Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
so it get's more exposure on the english and jp side of things
but yeah i would not mind having more characters.
Great point! I had only added the Japanese name with one edit. I will have to do that.
I may upload more Anime/Manga characters but I will do it slowly. They just don't seem to be popular lol
I had a Kamen Rider Kabuto in a state of half completion, because trying to do his helmet is proving to be a challenge.
I know that feeling was trying to do Arale-Chan but with the amount of parts I can't really pull it off with the parts available atm to make it close to what i want with the glasses
Japanese names would be fairly easy of course.
It’s a matter of priorities. As some know, I have a beta collection and have large collection of unfinished edits that aren’t published publicly. There are some of these edits that will have 5 subscribers in a day and others that will have 35 subscribers a day.
Many people anticipate some edits more than the others. I know people want to see more female edits than deathmatch edits from me. I know there are more people that want to see more deathmatch edits from me than original edits or anime/manga edits. It’s a matter of priorities and what people want, at least for me.
I can understand that
I just make edits based on whatever comes to mind atm idea wise it's what I usually do
I usually do that as well but I usually pop the appearances out on one day. Then go back much later, fix the logic and get the moveset down. So sadly, I have many unfinished edits around.