Fire Pro Wrestling World

Fire Pro Wrestling World

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acethunderabc Aug 15, 2019 @ 11:48pm
I'd rather play Wrestling Revolution 2D's Career Mode
I've downloaded soooo many CAWS and arenas for Fire Pro and without a darn career mode there's nothing to really do. I added camera mods and mp3 entrance themes and I'd rather just play Wrestling and Booking Revolution.

Why did Fire Pro skip to adding a promoter mode when there's no career? Wrestling Revolution HAD a career mode where you actually wear a darn title to the ring. Then MDickie made the GM Mode we've all asked for with Booking Revolution. I don't like the 3D version. I do like Reach and World War Alpha though.

I see Carlzilla finally got a mod to wear titles to the ring. They have a whole workshop of textures but with no career to play with any of Fire Pro's features it doesn't hold my attention. Even the moves are more smoother and original in my opinion. Plus they have mods to wear real WWE belts in Wrestling Revolution.

Mind you I made a whole wishlist of what I want MDickie to come out of retirement and update. But at least I don't have to wait for something as basic as a darn career mode like with Fire Pro.

Imagine if he could redo it on the Unity.
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Showing 31-45 of 68 comments
acethunderabc Aug 23, 2019 @ 2:18pm 
Originally posted by Timberwolf:
Originally posted by Obediah_Iscariot:
Thanks. How do you do it manually?

Hotkeys using the mod.

Carzilla set it up pretty cool. It has presets so during matches it changes angles when you do certain things like taunt, climb the turnbuckle, lock up, apply a submission, etc.

So simming is actually better on here than 2K. Which never made any sense. Why on 2K do you have the same angle when nobody is playing? They could have the same cool camera work as the Showcase cutscenes. But these angles I set up actually work for me playing matches I record and the ones I simulate to record. I can't even LOOK at the PS4 version. It looks like NBA Live for SNES.
Last edited by acethunderabc; Aug 23, 2019 @ 6:01pm
Obediah_Iscariot Aug 24, 2019 @ 3:11am 
Just confused. There must be some functionality in the base game, without mods, for camera angles - even if Carlzilla's mods make better use of the cameras. The alternate ring view graphics are in the game.
Timberwolf Aug 24, 2019 @ 6:56am 
Nope. Base game has the one camera angle.
Obediah_Iscariot Aug 24, 2019 @ 7:06am 
Originally posted by Timberwolf:
Nope. Base game has the one camera angle.
So does that mean all the artwork for all the backgrounds from different camera angles was created by the modders?
Carlzilla Aug 24, 2019 @ 8:52am 
The Cameras are Unity objects. They can be manipulated like any other Unity object. The game provides ZERO way of accessing or manipulating the camera...but Unity API does. So the game does not have any function for it in any capacity out of the box. In fact, there are no "alternate graphics" it's just the camera picking up the 3d objects from different angles...and the 2d objects get super skewed and awkward in some angles. There's a reason you don't see any camera angles where they're looking at the ring from the entrance ramp...because things get stupid.
Last edited by Carlzilla; Aug 24, 2019 @ 8:54am
Obediah_Iscariot Aug 24, 2019 @ 1:14pm 
Oh ok
JMoney Aug 25, 2019 @ 7:39pm 
I disagree with OP. Fire Pro World is the greatest wrestling game ever made. I've been playing since Early Access and will still be playing this game 10 years from now. The level of customization is staggering, developers regularly release DLC, Carlzilla's mods are incredible and updated regularly. This is a fantastic game with a great community. Never heard of the other wrestling games you mentioned. Prior to playing Fire Pro World, WCW vs NWO Revenge on the N64 was my favorite wrestling game.
Last edited by JMoney; Aug 25, 2019 @ 7:42pm
Obediah_Iscariot Aug 26, 2019 @ 1:42am 
Originally posted by The Librarian:
I disagree with OP. Fire Pro World is the greatest wrestling game ever made. I've been playing since Early Access and will still be playing this game 10 years from now. The level of customization is staggering, developers regularly release DLC, Carlzilla's mods are incredible and updated regularly. This is a fantastic game with a great community. Never heard of the other wrestling games you mentioned. Prior to playing Fire Pro World, WCW vs NWO Revenge on the N64 was my favorite wrestling game.
I know this is a great game, but honestly in your heart do you think you will actually be playing this in 10 years? I'd like to think I will be playing this in 10 years, but give it a year or so and I don't think I will be playing it anymore.
erobotan Aug 26, 2019 @ 2:29am 
Originally posted by Obediah_Iscariot:
I know this is a great game, but honestly in your heart do you think you will actually be playing this in 10 years? I'd like to think I will be playing this in 10 years, but give it a year or so and I don't think I will be playing it anymore.
Nope, in 10 years i won't be playing this game anymore, Iwill be playing the sequel of this game !!
Always619 Aug 26, 2019 @ 2:39am 
Not so sure there's going to be a sequel to this one...
mantic Aug 26, 2019 @ 3:30am 
I don't see a need for a sequel. The graphics would not benefit much from further enlargement and being ported to the Unity engine has made the game extremely extensible. I do have hopes that the mods will be better integrated into the game's UI at some point down the road, but already we have a lot to play with.

Ten years may seem like a long time if you're young(ish) and new to the Fire Pro franchise, but a lot of us did keep playing Fire Pro Returns that long, and would still be breaking it out regularly today had World not come along, even though it had nothing but the match sims and much more limited functionality.

The main factor is that there is no competition. The 3D arcade wrestling games from Yukes, etc. don't even try to give players the same kind of control over the game as the Fire Pro series. They want to update their rosters every year and spend all their resource budgets on ever more impressive graphics and media. Adam Ryland's games may be miles ahead of what we'll ever see in the management layer of Fire Pro, but they will never have an actual arcade-style simulation. And while Matt Dickie probably could give Fire Pro solid competition, he is not interested in writing more serious AI routines and has rejected offers to help polish other aspects. So where else would we go?
Last edited by mantic; Aug 26, 2019 @ 9:46am
Timberwolf Aug 26, 2019 @ 4:56am 
If Fire Pro Wrestling World didn't get made, I would still be playing Fire Pro Wrestling Returns. That's a game that was released in JP in 2007 and the USA in 2009.

In fact, I still was playing Returns until World came out in Early Access.

So I'm with the Librarian here. I definitely will still be playing this 10 years from now.
Always619 Aug 26, 2019 @ 6:45am 
Originally posted by Timberwolf:
If Fire Pro Wrestling World didn't get made, I would still be playing Fire Pro Wrestling Returns. That's a game that was released in JP in 2007 and the USA in 2009.

In fact, I still was playing Returns until World came out in Early Access.

So I'm with the Librarian here. I definitely will still be playing this 10 years from now.

I second this!
Obediah_Iscariot Aug 26, 2019 @ 8:07am 
Good for you guys. I wish I can still be playing this in 10 years but I doubt it.
mantic Aug 26, 2019 @ 10:07am 
It might be a personality thing, too. Fire Pro isn't the only game I've gotten comfortable with and kept going to for decades. I've even got a few games from the 90s hanging around yet (Rocket Jockey, Gangsters: Organized Crime, and Sim Golf). All because there's nothing else like them... though there is now a Sim Golf clone in EA here on Steam.

But I think it's more a matter of getting older, because I remember back in the 90s thinking it was significant just having games around a mere five or six years later.
Last edited by mantic; Aug 26, 2019 @ 10:09am
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Date Posted: Aug 15, 2019 @ 11:48pm
Posts: 68