Insurgency: Sandstorm

Insurgency: Sandstorm

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PLEASE! No WW2 weapons, please!
saw a question on the new survey about the WW2 guns...
please, for god's sake no. NO, no, no.

also, what about really high fire rates up to 900rpm? like a fast UZI for example. ofc some balancing is expected.

but please, for the love of Jesus, Mohammed, Siddhartha and Thor, please, no WW2 in this type of conflict. ofc for some of us it's all fun and play, but for the real immersion it's bad.
didn't like it in the previous title, didnt play it at all because of all the changes. only played the very first Source mod Insurgency and it was perfect.

ok, maybe actually some good long huge rifles for the snipers with like handmade modifications, but no MP-40's and things like that please.

KEEP THE GAME RAW!
thanks.
Naposledy upravil -Davi〠Mraƶei-; 4. zář. 2019 v 0.47
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Zobrazeno 6175 z 133 komentářů
Not overpowered WWII weapons just hitler's favourite pistol.
AgentHotel původně napsal:
Gerry původně napsal:
WW2 weapons are used by rebel groups all over the world, especially cheap and reliable ones. High quality firearms like the StG44 or Bren can simply be added to Advisor...

All in all, I couldn't disagree more. Why would it make a bad immersion? The only things it would do is a) bring more weapon variety and b) make enthusiasts like me happy

Insurgency Source has MP40 & M1 Carbine which're from WW2 (Sterling is the post-war successor of Sten), so I think why not? As long as the guns are combat-proven like the aforementioned ones, I'm fine with that.

Perfectly spoken. It's not like WW2 was fought with muskets.......
Mikee 6. zář. 2019 v 14.31 
WWII weapons have been found in the contemporary settings that inspire Insurgency: Sandstorm, so it is an option among others that we are considering when it comes to new weapon content. You could argue it breaks immersion because these weapons are rare, and a video game depiction of them would have them be disproportionately plentiful, but they're still there. Our conflict is fictional and we are not aiming to be totally realistic, just inspired by real settings. If we wanted to be totally realistic, 90% of the Security team would be confined to M16A4s, M4A1s, and AKMs with minimal if any attachments or upgrades. For us it's a balance of realism and gameplay, as always.

For everyone posting and discussing here, please be sure to make your voice heard in the actual survey to which the OP refers. This is one of the best ways we can gather feedback on exactly this topic: surveymonkey.com/r/9R5JHZM
Trips 6. zář. 2019 v 14.50 
To see how WW2 guns are used in the middle east today, read the following: https://wwiiafterwwii.wordpress.com/2017/06/27/syrian-civil-war-wwii-weapons-used/
Mikee původně napsal:
WWII weapons have been found in the contemporary settings that inspire Insurgency: Sandstorm, so it is an option among others that we are considering when it comes to new weapon content. You could argue it breaks immersion because these weapons are rare, and a video game depiction of them would have them be disproportionately plentiful, but they're still there. Our conflict is fictional and we are not aiming to be totally realistic, just inspired by real settings. If we wanted to be totally realistic, 90% of the Security team would be confined to M16A4s, M4A1s, and AKMs with minimal if any attachments or upgrades. For us it's a balance of realism and gameplay, as always.

For everyone posting and discussing here, please be sure to make your voice heard in the actual survey to which the OP refers. This is one of the best ways we can gather feedback on exactly this topic: surveymonkey.com/r/9R5JHZM
I'm glad the devs are communicating more in the dev forums! Thanks for the input Mikee!
Grimm 6. zář. 2019 v 15.01 
Mikee původně napsal:
WWII weapons have been found in the contemporary settings that inspire Insurgency: Sandstorm, so it is an option among others that we are considering when it comes to new weapon content. You could argue it breaks immersion because these weapons are rare, and a video game depiction of them would have them be disproportionately plentiful, but they're still there. Our conflict is fictional and we are not aiming to be totally realistic, just inspired by real settings. If we wanted to be totally realistic, 90% of the Security team would be confined to M16A4s, M4A1s, and AKMs with minimal if any attachments or upgrades. For us it's a balance of realism and gameplay, as always.

