Fire Pro Wrestling World

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Most random question ever - FART sound effect in Fire Pro?
For very strange and bizarre reasons known mainly to myself and a few other pervs, I have created a load of moves and taunts which involve farting noises.

I use the "vanilla" flavoured ice-cream version of the game with all the DLCs. I am not quite cool enough to be using mods just yet, but I live in hope of becoming too cool for school one day... one day (welling up with tears). Basically the point is, I cannot use modded sound effects as a solution.

So far, the Poison Mist sound effect is the best sound effect I can find to mimic the fart noise.

Has anyone found a better sound effect than this? Sure, I can and have browsed all the wrestler sound effects from the base game and DLCs, but it is very possible that I missed some out. Just on the off chance anyone knows of any better sounds effects, please suggest them here.

One day, one day, I will master the sound of flatulent goodness in Fire Pro Wrestling World...
Originally posted by Iganga:
*steeples fingers* This is a very serious question and I have taken it very seriously indeed. So serious have I been, in fact, that I have applied superglue to the tips of my fingers so that they would remain in a steepled state. When held under my chin and touching my fleshy underjaw it makes me seem deep in thought. When held perhaps an inch or so away from my chin it makes it seem as though I'm about to explain something of great complexity. When pointed at another individual it indicates that I'm willing to listen to their opinion but only in a scientific way. That is how serious and how steepled I am taking this.

I approached this subject by first creating a generic taunt with 56 frames of animation (1 for each sound effect) each exactly 60 FPS long. I listened to this on loop a few times and took note of sound effects which possessed a rich, deep tenor. I initially made note of "Rope Bounce", "Hit W/Board", "Joint", and "Grapple". Spoiler alert: I used none of these.

My first plan was to 'spam' the sound effects on top of one another, perhaps a few frames apart, to create a 'rippling' sort of effect. Unfortunately they all proved too distinctive and the effort proved futile. No combination of them seemed to work. I then sampled a few character voices hoping that something throaty and rough might be combined with these sounds to conceal the origin, but again no voices seemed to work.

I then chanced upon Sound Effect #55 - Flying Attack vs Downed Opponent. Somehow I'd missed this during my initial sound test - perhaps because it was towards the back - but the sound of it was perfect for a fart. It begins with a low vibration which sounds like a sharp trump but ends with a distinctive plastic 'clap' sort of sound, like somebody slamming two yoghurt pots together. I needed a way of disguising that sound. After a few attempts I settled for Poison Mist.

It's not perfect, but here is my formula:

Apply the sound effect "55 - Flying Attack vs Downed Opponent" to the first farting frame of animation.

Apply sound effect "30 - Poison Mist" approximately 10 "TM"'s later. This conceals the yoghurt pot sound.


It's not perfect but I believe it's the best possible without Mods, although you... *points steepled fingers are you* ...may wish to experiment with Sound Effect 55 further. A character voice screaming in relief or making an "eurgh!" sound may better disguise the yoghurt pots.
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Showing 1-8 of 8 comments
The author of this thread has indicated that this post answers the original topic.
Iganga Mar 13, 2021 @ 2:14pm 
*steeples fingers* This is a very serious question and I have taken it very seriously indeed. So serious have I been, in fact, that I have applied superglue to the tips of my fingers so that they would remain in a steepled state. When held under my chin and touching my fleshy underjaw it makes me seem deep in thought. When held perhaps an inch or so away from my chin it makes it seem as though I'm about to explain something of great complexity. When pointed at another individual it indicates that I'm willing to listen to their opinion but only in a scientific way. That is how serious and how steepled I am taking this.

I approached this subject by first creating a generic taunt with 56 frames of animation (1 for each sound effect) each exactly 60 FPS long. I listened to this on loop a few times and took note of sound effects which possessed a rich, deep tenor. I initially made note of "Rope Bounce", "Hit W/Board", "Joint", and "Grapple". Spoiler alert: I used none of these.

My first plan was to 'spam' the sound effects on top of one another, perhaps a few frames apart, to create a 'rippling' sort of effect. Unfortunately they all proved too distinctive and the effort proved futile. No combination of them seemed to work. I then sampled a few character voices hoping that something throaty and rough might be combined with these sounds to conceal the origin, but again no voices seemed to work.

I then chanced upon Sound Effect #55 - Flying Attack vs Downed Opponent. Somehow I'd missed this during my initial sound test - perhaps because it was towards the back - but the sound of it was perfect for a fart. It begins with a low vibration which sounds like a sharp trump but ends with a distinctive plastic 'clap' sort of sound, like somebody slamming two yoghurt pots together. I needed a way of disguising that sound. After a few attempts I settled for Poison Mist.

It's not perfect, but here is my formula:

Apply the sound effect "55 - Flying Attack vs Downed Opponent" to the first farting frame of animation.

