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I'm just gonna simply say that Statistics has proven that Tranquil Boots on Axe vs other Boot types have a below 50% Win Rate compared to the other Boots except Boots of Speed. Yes Phase Boots has over a 50% Win Rate on Axe vs a 40+% Win Rate with Tranquil Boots.
I will leave it at that overall Tranquil Boots are not that great on Axe wish players would learn that the meta doesn't gel with using it anymore.
I'm sorry but this is utterly meaningless. For a start, if axe still has tranquils when the game ends then either they ended it super quickly or the game went badly.
Also, there are so many factors that influence an item wr that I don't think it's worth much very often. I have a higher wr with GG branches that stout shield! I think this is likely to be correlated with other factors. Like an Axe buying phase boots could be correlated with him balling so hard against silly pubs that he can do what he wants.
I can see the case for leaving boots brown, but really tranquils are incredible value for money. That's why they were so popular on supports like even Lina for a while. This is all leaving out the possibility of recovery jungle farm which is made much faster with tranquils.
only risky if you are a retarded with delayed time reaction, because as soon axe sees an enemy, all he needs to do is pick up the boots
Take it reading is not your strong suit in life? I never said Ring of Regeneration I said Ring of Health. You know the 875 gold item that you use to make either Vanguard or Hood of Defiance.
you cannot disassemble them
according to you they stand firm, its more worth it to get the ring of health and make a vanguard
or a hood again these items will not fail you unlike tb.
where is there no substance please tell me.
tbh its just a representation of there performance in matches of people who have gotten them, its a good way to gauge the performance of what you do in a match i would not take it too seriously but i would not underestimate it ether, for that many games+ with that many people to get them and the stats to turn out like that says something.
to buy an item you must consider whats going on in the match, if they have allot of magic dmg then get the items that will counter that, to say you must adapt to the situation is an understatement.
so think of this if your a hero that's always getting hit and right-clicking all the time in a tf why would you buy an item that will not help you in a tf, its only good for when your not in the middle of a fight and axe always want to be in the middle of a fight.
I don't think so.
I really think you are missing the point.
1. I'm saying it's a very poor representation. Axe has a 75% wr with travs. You can't know what percentage of these games he built tranquils first, which makes your stat meaningless. In fact it's more likely that tranqs will have an inflated loss rate, as in games you are winning you won't keep them to the end.
Well Dotabuff over the pass month has indicated that over 1.3 million axe recorded been played roughly 50% of those players built Tranquil Boots. Of those who Built Tranquil Boots won on average 48% vs 50%+ other non Boots of Speed variants. So I beg to ask if Tranquil Boots was such a great Item on Axe then why doesn't the Win Rate Indicate this? A great item on a hero will have 50%+ win rate. Not a sub 50% win rate.
I really feel like I covered this in the very post you quoted. As Woody also said, it's only the items you end with that get shown. I'll try and break it down a bit more. Say I buy tranqs on axe, then we start stomping the enemy team, eventually I will get travs as tranquils pass their usefulness. This win will not record as a win with tranqs. On the other hand, if the game starts going poorly, I'm very unlikely to even get a chance to upgrade my boots to travs. So this will be recorded as a loss with tranqs.