For everyone posting and discussing here, please be sure to make your voice heard in the actual survey to which the OP refers. This is one of the best ways we can gather feedback on exactly this topic: surveymonkey.com/r/9R5JHZM
Oh hi Mikee.
Trips 6. zář. 2019 v 15.08 
If nothing else, some abandoned T-34s would be neat props for some maps.
I wouldn't mind seeing some russian WW2 guns used by the insurgents like the ppsh, tokarev, and maybe an SVT-40. I mean, a lot of guns like that get used in conflicts like the one depicted in sandstorm, and insurgent forces especially will take whatever they can get. But I agree that security really shouldn't be walking around with Garands and tommy guns. An HCAR on the other hand is definitely something I would like to see security armed with, the BAR was my favorite weapon in DoI and I don't think its modern equivalent gets enough depictions in videogames. I'm not sure how licensing the gun would work though.
STG 44 YEESSSSSSSSSSSSSSSSS
you'd be surprised at the crazy ♥♥♥♥ Chechen and islamic insurgent militias can get their hands on like STG, MP40s, Enfields(a common one too), PPSH's and even the DP28 and most of them appeared because of British and Germans fighting around the middle east.

But there should definitely be some restrictions on supply and class availability so they can be depicted as being rare.
The game is set in modern day, faux-Syria evidently. There's been very very very rare occasions where like one terrorist or "rebel" (a.k.a terrorist) was spotted with a WW2 era weapon. To have tons of people able to kit themselves with one is immersion breaking. In the conflict in Syria, it's all Kalashnikov's, M4's, FAL's, and quite a few other weapons that do need added.
Considering an HBAR has likely never found itself in Syria or Iraq, where both of the huge modern conflicts with terrorists and faux-rebel groups have been, why give it to a faction that would NEVER use it? I also don't believe a PPSH let alone an SVT has been spotted in either country since the early-ish days of the GWOT. Like I already said, this game is set in a modern day Syria, I mean the SP was going to follow a (cringey) Kurdish YPJ fighter.
LongJohnathan původně napsal:
The game is set in modern day, faux-Syria evidently. There's been very very very rare occasions where like one terrorist or "rebel" (a.k.a terrorist) was spotted with a WW2 era weapon. To have tons of people able to kit themselves with one is immersion breaking. In the conflict in Syria, it's all Kalashnikov's, M4's, FAL's, and quite a few other weapons that do need added.
There's actually quite a lot of WW2 guns still floating around. The main problem with some of them is that they use a cartridge that's not readily available. Mosins and Tokarevs float around because 7.62x54r and 7.62x25 is still stupid common across the world and they were made in the multiple millions. Same with all the subguns in 9 parabellum, if it's available and all guns are needed for the fight, why not bring an MP40 / Sten to the mix?

LongJohnathan původně napsal:
Considering an HBAR has likely never found itself in Syria or Iraq, where both of the huge modern conflicts with terrorists and faux-rebel groups have been, why give it to a faction that would NEVER use it? I also don't believe a PPSH let alone an SVT has been spotted in either country since the early-ish days of the GWOT. Like I already said, this game is set in a modern day Syria, I mean the SP was going to follow a (cringey) Kurdish YPJ fighter.
https://wwiiafterwwii.wordpress.com/2017/06/27/syrian-civil-war-wwii-weapons-used/

There are a lot of MAS-36es and such floating around, predominantly because the area used to be a French colony, while all the German guns are predominantly exported from DDR and USSR.
Naposledy upravil Trips; 7. zář. 2019 v 2.11
Love ww2 Weapons
Now, for a wishlist of them and rationale for each one of them.

PPSh-41 is one of the most manufactured submachineguns of all time and would still be a very lethal gun today; due to the 7.62x25 being able to penetrate soft vests, accepting 71 round drum mags and having a very high fire rate, it's gonna be a very lethal gun for the insurgent breachers.

TT-33 is a widespread handgun that's widely copied and distributed across the world. This alone should be sufficient enough to be a hand-gun for the insurgents. It also has a big aftermarket and can penetrate soft vests.

Lee-Enfield of some variance would be an interesting side-grade to the Mosin, because you'd exchange penetrative power for speed and a larger mag. It also would fit the insurgents too even if .303 British is starting to become rare.

DP-28, for being a reliable magfed light machine gun that would be available and cheap for the insurgent gunner.

PTRD-41, as a single shot AMR that would have more penetrative power against light vehicles compared to Barrett and other such guns while simultaneously using the same cartridge every BTR, BRDM and AA gun has used in the area.

As for what security could use, I suggest just two weapons.

P38 as a cheap handgun that's still quite widespread and stayed in production for many years after the war ended. Uses 9 parabellum

Sten Mark 2 as a cheap subgun for the breacher, also made in the millions using a cartridge they already use and be an slow-firing alternative for the newer guns they already have.
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Datum zveřejnění: 4. zář. 2019 v 0.44
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