Apply sound effect "30 - Poison Mist" approximately 10 "TM"'s later. This conceals the yoghurt pot sound.


It's not perfect but I believe it's the best possible without Mods, although you... *points steepled fingers are you* ...may wish to experiment with Sound Effect 55 further. A character voice screaming in relief or making an "eurgh!" sound may better disguise the yoghurt pots.
Obediah_Iscariot Mar 13, 2021 @ 2:43pm 
Lol Iganga, thank you very much for the very detailed reply. You have truly gone to great lengths for the sake of flatulence!

I have used Poison MIst to mimic the famous fart, but I shall experiment with your suggestion of combining it with sound effect 55 - Flying Attach vs Downed Opponent.
Timberwolf Mar 13, 2021 @ 9:30pm 
If only there was a mod that could install custom sound effects.....
Obediah_Iscariot Mar 13, 2021 @ 11:47pm 
Originally posted by Timberwolf:
If only there was a mod that could install custom sound effects.....
Yes we all know there is, I reference this right at the beginning! We are looking at the best solutions without mods for the time being, thanks.
Iganga Mar 14, 2021 @ 3:39am 
Originally posted by Obediah_Iscariot:
Originally posted by Timberwolf:
If only there was a mod that could install custom sound effects.....
Yes we all know there is, I reference this right at the beginning! We are looking at the best solutions without mods for the time being, thanks.

We are, in essence, looking for The People’s Fart. An everyman’s fart which allows ignorant noobs and grizzled veterans alike to simply download a custom move and become flatulent to their farts content.
Tabloid tuesday Mar 18, 2021 @ 11:19am 
Originally posted by Iganga:
*steeples fingers* This is a very serious question and I have taken it very seriously indeed. So serious have I been, in fact, that I have applied superglue to the tips of my fingers so that they would remain in a steepled state. When held under my chin and touching my fleshy underjaw it makes me seem deep in thought. When held perhaps an inch or so away from my chin it makes it seem as though I'm about to explain something of great complexity. When pointed at another individual it indicates that I'm willing to listen to their opinion but only in a scientific way. That is how serious and how steepled I am taking this.

I approached this subject by first creating a generic taunt with 56 frames of animation (1 for each sound effect) each exactly 60 FPS long. I listened to this on loop a few times and took note of sound effects which possessed a rich, deep tenor. I initially made note of "Rope Bounce", "Hit W/Board", "Joint", and "Grapple". Spoiler alert: I used none of these.

My first plan was to 'spam' the sound effects on top of one another, perhaps a few frames apart, to create a 'rippling' sort of effect. Unfortunately they all proved too distinctive and the effort proved futile. No combination of them seemed to work. I then sampled a few character voices hoping that something throaty and rough might be combined with these sounds to conceal the origin, but again no voices seemed to work.

I then chanced upon Sound Effect #55 - Flying Attack vs Downed Opponent. Somehow I'd missed this during my initial sound test - perhaps because it was towards the back - but the sound of it was perfect for a fart. It begins with a low vibration which sounds like a sharp trump but ends with a distinctive plastic 'clap' sort of sound, like somebody slamming two yoghurt pots together. I needed a way of disguising that sound. After a few attempts I settled for Poison Mist.

It's not perfect, but here is my formula:

Apply the sound effect "55 - Flying Attack vs Downed Opponent" to the first farting frame of animation.

Apply sound effect "30 - Poison Mist" approximately 10 "TM"'s later. This conceals the yoghurt pot sound.


It's not perfect but I believe it's the best possible without Mods, although you... *points steepled fingers are you* ...may wish to experiment with Sound Effect 55 further. A character voice screaming in relief or making an "eurgh!" sound may better disguise the yoghurt pots.
I wanted a barf...now I'm not so sure:steamthumbsup:
Obediah_Iscariot Apr 3, 2021 @ 1:07pm 
Iganga, Sir, I have revisited your thesis on "The Modern Day Fart Sound Effect Of Choice For The Professional Fire Pro Player" and am most agreeable that Sound Effect 55 "Flying Atack vs Downed Opponent", followed by sound effect 30 "Poison Mist" after about 10 Time-thingies, is indeed a plausible solution to the fart related issues of today's world.

Having researched various other combinations at great length, it seems that this indeed is the way forward. I thank you, Sir.

In due course I shall apply the above formula to my many fart-related moves and taunts. But for now, Sir, 'tis the Saturday eve before Easter and I am a bit drunk!! I lie about the "a bit" part.
Last edited by Obediah_Iscariot; Apr 3, 2021 @ 1:09pm
Obediah_Iscariot Apr 8, 2021 @ 8:30am 
I have now updated all 10 of my move/taunt farts on the workshop!
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Date Posted: Mar 11, 2021 @ 2:41am
Posts: 8