Borderlands 2

Borderlands 2

View Stats:
battlezoby Sep 6, 2024 @ 6:45am
Tiny Tina and her traits
After watching the movie, I was wondering what people would think of a game using Tiny Tina as a player character.

(Actually, has she? I haven't played all the spin-offs yet and might have even forgotten.)

Certainly all her explosive carnage could be fun. Or some stuff could pretty fun if they worked with the young-sadist-kid dark humor.
< >
Showing 1-15 of 21 comments
Casurin Sep 6, 2024 @ 11:29am 
Not with how badly they have screwed up the last few games. No, let her stay like she was in BL2/TPS and dont desecrate the old characters any further.
battlezoby Sep 6, 2024 @ 8:25pm 
Originally posted by Casurin:
Not with how badly they have screwed up the last few games. No, let her stay like she was in BL2/TPS and dont desecrate the old characters any further.

Huh. I haven't played much of The Pre-Sequel - I don't like being a trampoline or anything that ends up feeling like a Mario Brothers jumping game (by which I mean anything where the trick is to jump and hit platforms, especially if you can completely unrealistically steer in mid-air) so I've yet to see her in TPS.

But I thought she really came into her own in Dragon Keep. Great stuff.

Do you think she was better (with whatever she did) in The Pre-Sequel than she was in Dragon Keep, or do just think that TPS might have been acceptable but not necessarily better? (I realize you might not have played Dragon Keep for all I know.)

I guess the biggest reason for not making a Tina Character is that the Mechromancer already seems kind of close. In fact, which writing this, I just started wondering if the Mechromancer was originally an idea to use Tina that got changed. ((Probably not, but I am wondering...)
Last edited by battlezoby; Sep 8, 2024 @ 2:02pm
Death Approaches Sep 6, 2024 @ 10:11pm 
"After watching the movie" -- stop right there. Pull over. Turn off the engine and drop the keys out the window. Now. Blow into this tube...
battlezoby Sep 7, 2024 @ 12:14am 
Originally posted by Death Approaches:
"After watching the movie" -- stop right there. Pull over. Turn off the engine and drop the keys out the window. Now. Blow into this tube...
It was briefly available on YouTube for free.
Nakos Sep 7, 2024 @ 8:15am 
Originally posted by battlezoby:
Huh. I haven't played much of The Pre-Sequel - I don't like being a trampoline or anything that ends up feeling like a Mario Brothers jumping game (by which I mean anything where they trick is to jump and hit platforms, especially if you can steer in mid-air) so I've yet to see her in TPS.

But I thought she really came into her own in Dragon Keep. Great stuff.

Do you think she was better (with whatever she did) in The Pre-Sequel than she was in Dragon Keep, or do just think that TPS might have been acceptable but not necessarily better? (I realize you might not have played Dragon Keep for all I know.)

I guess the biggest reason for not making a Tina Character is that the Mechromancer already seems kind of close. In fact, which writing this, I just started wondering if the Mechromancer was originally an idea to use Tina that got changed. ((Probably not, but I am wondering...)

Tina isn't in the Pre-sequel.

Just in general ... BL3 didn't treat existing characters all that well (at least, that's the opinion many of us have).

BL:TPS does have some jumping, and does have some double jumping. I ... agree that jumping can be pretty bad in games, but ... I don't think it was too awful in BL:TPS. BL:TPS is functionally almost the same as BL2 mechanically, but it also has variable gravity, low/no atmosphere environments, it has jumping, and double jumping and "butt slams". It also has Lasers and it has Cryo instead of Slag.

Overall, it's a pretty good game, The character skill trees are well designed, the maps are good, the fighting is up to par. The biggest problem in my opinion, is that it doesn't have as much content as BL2. If it did have a comparable level of content, I suspect it would be almost as popular as BL2.

Some people don't like the Aussie humor, and some people don't like Pickle (who's pretty much intentionally the Artful Dodger (who was in fact, deported to Australia in the Dicken's story)).


