Dota 2
Darth Mark Feb 16, 2015 @ 6:26pm
Least counterable hero
I am tired of everyone picking heros at the last second, only to find that I've been completely and accidentally countered. As a result, I'd like to learn some heros that are quite hard to counter by hero picks alone.

Do you guys have any ideas of who I should play?
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Showing 1-15 of 29 comments
veth Feb 16, 2015 @ 6:30pm 
Ember Spirit is pretty hard to kill, just get farm and spam sleight of fist the rest of the game.

he's also a stupid easy hero that is op.

bristleback is pretty hard to counter too

honorable mentions to treant disruptor and puck
Last edited by veth; Feb 16, 2015 @ 6:31pm
A Street Sweeper Feb 16, 2015 @ 6:38pm 
Heroes that are hardest to counterpick IMO: Tidehunter, Magnus, earthshaker, Pugna, Necrophos (well he can be partially countered by heroes like dazzle and SD, but people rarely bother).

In terms of your trendy pos 1 cores, most of them can be countered pretty well. I would say no hero pick counters spectre though, she is beaten by being starved, not through picks. Troll is also a little harder to counter than most others.

Also there are certain counterpicks you can still work against, i.e omni does not necessarily counter jugg because jugg can buy a diffusal blade.
Darth Mark Feb 16, 2015 @ 7:10pm 
Thanks guys :)

I'm not huge fan of carries. They take far too much time to farm up IMO. I prefer supports who dominate from the get go, as well as tanks/initiators.

I'll definitely give Tidehunter a go, and play more of ES and BB. I'll probably keep an eye out and play Ember when the opposition has a couple of illusion/creep based heros.
Dendi Defendi Feb 16, 2015 @ 7:12pm 
void is, as long as you're not playing silly
COW Feb 16, 2015 @ 7:15pm 
but that earthshaker tho
Tirigon Feb 16, 2015 @ 7:16pm 
Void - pretty much completely uncounterable, since you can just chrono your counter and kill them.

Jugger - no real weakness, scales insanely well

Doom - he is the counter to everything, so he can just Doom his counter and be done with it

Phantom Lancer - dodge errithing erritime
COW Feb 16, 2015 @ 7:20pm 
if you have a whole team of people that can stun you are likely to win
corbet (Banned) Feb 16, 2015 @ 7:20pm 
axe with blink dagger can't be countered, i don't care what any one says about wards and what not, you can blink into a spot inside of unpathable trees just about any where on the map, and then blink into an unsuspecting ranged agility hero or intelligence hero, and kill them before your taunt even ends. and no one can stop axe from farming behind towers at level 1 and beyond, if any one tries to stop him axe will kill any amount of enemies, aswell as those enemies miss xp and gold trying to stop axe away from their creeps.

juggernaut is not counterable, because juggernaut can use diffusal blade aswell as dust during mid ult while he is doing the ult. this purges ghost scepter, and makes him ult any one who goes into stealth, and juggernaut can always spin if you are near creeps, before he ults you, and his spinn will kill all the creeps first.

blood seeker and slark are hard to counter, and are solid picks. a fun build is 5 maelstroms on these 2 picks, because both these picks never have issues with mana, or keeping their hp bar full. 5 maelstroms is just for fun, it is not a real build i recommend competitvely, but you will stomp pub matches with it.

silencer hard to counter in lane, aswell as warlock. mainly because their harass is so good. curse of the silent on silencer is pound for pound the best harass tool in the game in the laning phase, with nothing any one can do against it. it has a huge aoe bigger than the animation, has really long range so that no one can counter retaliate before silencer lands it, and if you cast a spell to stop it, then you run out of mana that much faster, allowing silencer to just keep using it on you, so you end up with no hp or mana. later on silencer lacks the mobility and people can blink to him and stuff like that though. there is very little counter play to warlock, he can ult from such a long range away, completely safe, and it lays waste to any amount of enemies caught, and if warlock is good and channels the e slow right after it can 1v5, and the e slow is roughly same range as the ult.

so i just gave you a good mix of all types of heros that have little counter play.
corbet (Banned) Feb 16, 2015 @ 7:22pm 
another one is huskar, he gets near 100 percent magic resistance when he is low, so all you need is some armor, health, lifesteal, ect. things you get from armlet, aghanim's scepter, urn, ect. and not many people have good answers to huskar. hex screws huskar over, but lion and shadow shaman aren't very good picks so, even then you shouldn't sweat too much, making huskar pretty hard to counter.
corbet (Banned) Feb 16, 2015 @ 7:25pm 
Originally posted by Mark, a musical sasquatch:
Thanks guys :)

I'm not huge fan of carries. They take far too much time to farm up IMO. I prefer supports who dominate from the get go, as well as tanks/initiators.

I'll definitely give Tidehunter a go, and play more of ES and BB. I'll probably keep an eye out and play Ember when the opposition has a couple of illusion/creep based heros.
vengeful spirit, undying, warlock, silencer. these picks are for you then.

and undying works real well with arcane boots, pipe, crimson guard, assault curias, all of which are support items.

and vengeful spirit is hard to counter aswell, her ult is really good and really long range, and she is tanky and has good dps for a the support role. she is very good at supporting.
The_Technomancer Feb 16, 2015 @ 7:26pm 
Pugna is very good. His nether ward makes him great against nukers and decripify can be great against right clickers. He counters a lot of popular heroes. Going tranqs and rushing aghs can be way more helpful to your team than mek and arcanes if you know how to use life drain.
Blind Feb 16, 2015 @ 7:26pm 
Tree Pudge can be uncounterable - even if you kill the Pudge, you're stuck forever
COW Feb 16, 2015 @ 7:27pm 
dont forget techies try to push highground and your ♥♥♥♥ outta luck BOOM!
Mister-E Feb 16, 2015 @ 7:45pm 
eh... Pretty much all heroes are counterable, carries are countered hard by denying farm and nukers aren't countered at first, but man, game goes on for 30-40 minutes and then you'd be surprised if you aren't going up vs a team with all BKB. Dota is all about combo's anyway, not individual picks really.

Now as far as a solid picks that are hard to counterpick without wrecking your entire team composition.

Silencer
Riki
Tide

All are nasty in lane, out of lane, and generally whenever because their ults and abilities hit so hard
Last edited by Mister-E; Feb 16, 2015 @ 7:46pm
A Street Sweeper Feb 16, 2015 @ 7:49pm 
Not to start anything but in regards to heroes mentioned here and some counters to them:

Ember - Silencer & invoker

Void - heaps, but notably silencer, omni, troll, tusk

Jugg - meepo, pl, SD, naga, terrorblade

axe - any hex hero, nukers. Just don't stand near your mates.

Slark - AA, Bloodseeker, Void, Viper

Seeker - Well he is so easily countered by items, but not really heroes I guess.

Huskar - AA, riki, pa, troll, void, brew, jugg, slardar, axe god just so many.

Some mentions I think were pretty good:

VS - Swap and wave are always good.

Undying - no one beats him early, and early is the only thing he is good at.

Also want to add the caveat that some heroes like doom and silencer can be considered a counter to almost every individual hero.
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Date Posted: Feb 16, 2015 @ 6:26pm
Posts: 29