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翻訳の問題を報告
they're stuck in the lane and busy roasting my supporting skills/items.
this is nothing new, infact it's an old school strat, they call it "wolves need no armor". ;)~
https://www.youtube.com/watch?v=jKbWrP6b3WY
*cough* dont do that ^ lol in 2015 it kinda worked but not really.
Classic, sorry to tell you but after you get your first items and have enough levels to teamfight you're just ruining the game for jungling when you're entire team is fighting at minute 30.
When I say classic, I meant classic cores who think they are good at what they're doing in dota.
want alchemist to come out of jungle quick? play roamer or sup 5 and keep making stacks for him, and on your way to team fights, do stacks, and ping alche to farm them, remember alche wins more money per unit kill, thats the only way you can contribute if you want alche to be playing faster... learn to do triple stacks, and you will see a strong difference in the time alchemist needs to be part of the team... OFC cores can, and indeed should, learn to stack for themselves, but you can help too, considering you are the one wanting alche to come out of jungle faster..
He was mid, the thing is that I have over 10k hours. You're not teaching anyone here. Im just amazed how people are bad at this game, especially when he got so fat that he could solo wipe the entire other team.
kek.
troll/10
either u remove the ♥♥♥♥ on ur eyes or you don't give us meaningless responses
Radiance, ac, manta, basher and he was still farming an earth for some reasons meanwhile the spectre was joining every teamfight without even ulting.
It's actually fun right now to look at the responses, keep going
If he actually spent the entire 30 minutes farming then he either can't farm or can't play alchemist for s**t.
Good alchemists know when to leave jungle, when to join fights if those are advantageous, and know how to farm fast.
Maybe it's the newbie bracket I'm in, but what happens looking at a sample size of ... let's just say: 20 games with a player like that on one team and not on the other it goes something like this:
- 1 out of 20 games 4 players will delay 5 players and "the plan" works out.
- 4 out of 20 games 4 players fight against 5 players and still win and the one guy playing Tarzan is obsolete and doesn't actually need to come back no matter how successfully he farmed up.
- 15 out of 20 games 4 players try to fight 5 players and the game is lost by the time that one guy thinks he's done farming.
Bottom line: Seems like a terrible idea even if it can work well in theory.