I don't want to be misleading here, there is SOME jumping around. But really, I'd suggest giving the game a try, I think it's worth playing. Especially the Claptastic Voyage.
Last edited by Nakos; Sep 7, 2024 @ 8:17am
Casurin Sep 7, 2024 @ 9:13am 
Originally posted by Nakos:
Tina isn't in the Pre-sequel.
?? Huh? She is - in the not-told-story part. not much, really not much. In BL3 just the first few seconds she appears is already a disservice to her character. In BL2 she is only there tangentially but the Aussi team nailed her character pretty much spot on for those few interactions.

Originally posted by Nakos:
BL:TPS does have some jumping, and does have some double jumping. I ... agree that jumping can be pretty bad in games, but ... I don't think it was too awful in BL:TPS. BL:TPS is functionally almost the same as BL2 mechanically, but it also has variable gravity, low/no atmosphere environments, it has jumping, and double jumping and "butt slams". It also has Lasers and it has Cryo instead of Slag.

Overall, it's a pretty good game, The character skill trees are well designed, the maps are good, the fighting is up to par. The biggest problem in my opinion, is that it doesn't have as much content as BL2. If it did have a comparable level of content, I suspect it would be almost as popular as BL2.
BL:tps is overall just the better BL2 in terms of gameplay, the story is also decent and fits in with the rest, but it is just waaaayy too short.
Nakos Sep 7, 2024 @ 11:41am 
Originally posted by Casurin:
Originally posted by Nakos:
Tina isn't in the Pre-sequel.
?? Huh? She is - in the not-told-story part. not much, really not much.

Oh, yeah, forgot about that. My mistake.
noah9942 Sep 7, 2024 @ 9:09pm 
i would vastly prefer to have 4-6 brand new heroes, like they've done in every game outside of TPS
battlezoby Sep 8, 2024 @ 2:08pm 
Originally posted by Nakos:
BL:TPS does have some jumping, and does have some double jumping. I ... agree that jumping can be pretty bad in games, but ... I don't think it was too awful in BL:TPS
But I hate "Mario Jumping".

Keep in mind that the more you like it, the jumps you'll make and the less you'll need to repeat, whereas the less you can for it and the less you play it, the more that game will make you retry jumps as it does for me.

I suspect that some non-zero number of kids die every year due to trying to jump around real life corners and failing. Because in spite of what they're used to in video games, it just doesn't work.

I assume you're used to and comfortable with Mario Jumping as well.

Originally posted by Nakos:
Overall, it's a pretty good game, The character skill trees are well designed, the maps are good, the fighting is up to par. The biggest problem in my opinion, is that it doesn't have as much content as BL2. If it did have a comparable level of content, I suspect it would be almost as popular as BL2.
If not for what I call the "Mario Jumping", I'd agree.

I hate Mario Jumping.

Originally posted by Nakos:
I'd suggest giving the game a try,
Been there, done that. Play time: 80+ hours.

Even if I remain open minded, I don't see a good reason (yet?) to go back to TPS before finishing B3 and Tiny Tina's Wonderlands.
Last edited by battlezoby; Sep 8, 2024 @ 2:16pm
battlezoby Sep 8, 2024 @ 2:31pm 
Originally posted by Casurin:
In BL3 just the first few seconds she appears is already a disservice to her character. In BL2 she is only there tangentially but the Aussi team nailed her character pretty much spot on for those few interactions.
I like her so far in Tiny Tina's Wonderland. Making her a narrator is consistent with Tiny Tina's Dragon Keep (B2-DLC) in which she excels.

Paraphrasing from Wonderlands:

You killed the snails, now check the for loot. Oh.. you found some money... looks they were carrying around their life savings ... um... for some reason... IDK.

Really funny IMO. The absurdity of what you find for loot is always bizarre but they finally admitted it. :steamhappy:

I'm always saying stuff like:
"But if they guy was carrying around the machine gun he just dropped, why was he shooting at me with a cruddy pistol? (And for that matter, where's the cruddy pistol?)

In Monster Hunter: Oh look... this big dinosaur I killed had meet and bones. But the others didn't?
Last edited by battlezoby; Sep 8, 2024 @ 2:38pm
Nakos Sep 8, 2024 @ 3:42pm 
Originally posted by battlezoby:
But I hate "Mario Jumping".

