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To interfere the manager must be in the same roster as the wrestler he manages
He doesn't attack or hold anyone
He interferes by pestering the referee, usually when his wrestler is in some kind of predicament and how long the argument with the referee lasts depends on the referee stats.
As long the ref is distracted you can do whatever you want to the opponent and vice versa but the match won't end unless there's a KO because there won't anyone watching.
It was a no DQ match, I don't know if that made a difference.
1) Trip opponents when they get too close to the apron (3d button)
2) Stand on the apron and hold opponents for the wrestler inside of the ring (3d button)
3) Attack wrestlers, including grapples, if the opposing player falls outside of the ring.
The DQ rule does not affect any of this.
Simming matches as a second is pretty fun.
I'm hoping he'll knock someone out or do a lot of damage outside the ring, like he used do with that dang megaphone.
Anyways, thanks for the input. Isee room for creativity.
I've played matches where, after throwing a weapon into the ring, the remainder of the match took place around it. And the AI knows where the spots for landing those collisions are.
Carlzilla's mod has weapon collisions.