giving too much credit to a guy prone on a tight angle on stairs.
So no longer is the concern "dark corners" but it's stairs.
In any event, one should make use of multiple entry points, utilities, and teamwork.
If you and your team can't figure out how to use a flash utilities, explosives, and multiple envelopment, perhaps FPS are not a genre of game for you and your team.
The ''concern'' was that a single guy could block the entire objective,dark corners was just an example i used.If you only come to the forums to deflect criticism with your condescending attitud i would advice you to keep your comments to your self.