Keep in mind that the more you like it, the jumps you'll make and the less you'll need to repeat, whereas the less you can for it and the less you play it, the more that game will make you retry jumps as it does for me.

Yeah, I understand, I don't like it either. I can't play "Platformers" at all. I have mild dyslexia, and something about the combination of movements necessary for "platforming" just hits my brain wrong and I can never manage it.

Just for example: I love the look of Holo Knight. I own it, I'd love to play it, but ... I've never managed to get past the tutorial area.

So my point here is: I suck at jumping puzzles, yet despite that, I found BL:TPS to be "okay". Yeah, there is some jumping, but even I managed it okay, and I'm very bad at it.

Originally posted by battlezoby:
I assume you're used to and comfortable with Mario Jumping as well.

No, quite the opposite. I'm awful at it.

Originally posted by battlezoby:
Even if I remain open minded, I don't see a good reason (yet?) to go back to TPS before finishing B3 and Tiny Tina's Wonderlands.

<Shrugs> Your call.

BL3 is built in UE4, so it's smoother and has more "liquid" gameplay.

BL:TPS has lots to recommend it, and also has a much better story that dove-tails quite well with the BL2 story.
battlezoby Sep 8, 2024 @ 11:13pm 
Originally posted by Nakos:
...
Have you tried Tiny Tina's Wonderland?

I've heard the game in unfortinately short, but after 6.2 hours it's
my next favorite after B2 and B1. IMO, neither TPS or B3 is as good.

I had to pick a favorite, it would probably be Tiny Tina's Dragon Keep.
Certainly seems to have a higher humor density than any of the non-DLC
games.
Last edited by battlezoby; Sep 8, 2024 @ 11:15pm
Nakos Sep 9, 2024 @ 4:12am 
Originally posted by battlezoby:
Originally posted by Nakos:
...
Have you tried Tiny Tina's Wonderland?

No, never tried it, it came out after Randy pulled the Epic Exclusive crap with BL3, and since then, I've tended to hold off on Gearbox products until I see them for bargain basement prices here on Steam.

And, it just hasn't been that high on my priority list.

I suppose I'll play it eventually, but there's a lot on my list of games to play, and it hasn't inspired me enough to pay attention to when it's on sale.

Originally posted by battlezoby:
I've heard the game in unfortinately short, but after 6.2 hours it's
my next favorite after B2 and B1. IMO, neither TPS or B3 is as good.

Well, as I say, I liked BL:TPS, it's actually written by Anthony Burch (the same guy who wrote BL2), so the story has a lot of overlap. And the two games feel the same, the UI, the way weapons feel and behave, the way the environments feel, it all feels like an extension to BL2 (to me at least).

Originally posted by battlezoby:
I had to pick a favorite, it would probably be Tiny Tina's Dragon Keep.
Certainly seems to have a higher humor density than any of the non-DLC
games.

Dragon Keep is of course based on the Tiny Tina DLC for BL2, which I've played quite extensively. The impression I've always gotten is that Dragon Keep was simply an attempt to build buzz for Wonderland for new players who'd only played BL3. It was a way for them to experience the intro to Wonderland without having to play through all of BL2 to experience it, but since I've played a lot of BL2, I never felt too compelled to try it.


The original Tiny Tina DLC (for BL2) and the Claptastic Voyage (for BL:TPS) are often considered (by many fans) to be the two best DLCs in the series. Both were (according to my understanding) created in-house at Gearbox (as opposed to most of the others which were contracted out).
Casurin Sep 9, 2024 @ 10:43am 
Originally posted by Nakos:
No, never tried it, it came out after Randy pulled the Epic Exclusive crap with BL3, and since then, I've tended to hold off on Gearbox products until I see them for bargain basement prices here on Steam.
Just recently they made a mistake and TT was available for like 3$ if you already had BL3.
Nakos Sep 9, 2024 @ 2:43pm 
Dang, should have grabbed it then ... oh well. Still not that high on my list overall.


Hmm... looks like it's on sale for about $20 USD for everything right now. Not sure how good a price that is.
Last edited by Nakos; Sep 9, 2024 @ 2:46pm
< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: Sep 6, 2024 @ 6:45am
Posts: 21