Fire Pro Wrestling World

Fire Pro Wrestling World

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Carlzilla Mar 24, 2018 @ 5:07pm
[MOD] Move List
This mod allows wrestlers to have more than one move in each move slot. It allows the user to set up logic to decide how often each move from each move slot is preformed, just like the base Fire Pro logic.

When setting up base fire pro logic, you should think of it as SLOT CHANCE INSTEAD OF MOVE CHANCE as with this mod you'll be able to set up move chance separately so that more than one move can be done if the game selects that move slot.

The only drawback is that flying moves can not be swapped...so edits are still restricted to having one of the following moves:
Corner Post Dives
Cage Dives
Running Dives to Out of the Ring
Slingshot Dives to Out of the Ring
Running Springboards to Standing Opponent
Running Springboards to Downed Opponent

Other than that, all other move slots can be given multiple moves. You can also use this mod to change move sets mid match.

The mod REQUIRES the mod suite even though it is not a part of it. I was originally planning to make this a tutorial video, but it's WAY to complex for that. Because I had originally planned to do that though, I did the project in it's own project, which creates it's own .dll

This mod is NOT compatible with the MultiMoveset editor's Move Set editor. It will overwrite any changes made. If you prefer to have a different moveset for each attire, you'll need to disable this mod. All other aspects, including the per attire logic, of the MultiMoveset editor will work just fine though...so there's no need to turn off the MultiMoveset editor. Unlike MultiMoveset, this mod will update the first move in the move slot list to match whatever move you set in the default Moveset editor in the in-game Edit Suite.

This is easily my favorite mod outside of the new moves...you have no idea how much variety it adds to a match until you've played with it.

Download:
https://drive.google.com/open?id=16BxtfBnSGmo_TVRHotCkGrhDFyaBqVuy
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Showing 1-15 of 23 comments
cackimon Mar 24, 2018 @ 6:20pm 
This is amazing. So for those playing their matches how do you utilize the other move within a slot? Or does the game just randomly select from the moves assigned to a slot when you press the associated buttons?
Carlzilla Mar 24, 2018 @ 6:32pm 
It uses user configurable logic to decide which moves to select. It works exactly like Fire Pro default logic...just applied to a single slot instead of all the slots.
Taco1928 Mar 24, 2018 @ 6:43pm 
thanks for everything man.
NoMansGhost Mar 24, 2018 @ 7:38pm 
This is awesome, Carl! A game changer for sure. Spike should take notice and implement this idea into the game with a mod being necessary.

So glad you didn't make this a tutorial, otherwise I probably never would've been able to use it.
Last edited by NoMansGhost; Mar 24, 2018 @ 7:43pm
Carlzilla Mar 24, 2018 @ 8:12pm 
I uploaded a hotfix due to a freezing bug. If you're not having the bug, you probably don't need the hot fix, but if the game is freezing on you, please redownload from the first post.
FluxEqualsRad Mar 25, 2018 @ 1:17pm 
This is AMAZING! I can't thank you enough, Carlzilla (and the other dudes helping to create the new moves)! This, along with the moves mod, have made this game 100% righteous. Seriously, thank you.
Carlzilla Mar 25, 2018 @ 8:34pm 
UPDATE POSTED

This update adds checks on corner grapples to make sure you are not adding corner grapples with different setups to the same move slot list. You will be warned if you try to assign a move with a different setup, and you'll have the options of backing out or continuing if you are absolutely sure you want to do that...but it most likely will not work in the way you're expecting it to if the move in top spot on the move slot list has a different setup.

Link in the normal locations.
Last edited by Carlzilla; Mar 25, 2018 @ 8:34pm
00 Mar 26, 2018 @ 4:36am 
too good!!! thanks for this
MrRezister Mar 26, 2018 @ 2:21pm 
Really incredible work. With this single mod, Carl has increased any given wrestler's potential front grapple moves from 13 up to 1300. ASTOUNDING work, I am really grateful to have you in the community, Carlzilla.
Carlzilla Mar 26, 2018 @ 2:50pm 
Just wait until the next update...
Carlzilla Mar 26, 2018 @ 3:59pm 
HUGE UPDATE!

This update adds the ability to set priority and sig/fin status on each move in each move slot individually. This is big stuff!

Here's a few notes about how priorities work:
The mod CAN NOT create new priorities, it simply changes the follow up action on a priority with the same trigger. This means that in order for these moves to trigger a priority, a priority needs to exist in the IN GAME LOGIC for that move slot. Priorities will use the same logic % as the original priority.

The mod WILL take into consideration branching priorities. However, only if the 2nd part of the branch is directly after the first part in the priorities list. This means that you can have a powerbomb whip that can lead to a pin or a Boston crab as the main priority and a package piledriver that only pins, and then a Canadian Destroyer that leads to a pin or diving attack in the same move slot. It does not account for priorities with more than two branches...and there is no plan to add it, as it would be a monumental amount of work.

Move Status can be set per move, or per slot depending on which buttons you use to assign things. Any move without a status will be treated as a normal (non sig/fin move).

Download link is in the usual places.
Carlzilla Mar 27, 2018 @ 8:49pm 
UPDATE IS LIVE!

This update adds the ability to stack multiple flying/diving moves in a move slot. So now there is no move slot that can't be turned into a list.

This update also fixes the bug with moves not properly appearing in the Move Status tab's move list.

Download link is the usual spots.
NoMansGhost Mar 28, 2018 @ 12:07am 
Legend. That is what you are, Carl. Turning Fire Pro World into the greatest wrestling game of all time without debate.
Carlzilla Mar 30, 2018 @ 4:25pm 
UPDATE POSTED!

This update is purely bug fixing...it fixes an issue which causes an error if the last priority is triggered by the move slot in question. This bug could freeze the game, cause animation errors, and just generally made things not work right. It's recommended that you update.

Download link is in the usual places.
Carlzilla Mar 31, 2018 @ 9:24am 
CRITICAL UPDATE!

This update fixes a bug that could cause the wrong moveset to be assigned to wrestlers in the first non-battle royal match after a battle royal or any time a match doesn't finish (like when you quit out).

Please update!

Link is in the first post.
Last edited by Carlzilla; Mar 31, 2018 @ 9:24am
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Date Posted: Mar 24, 2018 @ 5:07pm
Posts: 23