英雄伝説 閃の軌跡

英雄伝説 閃の軌跡

Shouldn't my build be capable of 60 FPS at Maximum?
Intel i5 6500
AMD Radeon RX 480 4GB
8GB RAM

It runs great at 30 FPS, but if I remove the cap it struggles to get above 45 FPS for some reason. Like this is a PS3 game, right? I figured my system could handle 60 FPS.

Any suggestions?
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1-13 / 13 のコメントを表示
Try nVidia graphics card.
devSin 2017年9月19日 22時06分 
What resolution?

That's definitely not performance you should be seeing at 1080p, but there may be something specific with AMD drivers and the MSAA/trSSAA (try lowering/disabling those).
What resolution are you running at? Try to scale back MSAA to 2x or none if you enabled it.

I can run 1080p with MSAA 2x at 60 fps with RX470. GPU is definitely not the bottleneck here.

Side note: Consider upgrading RAM to 16 GB. 8 GB is really low these days.

Monterossa の投稿を引用:
Try nVidia graphics card.
Not helpful here.
最近の変更はSleepy205が行いました; 2017年9月19日 23時27分
Strange...I run the game @1080p max settings(FX-6300,16GB Ram,RX 470 4G) at 60fps..stable.Had to drop to high because my gpu reached 79 C at these settings and I didn't feel comfortable with that...What is your resolution?
Trying at the highest preset. 1366 x 768.

I am at 17.7.1 on the driver which is a few months old, but that's because there's a known issue for the newer AMD drivers and Overwatch.
bossmanham の投稿を引用:
Trying at the highest preset. 1366 x 768.

I am at 17.7.1 on the driver which is a few months old, but that's because there's a known issue for the newer AMD drivers and Overwatch.
Dial MSAA back to 2X and see if that helps.

Also you are not using VSR under Radeon Driver settings right?
Sleepy205 の投稿を引用:
bossmanham の投稿を引用:
Trying at the highest preset. 1366 x 768.

I am at 17.7.1 on the driver which is a few months old, but that's because there's a known issue for the newer AMD drivers and Overwatch.
Dial MSAA back to 2X and see if that helps.

Also you are not using VSR under Radeon Driver settings right?
I don't think so. I might just disable profile when i get on later to see if that helps.

I did have the MSAA lower already because the higher settings were crashing the game when i rotated the camera 360 degrees for some reason.

Does XSeed have tech support anywhere?
最近の変更はbossmanhamが行いました; 2017年9月20日 7時56分
No, your card will be fillrate limited if you turn on the enhanced Depth of Field option and highest resolution shadows.

The game has to draw 8x as many pixels in many scenes with both of those features.
devSin 2017年9月20日 11時33分 
Are we talking about a laptop here?

Kaldaien の投稿を引用:
No, your card will be fillrate limited if you turn on the enhanced Depth of Field option and highest resolution shadows.
True with the absurd shadow quality (for 1366x768? what are you doing?!), but shouldn't depth of field be situational?

Though with MSAA enabled, yeah, it's a bit much (though I thought the 480 was the high end for that generation, at least if we were talking about desktop).
DoF in this game is absurdly expensive. On my laptop (GTX 1080) at launch, I was scratching my head trying to figure out performance problems in the very first cutscene in the first 30 seconds of the game. Eventually I isolated the pixel shader responsible, and analyzed its impact on the D3D11 pipeline -- 2 billion pixels shaded per-frame as a result of that shader (@4K). Granted, 4K is an unusually high resolution, but for proper context, with that setting set to normal DoF quality, the game was only doing 180 million pixels per-frame in the same scene.

This was the difference between 60 FPS @4K and 8 FPS :)
So on the preset high settings i was having similar issues even though all those are tuned down quite a bit.

Like i said, it handles it at 30 fps fine, but i know 60 fps doubles the load. I was just surprised the rx 480 couldn't handle it.

So any suggestions on what else to tone down other than what you've suggested? And yes this is a desktop.
最近の変更はbossmanhamが行いました; 2017年9月20日 12時34分
devSin 2017年9月20日 13時33分 
Kaldaien の投稿を引用:
DoF in this game is absurdly expensive.
Durante did speed it up a ton in an early patch. But yes, the MSAA + HQ DoF + UHD combo is brutally costly.

bossmanham の投稿を引用:
So on the preset high settings i was having similar issues even though all those are tuned down quite a bit.
What about medium? Did you try disabling MSAA and trSSAA like I suggested?

It could be a particular setting that doesn't behave right with the AMD drivers you're using. You should definitely not be having this much trouble hitting 60 fps at 1366x768 (I didn't know it was possible for a desktop monitor to be that small) unless you accidentally listed the wrong specs or something.
最近の変更はdevSinが行いました; 2017年9月20日 13時34分
devSin の投稿を引用:
Kaldaien の投稿を引用:
DoF in this game is absurdly expensive.
Durante did speed it up a ton in an early patch. But yes, the MSAA + HQ DoF + UHD combo is brutally costly.

bossmanham の投稿を引用:
So on the preset high settings i was having similar issues even though all those are tuned down quite a bit.
What about medium? Did you try disabling MSAA and trSSAA like I suggested?

It could be a particular setting that doesn't behave right with the AMD drivers you're using. You should definitely not be having this much trouble hitting 60 fps at 1366x768 (I didn't know it was possible for a desktop monitor to be that small) unless you accidentally listed the wrong specs or something.
The monitor is bigger. These are presets in the config tool.
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投稿日: 2017年9月19日 20時22分
投稿数: 13