Borderlands 2

Borderlands 2

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So, to keep my game capped at level 50, I just turn off the Ultimate Vault Hunter Pack DLC right?
And by turning it off, I mean I click Properties > DLC > Uncheck it so it says "Not Installed".

In-game it says it's "Downloaded", but for the other DLCs it says "Installed", so I'm guessing it worked? I want to ask because I'm close to getting to 50 and I don't want to accidentally level to 51 and screw up my save file (due to not wanting to touch UVHM for a while plus level scaling vs gear levels)

I just think level cap raises are terrible design in games like these and will simply make all the gear you farmed irrelevant and will add to the grind for no reason, especially when there is no new content or skills to speak of with the raise, why bother?

Secondly, can I still try UVHM without the DLC, at level 50? It's level scaled, so I should get level 50 enemies (aside from the elite mobs which go beyond your "cap" by a few levels), right?
I'd love for UVHM to be this mode where I can test my build I got to 50, not another needless layer to the grind.

If anyone successfully disabled the DLC and knows exactly how it goes, I'd appreciate the help.
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I sorta disagree with a lot of what you said. Sure if you had reached level 50 back when the game came out and then had to re-farm for new gear and re-do everything, that could be a problem. But if you're just starting out, why not just keep going and keep leveling? The loot will scale and so will the enemies. Think of it as level 50 just being another level until you reach the goal of 72 OP8. You do get skill points to be able to get more skills all the way up to level 72, so there's that.

To answer your question though, I think that would work. If the DLC is disabled and or uninstalled, it should work and those features should be turned off.
Nevander lähetti viestin:
I sorta disagree with a lot of what you said. Sure if you had reached level 50 back when the game came out and then had to re-farm for new gear and re-do everything, that could be a problem. But if you're just starting out, why not just keep going and keep leveling? The loot will scale and so will the enemies. Think of it as level 50 just being another level until you reach the goal of 72 OP8. You do get skill points to be able to get more skills all the way up to level 72, so there's that.

To answer your question though, I think that would work. If the DLC is disabled and or uninstalled, it should work and those features should be turned off.

And why go through everything again just to reach a higher number? It's not new content, it's just grinding... it makes the game more bloated, worse, higher numbers for the sake of higher numbers.

Plus, as a solo player, I'm not interested in the super optimized theorycrafting and/or co-op required to comfortably play at UVHM. I did my research, it's super hard and only a few builds are viable, it would kill my enjoyment of the game to not being able to experiment with the variety of builds and fun weapons anymore. TVHM is the perfect challenge for me. That is THE main issue.

So you see, if I go through with the 61 level cap, and my character stays in level 51-53 hell in TVHM not gaining any sizable XP and not dropping any relevant loot, I would be basically forced to move on to UVHM to keep the game going, it would make the entirity of TVHM irrelevant, as opposed to the endgame I want to play in.

Think of Diablo 3 here and its very flexible difficulty system, it didn't need a level cap raise to move up difficulties, it didn't need a level cap increase to play on the various Torment difficulty levels, it just scaled as a difficulty and was up to you, as it should. A level cap raise only makes sense if you are using it to introduce new content and more character progression (in terms of skills), as Diablo 3 also did with Reaper of Souls.

The older model for Diablo 3 was actually kind of like BL2, with Normal/Nightmare/Hell moving up the level caps as you went up, but they moved away from that for a reason.

My 2 cents. Thanks for answering, worst case scenario is I back up my save at level 50 to make sure.
Viimeisin muokkaaja on Steel; 27.9.2015 klo 1.35
Also forgot to mention another huge issue, you absolutely cannot do all the DLC/side content in TVHM without overleveling for UVHM.

Your level goes up, which means enemy levels go up in UVHM, but your gear stays at 50 and UVHM gets some serious inflated difficulty for no reason, hence the pressure to just move on to UVHM despite me not wanting what it provides. It's a screwed up system, I'd rather not deal with any of it and keep the cap at 50 so I can actually play multiple characters (can you imagine the added time it takes to max up a character to level 72 as opposed to 50 each time?), builds, and do all the content regardless of weird min-maxing issues like the above.
Viimeisin muokkaaja on Steel; 27.9.2015 klo 1.46
Just found a whole bunch of threads about this, it seems I'm very far from being alone in thinking the way they structured UVHM and the level cap increase is horrible and removes player choice on what difficulty they want to play in. People have complained about this as I have in every single BL2 community out there, from here to reddit to gamefaqs to the official forums... it downright killed the game's fun for a lot of people, as as soon as you move past 50 with the DLC enabled TVHM gets way too easy and UVHM is way too hard (WAY harder and more unfun than TVHM at level 50).

I also saw exactly how the methods to disable it work, so consider the thread closed.

To anyone interested, another option is a save editor, you can set your EXP to 0 with them and stay at 50 until you CHOOSE to move on to UVHM, but the Steam DLC method also works, barring it automatically installing it again randomly when you reboot Steam (just check it every time you start the game and you'll be fine).

