Borderlands 2

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About Mechromancer's balance problem
I heard that this character had already overpower than other characters because her Mech, BUT now it only powerful to enemies below lv40, when enemies' level up and up then you will find that it won't give you you enough help in any battle

Especially when you play this game in Ultimate Vault Hunter Mode, you will notice that your Mech becomes very weak as paper in any battle!!

It's not just HP too low for your enemies, include it's attack damage even can't match these enemies' HP regenerating speed!! it just like to scratch for your enemies!!

Another Mechromancer's Mech problem is AI.
Let's think why a Mechromancer need to summon her Mech in her battle? She summon her mech can crash her enemies in low level stages everyone knows that, but she summon her mech in her battle in high level stages for what? For MEAT SHIELD she needed!!

But we all can see her mech always use it's laser attacks and keep distance with somekind enemy type like Turrets, Big Tanks and refuse to use it's melee attack ability. this action like a coward right? Developers fixed a powerful brave battlemech into a weak, suck, pathetic coward(unless it's laser can solo enemies in Ultimate Vault Hunter Mode even Overpower 8 Mode).

Now, it can't be Mechromancer's killing machine, also can't be her meat shield, what remain is it? It is injustice balance regulation!!

Let's look at this, Mechromancer's Anarchy skill, it increase her attack damage notably and lower her accuracy also notably, add Close Enough skill she can only increase her attack damage slightly.(50% chance her bullet ricochet to nearest enemy and do 50% damage, 50%*50%=?)

If she don't have Close Enough skill that she will suffer her Anarchy skill's negative effective over it's positive effective greatly, so I can't see that Mechromancer's gun fight ability is power enough to other characters, that is a big problem, right?
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Showing 1-5 of 5 comments
Wayward Jan 12, 2015 @ 2:33am 
Late TVHM deathtrap can really make use of the Sharing is Caring skill (provided you get a roid shield with a medium to long recharge delay (5.5+ seconds). For anarchy, she's total murder but she's no long-range fighter. Yes shots will miss, but at approx 30 stacks, with a relatively accurate gun it evens out. Unless you learn about the health gate, slag your enemies and pick them strategically, you're gonna die on UVHM. I went from 1-72 on mostly quest rewards, and others were generally easy to get gear.

Your problem is that you're picking some of her BUGGED skills, not all of her skills are useful, scales well and so on. Look up on borderlands.wikia.com on her skills and avoid those that doesn't scale well or are known for being bugged.

For your information, the only difficulties I've had with getting her up to 72 is killing Saturn (the giant loader) and hitting the surveyor bots at digistruct peak.
Last edited by Wayward; Jan 12, 2015 @ 2:35am
Originally posted by HighDarkTemplar:
Late TVHM deathtrap can really make use of the Sharing is Caring skill (provided you get a roid shield with a medium to long recharge delay (5.5+ seconds). For anarchy, she's total murder but she's no long-range fighter. Yes shots will miss, but at approx 30 stacks, with a relatively accurate gun it evens out. Unless you learn about the health gate, slag your enemies and pick them strategically, you're gonna die on UVHM. I went from 1-72 on mostly quest rewards, and others were generally easy to get gear.

Your problem is that you're picking some of her BUGGED skills, not all of her skills are useful, scales well and so on. Look up on borderlands.wikia.com on her skills and avoid those that doesn't scale well or are known for being bugged.

For your information, the only difficulties I've had with getting her up to 72 is killing Saturn (the giant loader) and hitting the surveyor bots at digistruct peak.

so your Mechromancer is OP8(Overpower level 8, above level 72) character?
did you really tried to do OP1~ OP8 upgrade missions alone?

do you really think you can face a lot of turrets and live and your Deathtrap behind you and keeps shoot it's useless laser to them even you DIDN'T learn The Stare skill?

your words shows you're teaching me how to play this character, but obviously you ignore my points because you didn't list which paragraph is wrong i wrote.

so i can't see what point you want to proved Mechromancer's balance didn't broken.

yes, i admit that my Mechromancer cannot solo entire OP1~OP8 upgrade missions, it's my friends used their Gunzerkers to help me to finish these OOXX missions!!

if you try to convince me that Mechromancer's balance has no problem, then i think you should show me your video hyperlink here that your Mechromancer success conquer OP8 mission alone(no cheat plugin or bug fight) on youtube or other websites. then, i will apologize for this complain.
Wayward Jan 12, 2015 @ 3:55am 
I'm currently on OP2, but I pretty much need to reset UVHM to upgrade my gear.

