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Hope they do some hero balancing cause it shows there's something wrong when the highest level games always use the same heroes.
One thing i will say though , none of us will be playing at the high levels so maybe it doesnt matter so much if you have him as your main hero.
His ult goes through bkb i believe (just the slow not the damage)
Do you know how important is this slow?
It can 'incapacitate' an super fast sniper, i suppose.
Also, if the hero you gank gets scared and tries to run, then you have more chances to kill him. Unless they get helped soon by more heroes.
And if Viper gets enough money for, like oblivion staff (for mana regen,he's dependant on this),butterfly and heart of tarrasque (i'm going this scheme), he can get hardcore.
Compared to carries that are played more often:
- lifestealer and weaver are much harder to kill
- gyrocopter has tons of stuff for teamfights
- morphling has more burst damage and is also harder to kill
*shrugs*
MEK > AGHS > HEART > DPS
+ for this
That being said though, viper has been picked in the pro scene every once in a while but not as a carry but as a pos 4 support instead (since he has to go mek either way)
Viper also very strong in early-mid game as his poison can kill his fragile victim quickly.
But in the late game, Viper is outcarry by other late carry hero