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So glad you didn't make this a tutorial, otherwise I probably never would've been able to use it.
This update adds checks on corner grapples to make sure you are not adding corner grapples with different setups to the same move slot list. You will be warned if you try to assign a move with a different setup, and you'll have the options of backing out or continuing if you are absolutely sure you want to do that...but it most likely will not work in the way you're expecting it to if the move in top spot on the move slot list has a different setup.
Link in the normal locations.
This update adds the ability to set priority and sig/fin status on each move in each move slot individually. This is big stuff!
Here's a few notes about how priorities work:
The mod CAN NOT create new priorities, it simply changes the follow up action on a priority with the same trigger. This means that in order for these moves to trigger a priority, a priority needs to exist in the IN GAME LOGIC for that move slot. Priorities will use the same logic % as the original priority.
The mod WILL take into consideration branching priorities. However, only if the 2nd part of the branch is directly after the first part in the priorities list. This means that you can have a powerbomb whip that can lead to a pin or a Boston crab as the main priority and a package piledriver that only pins, and then a Canadian Destroyer that leads to a pin or diving attack in the same move slot. It does not account for priorities with more than two branches...and there is no plan to add it, as it would be a monumental amount of work.
Move Status can be set per move, or per slot depending on which buttons you use to assign things. Any move without a status will be treated as a normal (non sig/fin move).
Download link is in the usual places.
This update adds the ability to stack multiple flying/diving moves in a move slot. So now there is no move slot that can't be turned into a list.
This update also fixes the bug with moves not properly appearing in the Move Status tab's move list.
Download link is the usual spots.
This update is purely bug fixing...it fixes an issue which causes an error if the last priority is triggered by the move slot in question. This bug could freeze the game, cause animation errors, and just generally made things not work right. It's recommended that you update.
Download link is in the usual places.
This update fixes a bug that could cause the wrong moveset to be assigned to wrestlers in the first non-battle royal match after a battle royal or any time a match doesn't finish (like when you quit out).
Please update!
Link is in the first post.