Fully functional build without any bugged or bad skills:
http://steamcommunity.com/sharedfiles/filedetails/?id=346737763

Equipment:
Shock Hail (Fink's Slaughterhouse)
Moxxi's Good Touch (Moxxi's Bar)
Double Penetrating Unkempt Harold (Torgue Vending Machines)
Corrosive Rubi (Rakkaholic Anonymous, deliver to Moxxi)
Blue Magic Missile (fairly common drop from Wizards in Tiny Tina's DLC)
Blue Assault Rifle+SMG stockpile relic (it's level 35 btw, random loot)
Legendary anarchist class mod (drop from Tubby enemies, although a calculating anarchist class mod would work almost just as good)
Hide of Terra, but used the love thumper for a long, long while. (Hide drops from Terra, while the Love Thumper is a quest reward for doing the best mother's day ever quest, which is a echo log drop from stalkers after doing the Stalker of Stalkers quest in the Highlands)

Let's get some basic facts straight:
There is no character balance (got a melee Zer0 character that does more damage at level 50 than a level 50 Norfleet does if all three rockets hit the same target).
Scaling is only balanced up to level 50, so on UVHM it get unbalanced.
The Gunzerker's role is damage throughput, in other words, a stable solid source of damage.
The Stare is bugged and scales badly, so by definition it's a bad skill. Deathtrap got that lightning attack against flyers and long distance, but he shines in melee. Sorry, but you haven't done your research. There is nothing that Deathtrap can't attack without any skills.
Gaige's only major problem is flying enemies (3 ultimate badass surveyor bots at digistruct peak is no fun).
All classes die on a regular basis on UVHM, with the exception of an OP8 character running around in an OP0 game).
A quick look on your achievement page shows that you've avoided some of the best gear for Gaige (Hail, aquired in Fink's Slaughterhouse, by completing the 5 rounds)

Originally posted by Moving_Target:
if you try to convince me that Mechromancer's balance has no problem, then i think you should show me your video hyperlink here that your Mechromancer success conquer OP8 mission alone(no cheat plugin or bug fight) on youtube or other websites. then, i will apologize for this complain.
Just pay a visit to the gearbox character forums and you'll find plenty of working builds and setups to solo digistruct peak for all classes. You can't unlock OP8 when you got gear that's level 70-72. To get to OP8 I probably have to upgrade my gear at level OP2, OP4, OP6 and OP7. In other words, it's going to take lots of time, which I currently don't have. There are lots of people who are OP8 who have no clue to what they're doing, since they got powerleveled to 72, and then people carried them through the OP levels and duped them OP8 gear. Unlocking the OP levels were never supposed to be easy, so outdated gear is not an option. I'm estimating about 100 hours total, for the gear upgrades up to OP7, since I have to play through the base game, Tiny Tina's DLC and about half of Torgue's DLC to get the gear I want.

You wasting time on using fallacies in an argument shows that it's more important for you to be right than to achieve what you want. If you do your research, you can pick the skills and equipment that works best for what is the most comfortable playstyle for you, but if you just use a guide that says "this works", you're clueless unless you got that specific gear.
Last edited by Wayward; Jan 12, 2015 @ 3:58am
neuertrolljawoll Sep 11, 2023 @ 8:10am 
Thought I cannot say it for higher levels, my Gaige is currently doing the Commander Lilith DLC in UVHM and main story wise is around Opportunity at level 65.

My build is the following:

https://bl2skills.com/mechromancer.html#550050100551050053050521411130110000

with still a few points to spare. Maybe I take Fancy Mathematics or Potent as a Pony, not sure (many people think Pony is bad as it makes health gating harder, but I have a class mod with +6 cooking up trouble, which gives an insane amount of health regen, and I have as one of my guns a shotgun using 2 ammo per shot with a magazine size of 2. In other words, my magazine is always full with that weapon. Why I care about Pony are the 10% health for DT as he has no life leech and currently I can only heal him with transfusion grenades).

My main weapon is a Thunderball Fists. I have yet to see any difficulties in UVHM. True, my char dies a few times every now and then, but I got more death situations with my Gunzerker than with Gaige, and he also does not die often.
ThatsItIm0ut Sep 11, 2023 @ 8:18am 
This thread is from 2015.......

Pretty sure OP has gotten his answers by now.
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Date Posted: Jan 12, 2015 @ 2:02am
Posts: 5