And yes the new class mods and pearlescent weapons won't drop if you do this, even if you play UVHM. And also yeah you can indeed play UVHM at level 50 and enemies will remain scaled until the end, not sure how doable that is without the class mods/pearl weapons though.

Another thing, disabling the DLC on a character above level 50 will render that character unplayable until you reinstall it, so you need to do it before you get to that point.

Sorry for making a thread for stuff I would eventually find out elsewhere anyway, just putting it out there.
Viimeisin muokkaaja on Steel; 27.9.2015 klo 2.33
Already a demon lähetti viestin:
Another thing, disabling the DLC on a character above level 50 will render that character unplayable until you reinstall it, so you need to do it before you get to that point.
False. I have a Level 52 Krieg, but if I try to play him with my UVH Pack disabled, the game warns me that I won't be able to gain experience until I enable it again. I can still play him, I still have all the benefits of being Level 52... I just don't gain experience.

You are otherwise correct though :)
Viimeisin muokkaaja on ShinkuTear; 27.9.2015 klo 3.42
Don't worry about it, in normal and true hunter mode your exp is severely cut when you hit 50, so even if you do everything you might be level 52. But true Hunter mode cuts everything at level 50 so you won't be outleveling anything without going into ultimate Hunter mode.
Viimeisin muokkaaja on Mez Koo; 27.9.2015 klo 8.04
Neit 27.9.2015 klo 8.23 
ShinkuTear lähetti viestin:
Already a demon lähetti viestin:
Another thing, disabling the DLC on a character above level 50 will render that character unplayable until you reinstall it, so you need to do it before you get to that point.
False. I have a Level 52 Krieg, but if I try to play him with my UVH Pack disabled, the game warns me that I won't be able to gain experience until I enable it again. I can still play him, I still have all the benefits of being Level 52... I just don't gain experience.

You are otherwise correct though :)
Thanks for info, this is interesting to know.

Mez Koo lähetti viestin:
Don't worry about it, in normal and true hunter mode your exp is severely cut when you hit 50, so even if you do everything you might be level 52. But true Hunter mode cuts everything at level 50 so you won't be outleveling anything without going into ultimate Hunter mode.
I wouldn't be that sure. Even though XP gained for killing enemies is significantly reduced when the difference is 2-3 levels, you can easily get over level 52 continuing on TVHM.

Enemies in TVHM are not hardcapped at 50, it's just balanced for levels around 50. This means you can and will encounter enemies over level 50 which allows noticable XP gain even on level 52, since there are still enemies that are same level as you.

Aside from that, XP gain from missions is not that crippled, so if you decide to do side missions and the DLCs, you will keep getting XP, no matter what your level is. And we are still only on TVHM.

And I am not even going to elaborate that the same applies to normal mode before you even start TVHM. After doing all the missions (and DLC missions) on normal, it was great challenge to speedrun through TVHM while preserving level that will allow me to actually kill something when I get to UVHM.
Neit lähetti viestin:
I wouldn't be that sure. Even though XP gained for killing enemies is significantly reduced when the difference is 2-3 levels, you can easily get over level 52 continuing on TVHM.

Enemies in TVHM are not hardcapped at 50, it's just balanced for levels around 50. This means you can and will encounter enemies over level 50 which allows noticable XP gain even on level 52, since there are still enemies that are same level as you.

Aside from that, XP gain from missions is not that crippled, so if you decide to do side missions and the DLCs, you will keep getting XP, no matter what your level is. And we are still only on TVHM.

And I am not even going to elaborate that the same applies to normal mode before you even start TVHM. After doing all the missions (and DLC missions) on normal, it was great challenge to speedrun through TVHM while preserving level that will allow me to actually kill something when I get to UVHM.
We must be playing different games then sorry.
trukr 27.9.2015 klo 10.58 
Yes, you can get stay at level 50 that way, but there are items included in those packs that you will loose out on.

Ultimate Vault Hunter mode is scaled to start at level 50, sounds odd for a play to start at level cap? UVHM was tacked on, the game was made with two modes and enough people asked that they patched it in, after warning that it would break the game, it did too but in a way that many like, they wanted it harder and they got it. That is why builds get the way they are in UVHM.

The way I found to stay at level 50 was to fire up the trusty save editor and set my exp to 0, not level, just exp. Then I would have to earn exp all the way to level 50, see the bar moving, reset it to 0 again. And I could use the gear that is included in the UVHU packs.
i have a char that did all the tvhm quests + all dlcs and hh packs to get the achievements plus i used it for the loot hunt for lvl50 items and it managed to get to lvl56, i never bothered going to uvhm though, its just a pack mule now
this is a very co-op friendly game but not single player friendly
'MC' Gizmo lähetti viestin:
this is a very co-op friendly game but not single player friendly
Can still solo anything but raid bosses 0-72.
Viimeisin muokkaaja on Mez Koo; 27.9.2015 klo 18.46
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