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[/script/engine.renderersettings]
r.AmbientOcclusion.FadeRadiusScale=0.0
r.AmbientOcclusionLevels=0
r.AmbientOcclusionMaxQuality=0
r.AmbientOcclusionMipLevelFactor=0.0
r.AmbientOcclusionRadiusScale=0
r.AmbientOcclusionSampleSetQuality=0
r.BloomQuality=0
r.BlurGBuffer=0
r.DefaultFeature.AmbientOcclusion=0
r.DefaultFeature.AmbientOcclusionStaticFraction=0
r.DefaultFeature.Bloom=0
r.DefaultFeature.LensFlare=0
r.DetailMode=0
r.DepthOfFieldQuality=0
r.DepthOfField.FarBlur=0
r.DistanceFieldAO=0
r.DistanceFieldShadowing=0
r.FastBlurThreshold=0
r.LensFlareQuality=0
r.LightFunctionQuality=0
r.LightMaxDrawDistanceScale=0
r.LightPropagationVolume=0
r.LightShaftQuality=0
r.MaterialQualityLevel=0
r.MotionBlurQuality=0
r.ParticleLightQuality=0
r.ReflectionEnvironment=0
r.RefractionQuality=0
r.Shadow.DistanceScale=0.5
r.ShadowQuality=0
r.SSR=0
r.SSS.Scale=0
r.SSS.SampleSet=0
r.SSS.Quality=0
r.TonemapperQuality=0
r.TranslucencyVolumeBlur=0
r.Upscale.Quality=0
r.VolumetricFog=0
r.VolumetricFog.GridPixelSize=0
r.VolumetricFog.GridSizeZ=0
EDIT: found it
Let me know if the config helps :)
EDIT: nvm lol
Though, combining it with resolution radio being at 75%, it does make the game run 40-35 fps, thoguh, at Precinct only, other maps still hit fps hard.
Tried doing diffrent rez, didn't go well, as for aspect ratio, didn't find the option for that.
Only issue is ofc the small screen, which means I need to get close to the screen, which means I really can't use a seperate keyboard, which better than the laptop's one.
Either way, thanks, so far so good!
EDIT: Maybe upping your fov could help with your screen issue but it could also hurt your fps a little
One of the "most bestest" optimized maps is the biggest one - Outskirts, so...
Edit: nvm, outskirts runs like ♥♥♥♥