Fire Pro Wrestling World

Fire Pro Wrestling World

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TowerDefender Oct 10, 2017 @ 10:42pm
Questions about Seconds/Managers.
When the AI determines whether interference will occur, does it rely on the Secondary Interference logic of the in-ring wrestler or the manager in the corner.

Also, will the manager ever grapple? Can they Crit? I ask because, for Jimmy Hart, I might want to give him a Strike critical to simulate his megaphone (which I'm creating using the round hands scaled down with some glove mods placed over them. It gives a half-decent look of a megaphone - although he appears to hold two instead on one. But you can't tell during a match).

Anyways, any knowledge would be appreciated,
Last edited by TowerDefender; Oct 10, 2017 @ 10:43pm
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Showing 1-15 of 18 comments
romanticmisery. Oct 10, 2017 @ 11:22pm 
What i know :

To interfere the manager must be in the same roster as the wrestler he manages

He doesn't attack or hold anyone

He interferes by pestering the referee, usually when his wrestler is in some kind of predicament and how long the argument with the referee lasts depends on the referee stats.

As long the ref is distracted you can do whatever you want to the opponent and vice versa but the match won't end unless there's a KO because there won't anyone watching.
Scot.Dos Oct 10, 2017 @ 11:52pm 
It would be nice if they had an option for seconds to get vicious when someone is outside of the ring or a small chance to mess with the match if a wrestler is nearby.
Uncle Sly Oct 11, 2017 @ 2:42am 
I've had a Manager punch the opponent outside the ring.

It was a no DQ match, I don't know if that made a difference.
Managers definitely attack wrestlers when they are outside the ring. I think they updated it during the last update. I always use seconds so I noticed it.
Last edited by Gentlemensgentleman; Oct 11, 2017 @ 2:49am
View The Phenom Oct 11, 2017 @ 2:39pm 
Managers can perform the following aggressive actions:

1) Trip opponents when they get too close to the apron (3d button)
2) Stand on the apron and hold opponents for the wrestler inside of the ring (3d button)
3) Attack wrestlers, including grapples, if the opposing player falls outside of the ring.

The DQ rule does not affect any of this.
Peter_Pumpkin Oct 11, 2017 @ 4:22pm 
No kidding?!? So I can finally do a lumberjack match!
View The Phenom Oct 11, 2017 @ 6:25pm 
Yep, I ran Suzuki with Taichi (1p) and El Desperado vs Okada recently. It went as you may expect, minus the crowd telling Taichi to go home; Okada gets thrown out and we maul him.

Simming matches as a second is pretty fun.
Last edited by View The Phenom; Oct 11, 2017 @ 6:25pm
TowerDefender Oct 11, 2017 @ 6:35pm 
For sim matches,I noticed that they will break a pin by distracting the ref, and they will strike an opponent when they leave the ring on the Second's side. I downloaded Jimmy Hart and changed his hands into a megaphone (using the rounded gloves) and gave him a Strike of 10. I also made the strike a Finsher and gave him him Strike Criticals.

I'm hoping he'll knock someone out or do a lot of damage outside the ring, like he used do with that dang megaphone.

Anyways, thanks for the input. Isee room for creativity.
View The Phenom Oct 11, 2017 @ 6:48pm 
Funny enough, they can also throw weapons into the ring. Great for setting up spots where the referee is down.
Peter_Pumpkin Oct 11, 2017 @ 7:11pm 
And now that you can add weapon collisions... !!!!
View The Phenom Oct 11, 2017 @ 7:17pm 
Yep, weapon attack set-ups. The AI will even move the opponent towards the weapon if his logic setting for weapon usage is high enough, and try to utilize it.

I've played matches where, after throwing a weapon into the ring, the remainder of the match took place around it. And the AI knows where the spots for landing those collisions are.
TowerDefender Oct 11, 2017 @ 10:02pm 
What's a "weapon collision"?
Professor Voodoo Oct 12, 2017 @ 1:29am 
Originally posted by TowerDefender:
What's a "weapon collision"?

Carlzilla's mod has weapon collisions.
TowerDefender Oct 12, 2017 @ 11:50am 
What is it though?
romanticmisery. Oct 12, 2017 @ 1:52pm 
weapon collisions means you can piledrive someone over a barbed wire bat. or fall upon a table thats lying in the ring
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Date Posted: Oct 10, 2017 @ 10:42pm
Posts: 18